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antiblood has contributed to 394 posts out of 438452 total posts
(.09%) in 1,037 days (.38 posts per day).
20 Most recent posts:
ohh crapp o.o sounds amazing
crap haha was the latest i had i think unless i hid it some where...hmmm
doubt there will be a revised port, probably mods though
oh thats cool. i honestly dont really care how good yall are at modeling to be honest. just kinda wanna do it for fun :)
how about a base on mars? futuristic human structures type'a thing with custom textures if we can. I wouldnt mind keeping the map as custom as we can make it :D
it could have interior and exterior area since masterchief is a boss
or maybe a jungle type of map? idk lets build off of one
from Hr3shy & DSalimander comes...
halo 2 waterworks...
this is as far as we got. I did almost all the bsp work, so much time was spent fixing errors and theres still issues with the map.
DSalimander did all of the tag work, all i did was ingame the BSP. I couldnt even do shaders. Huge thanks to him
I think the tagset was Jesses.
THIS IS BEING RELEASED FOR THE SAKE OF SHARING. You guys can do what ever you want with this. Only works on slayer game types im pretty sure. cant remember. nothing is really populated either. Im not posting this for critic either so i dont really care whats wrong with it, believe me i know.
http://www.mediafire.com/?fugslfamb43p0aq
alright cool add me uppppppppppp
xfire:hr3shy
Hey im bored with all my unfinished projects and wanna collab with some one on a map cause its been for ever since ive done that. Usually i work by my self and just get help from people when available but i think it would be fun to do a map with some one else.
IT DOESNT HAVE TO BE A SERIOUS MAP! can be just for fun. like a concept or something. i dont really care. who's down?
I'm best at modeling enviornments but can do structures too and have some slight skill in photoshop for textures and i can unwrap bsps too so its not a big deal, i really just focus on making bsps to be honest.
i agree with you 420%
plus im in DMT
Malolo420 would also agree
youre probably over thinking. Saints Row is gangster and Halo is scifi.
Thuglife wutttt
Something about getting baked?....what??....420???
Looks pretty dope so far. Can't wait to play it online with people haha
From playing with h2 bsps I'd think you screwed up some where in 3ds like with a material or something. I got a lot of errors like that after smokin so I can't really remember lol...
Awe crap, can't wait to get Internet for when it's released. Looks great so far man
Personaly i would go with dark if it was an option hand down 100% if it was there. you should make it an option. i would love you for ever and ever and ever and...
omg so if the classic versions gonna be unprotected too im gonna have my fun on that bsp messing around. cant wait to play it either! delta halo was always my favorite h2 map anyway.
Quote: --- Original message by: t3h m00kz Marijuana is legal in Colorado and Washington. More at 11
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEA (lolfederallaws)
this map sounds like its getting its act together. im kinda happy its useing retail tags instead of the h3mt ones.
why are there so many polys just everywhere like wohhhhh o.o that could end up possibly causeing nearly coplanar surfaces. did you plan on optimizeing the unneeded polys when the models more polished?
looks like a cool map.
Waterworks is in the makeing, its been put on hold but it shouldnt take toooo long....i hope.
omg ive wondered so many times how this map could have turned out with the proper attention to it. the layout would have to be change in some major ways. the readme was never uploaded properly and i even forgot to put the backstory in it anyways lol.
honestly i wanted to put this map behind the team and start on a completely new project with new tags and textures/models n stuff as that was the original purpose of the team to create decent custom content in custom maps as thats the point of CE right? custom halo :D
which is why i wanted to get some new members that are accualy active, but i guess no one likes custom anymore. ive been debateing weither or not to dismantle the team for a year or so and focus on other teams interests like Spartan DSMT and Project Overdose.
i can model full on bsps, do population and all that crap but i need help tagwise n stuff which is how i got Peep210 and stuff in the team cause he was a ehfing master at scripts/tag stuff. hence i joined community mapping team (BELIEVE ME WE HAD SOME MASTERPEICES BEING MADE) which got hated on and all of a sudden *poof* gone.
(i still have alot of G4 stuff i wanted to do for PTM since IlDucePrimo is busy with other things)
tbh im not really looking for help but for people who would enjoy incorperateing their own ideas into a map at what theyre best at with other people doing the same, haveing fun. a legit team of mappers. Edited by antiblood on Nov 17, 2012 at 07:41 PM
accualy alot of those textures are from h2 cause we started this soon after i was done playing with colossus so the shaders for them are also custom, just very lame cause i have no idea what im doing when it comes to shaders.
omg when i first recieved the forerunner models i was like AWWWW YAAA sexy. funny you say that about the terrain considering it was what i like to consider the first time i was playing with the cut tool after watching Higuys tutorial. looking back at it i could have put waay more detail in the terrain model but its not really neccasary is it? :P
also its a conveyor belt, the map was originaly ment to be a forerunner mineing site on Basis but i guess i forgot about a main future in the map that was going to radicly change the center of the map, which would be a giant forerunner pit that went very very far into the ground you could fall into and die, and i wanted to change alot about the layout. i guess you could say this map was inspired by Sidewinder.
also please note this was a beta and was never intended to be released this way but due to inactive members no work was getting done (especialy tagset wise which was going to be alot more custom) which is why i want to revive the team with new members of equal skill considering everyone in the team was accualy very talented people. not that it would matter if you wernt as good cause im always willing to train people and teach them new things to speed up their learning process cause it took me years to get to where im at and i could teach it to some one in months.
yaa when i first saw this thread i was thinking the whole time, didnt crimsonshadow port the bsp already? sure it was flawed n shiz but non the less it would save so much time knowing from my experience playing with the delta halo bsp.
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