||Sep 9, 2010 04:34 AM
||May 2, 2013 04:11 AM
||May 2, 2013 06:32 AM
|What Games do you play:
||Halo PC, Halo CE, Halo 2 Vista, Team Fortress 2, Mass Effect 1/2/3
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IcePhoenix has contributed to 1088 posts out of 439086 total posts
(.25%) in 987 days (1.10 posts per day).
20 Most recent posts:
I remember when I didn't know anything about modding... I still don't :(
Although I did manage to mess around with plasma grenade fuses and created the "Delete Gun" (pistol with 9001 force/damage). I'm proud of that.
Looks interesting. Although I find it a bit wierd for the squad to have 2 snipers and 2 rocket launchers. Maybe replace one of the snipers with a BR.
Is it possible to make enemies/allies invincible using just -console -devmode? Trying to solve a case of unintelligent ally standing in poor tactical positions.
Harrier is op :P
So even the new company makes Halo exclusive to Xbox...
Wasn't onyx destroyed?
Quote: --- Original message by: Private Caboose
Quote: --- Original message by: LegionofShadows
Hiii, I'm new to the forums, but I am just gonna put some Campaign ideas out there. So, y'know, people could try and make them. Or I could get crit.
Anyway, those are my ideas. Now, are they good?
I think so, at least for the first one.
cool story bro
like you can talk.
I think ALL brute power armour recharges, as long as it still has some power. In other words, if you shoot a brute a bit, he'll regenerate. If you shoot him to the point that his armour falls off, THEN it doesn't regenerate.
Too bad reach brutes were easy to kill.
Quote: --- Original message by: Sergeant 1337
Top one looks the best. The rest are ugly.
2nd one is ugly, others are fine.
I don't see anything wrong... is the DMR inside out and I'm not noticing it?
well, you get the idea...
Here's a way of thinking about projects on this website.
If it's not released, it never will be released.
Obviously, can be untrue, but think like this and never be disappointed.
Quote: --- Original message by: Jaz
A giant space base... It should also have pelican bays, lifepod bays, warthog(with parachutes) bays...
Quote: --- Original message by: UnevenElefant5
Impractitactical shotgun :D
Impratactical should be an official term, or at least widely used, to describe most of the weapons in the new CoD games.
Quote: --- Original message by: anonymous_2009
So, to put it briefly it looks like something that came out of your ass.
Quote: --- Original message by: goldkilla88
I mean like horror wise. But that WAS pretty eye hurting. XD
Yeah, I kinda meant eye-hurting-wise too. Horror wise, something with proper red blood would be.
Quote: --- Original message by: Co1t3r
Hunters don't rush at you in Halo 1. They sit there like rocks until you get in their face.
THEN they rush you.
Quote: --- Original message by: Hydrogen
why dont u give the ai actor variant of a hunter to the gold elite
Actually, yeah, cover most of their body is Hunter armour which, I presume, reflects all projectiles? Leave a few bits uncovered, like head, hands, joints etc. and turn off headbox. give it a try. just do something to make it harder.
Quote: --- Original message by: Private Caboose Quote: --- Original message by: mastur cheef
I feel sorry for Hunter, he just tries to help, but he gets backfired by the guy he is trying to help.
As for you Hiralis, try this
. It is not for BSP modelling i think. But this is the tutorial that the most experienced modellers here learned from. It helped me alot too.Edited by mastur cheef on Jul 31, 2011 at 02:23 AM
What I am saying to hunter is it isn't a box it is bloodgulch.
What you are saying is that bloodgulch is a retarded green piece of damper.
Quote: --- Original message by: Masters1337
Since when are they not?
Since one learnt they were one hit killers but only melee fighters. If you can manage a L4D2 Charger-like charge then they might be a little harder to fight. And if you make it so they never need to stop moving when meleeing. Oh, and DEFINITELY something to defend against noob combos. Try removing their headboxes, see if that does any good.
And let's keep the piracy discussion down now lest we invoke the lock, i'll just go find one of those blocked public keys and enjoy SPv3.
Edited by IcePhoenix on Jul 31, 2011 at 06:54 AM