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Joined: May 16, 2006 11:13 AM
Last Post: Jan 29, 2013 04:28 AM
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Wolf_ has contributed to 2256 posts out of 438596 total posts (.51%) in 2,561 days (.88 posts per day).

20 Most recent posts:
Halo CE General Discussion » Nova Mapping Team - We Are Recruiting! Jan 29, 2013 04:28 AM (Total replies: 196)

Quote: --- Original message by: Mootjuh

http://img849.imageshack.us/img849/2444/scope2.jpg

Don't think I can get it much smoother.

Btw, I can pretty much model vehicles too, never tried it thought. probably because I wouldn't intend to finish it. Took a shot at bipeds too.
Edited by Mootjuh on Jan 28, 2013 at 05:32 PM
Not smoother, no. But rounder.
http://nikon.bungie.org/screenshots/bnet.063004/covenant_carbine.jpg
Edited by Wolf_ on Jan 29, 2013 at 04:29 AM

Halo CE General Discussion » Nova Mapping Team - We Are Recruiting! Jan 28, 2013 05:04 PM (Total replies: 196)

Quote: --- Original message by: Mootjuh
http://img51.imageshack.us/img51/426/scope1v.jpg

Did the scope real quick, is this what the main shape should look like? Since the scope is pretty boxy for a Covenant weapon.
@Altis I agree. It being boxy depends on how you look at it, right? Who made the concept? Ask him/her. Though if it's covenant it ought to be round-er.
Edited by Wolf_ on Jan 28, 2013 at 05:12 PM

Halo CE General Discussion » CliffHanging [WIP Dec 4, 2012 02:12 PM (Total replies: 20)

This actually looks like a clever idea you got there. With some polishing, and looking over the gameplay design thoroughly, you got yourself a beast..sort of,

Halo CE General Discussion » Project Lumoria... Complete. Oct 5, 2012 09:59 AM (Total replies: 279)

Congratulations guys! You did well.

Halo CE General Discussion » halo 4 forge video Jul 8, 2012 10:02 AM (Total replies: 13)

Yeah I just realised that too.

Halo CE General Discussion » halo 4 forge video Jul 8, 2012 08:14 AM (Total replies: 13)

The 343 Panel was yesterday you know.

Halo CE General Discussion » The Ghost Froom May 21, 2012 04:02 PM (Total replies: 134)

So if I understand this correctly, you got the ghost stuck in the playerclip, then launched it up to the part where the playerclip meets the skybox and then of course launching up to the ghost? I don't see it as a big accomplishment, but can't really comment on it being a waste of time, seeing as I have spent far more time making maps, which I really feel is a waste of time... Points for effort though. A bit over ambitious.

Halo CE General Discussion » [Conspiracy] Halo CE B30. May 20, 2012 10:37 AM (Total replies: 56)

Or is it? Dun dun dun..I think we have stumbled upon the ACTUAL conspiracy here.

Halo CE General Discussion » [Conspiracy] Halo CE B30. May 20, 2012 10:33 AM (Total replies: 56)

Jaz is a master at seamlessly changing the subject..

Halo CE General Discussion » (WIP) Joust May 13, 2012 03:53 AM (Total replies: 89)

It seems as if pope has vanished:O

Halo CE Technical / Map Design » Map Request May 9, 2012 05:01 PM (Total replies: 16)

Hmm, I have always wanted to try my hand at some human architechture.

Halo CE General Discussion » Join ASMT (All Star Mapping Team) May 5, 2012 04:36 PM (Total replies: 19)

I agree with Higuy, It is a nice basic shape, I am sure the team could get somewhere with a bit more people. Of course, the right people. There are some that...ugh... lack creativity?

Halo CE General Discussion » Opinions on Halo 4? Apr 11, 2012 01:09 PM (Total replies: 150)

This guy... *facepalm*.

On the other hand. There is a possibility, although it might be slim.

Halo CE General Discussion » Yoyorast Island V3 for Halo 4 ? Apr 11, 2012 01:01 PM (Total replies: 52)

Eh..Would be cool with some community created content for once. But you tried your luck with Bungie as well, right? I vaguely remember you mentioning somewhere you sent them gifts. Anyway, As I said it would be cool. Won't comment if it is possible. Also..Didn't Crytek implement a overhauled lighting job(?)for crysis from a designer once? I also remember him getting a job because of it.

Halo CE General Discussion » [WIP] HaloRank Apr 10, 2012 02:26 PM (Total replies: 109)

This is derailing topics? Really..

Looking good Sean.

Halo CE General Discussion » Opinions on Halo 4? Apr 10, 2012 11:40 AM (Total replies: 150)

In other words..this is not a game you will be getting. I am little bit more excited after carefully reading through the article. I honestly couldn't care less about how the game looks. If the story is there, If it feels real. Then this will be a game that I am getting.


Capture the tank..nuff said.

Halo CE General Discussion » [WIP] HaloRank Apr 8, 2012 09:56 AM (Total replies: 109)

Bump.

Halo CE Technical / Map Design » Overlapping face issue Apr 3, 2012 08:01 AM (Total replies: 39)

tried setting Sapien to one core?

Halo CE Technical / Map Design » Overlapping face issue Mar 30, 2012 07:39 AM (Total replies: 39)

Oh yeah I might have missed something while fixing the textured version(Rushed it sort of)... The un-textured one still works though.


Time: Sun May 19, 2013 3:27 AM 250 ms.
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