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Last Post: Oct 18, 2015 01:51 AM
Last Visit: Oct 18, 2015 01:57 AM
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milkkookie has contributed to 715 posts out of 464935 total posts (.15%) in 3,647 days (.20 posts per day).

20 Most recent posts:

That map with the Wasps/jet thing. I don't remember its name.

Halo CE Technical / Map Design » Does Halo Combat Evolved [PC] even work? Oct 15, 2015 07:34 PM (Total replies: 2)

So a few years ago I got into Halo Combat Evolved and Halo Custom Edition. Being 14, I decided to just pirate the game instead of buying it.

I decided that I wanted to get back into the game, being too lazy to pirate the game and having a couple of dollars lying around I bought a copy of the game.

I installed it, pressed the Halo icon and nothing happened. No error, just nothing. I tried updating it ( yes I selected run as admin) and no updates were available. I remember hearing that the servers were going to be shut down or something, but idk. That shouldn't effect the single player.

I'm on windows 7.


I found the patch that makes it work.
Edited by milkkookie on Oct 15, 2015 at 07:41 PM

This is so awesome. I thought it would never come.

*post deleted by admin for rules violation

Bypassed profanity filter

Edited by Dennis on Oct 26, 2014 at 01:28 AM

thank you, it worked

i used to know how to do this but i haven't touched halo ce in like 2 years, and forgotten everything.

my script

(script startup lol2
(vehicle_load_magic p1 "p-riderlf" (players)) 0)

04.12.14 15:26:42 [lol2 line 2] the value of this expression (in a <void> slot) can never be used.: 0)

04.12.14 15:26:42 recompiling scripts after scenarios were merged.
04.12.14 15:26:42 the value of this expression (in a <void> slot) can never be used.: 0)

i have no idea what to do
Edited by milkkookie on Apr 12, 2014 at 06:28 PM

Halo CE General Discussion » I need help a .sky tag issue Jan 10, 2014 11:24 PM (Total replies: 9)


Halo 2 Vista General Discussion » Petition to save Halo 2 PC! Dec 26, 2013 12:49 AM (Total replies: 13)

its been dead anyways....
just realized this is almost a year old, nvm.
Edited by milkkookie on Dec 26, 2013 at 12:55 AM

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Oct 25, 2013 04:32 PM (Total replies: 12124)

lol @ that hook cable thing on the front of the warthog.

Halo 2 Vista General Discussion » Halo 2 Vista online still available Aug 13, 2013 11:43 PM (Total replies: 15)

chat text doesn't work for me anymore, i don't know if this is happening to everyone or just me.

Halo CE General Discussion » Some good looking or Popular maps Jul 29, 2013 09:18 PM (Total replies: 34)

H3 Foundry that bsp is sexy.

I want a to add a different sky to the stock scenario Deathisland. Everything works if i keep everything exactly how it was extracted, but as soon as i remove the scenery i get an error. i have a freshly installed tag set, so i really don't know what the problem is.

07.23.13 15:47:14 tool pc ----------------------------------------------
07.23.13 15:47:14 reference function: _write_to_error_file
07.23.13 15:47:14 reference address: 42ca20
07.23.13 15:47:14 Couldn't read map file './toolbeta.map'
07.23.13 15:47:14 i'm going to render debug lightmaps for deathisland of levels\test\deathisland\deathisland, and i'll stop when red+blue+green = 0.100000.
Hit control-c now if this isn't right.
07.23.13 15:47:14 tag data 'hs_syntax_data_definition' too large.
07.23.13 15:47:14 failed to load scenario tag 'levels\test\deathisland\deathisland'
07.23.13 15:47:14 need to get the following tags:
07.23.13 15:47:14
07.23.13 15:47:14 done

Also im using OS hek (os_sapien guerilla) but im using the TOOL command not the os_tool command. so it should be the same right? os_sapien might be the problem.
Os_sapien was the problem.

i guess os_sapien doesnt work like normal sapein, my bad for posting before troubleshooting.

Edited by milkkookie on Jul 23, 2013 at 07:11 PM

Halo CE Technical / Map Design » Bitmap will not update. Jul 21, 2013 08:17 PM (Total replies: 3)

thanks it worked.

Halo CE Technical / Map Design » Bitmap will not update. Jul 21, 2013 01:34 PM (Total replies: 3)

I edited the original warthog texture, compiled it in tool with no errors, overwrote the original unedited bitmap. But when i compile my map and take a look at the warthog, its still using its default unedited texture. How do i fix this, everything else that i have change in the map updates, but the bitmap. I have checked the gbxmodel's shader and it using the edited texture.

Tool: Bitmap created: #1024x#1024, compressed with color-key transparency, 682K-bytes.

Halo CE General Discussion » Invisibility not showing properly. Jul 9, 2013 10:32 PM (Total replies: 15)

Thanks it works, dxtweaker, thats what i was looking for.

Halo CE General Discussion » Invisibility not showing properly. Jul 9, 2013 05:54 PM (Total replies: 15)

i saw a fix here a while ago, i just cant find it now.

Halo CE Technical / Map Design » halo 1 battle creek model Mar 2, 2013 09:13 PM (Total replies: 9)

you guys are kinda...assholes.

Halo CE General Discussion » (request) commands Feb 23, 2013 09:36 PM (Total replies: 4)

Anyone know were to find a list of the commands for
-compiling a sound to halo format
-compiling a map
-compiling an image to halo format
Edited by milkkookie on Feb 23, 2013 at 09:39 PM

Halo CE General Discussion » Firefight Descent Official Thread Jul 31, 2012 11:57 AM (Total replies: 417)

I knew it would be released some day :)

there is 5 server at the most that have enough players to play. and the top 2 servers that have enough players are ctf and ppl just camp with tanks all day and the controls with the mouse suck . since i bought it 6 months ago I've only played it 3 times because of how easily it got me bored and the windows live updates suck. single player was boring and "cartoony", but 10$ is not a lot of money so if you are curious of how bad it is just buy it.
Edited by milkkookie on Feb 5, 2012 at 02:40 PM

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