dood has contributed to 199 posts out of 438781 total posts
(.05%) in 985 days (.20 posts per day).
20 Most recent posts:
Quote: --- Original message by: MoooseGuy
Mr. Dratt! Where be teh Takedown? o_o
oh yeah! where's that! =O!
Quote: --- Original message by: Mangenkyo
im not sure if its *DEAD* but, i can tell you Matt is lazy...
Well it's worth the wait but some progress on it will be nice sometimes...
So to put it simple... It's dead?
Hows the progress on this?
Edited by dood on Feb 16, 2012 at 04:13 AM
What happen to the progress of Takedown v.2? O.o i throught that was suppose to be out last year or something...
Erh dude its only 1.8 and im using that... along with ENB injector...
Quote: --- Original message by: Jaz
Quote: --- Original message by: Spartan314
Could there be just one injector for those effects?
There's a new framework that works for Skyrim, but it doesn't seem to work on Halo so I guess we'll have to wait until it's optimized for multiple games. It's a pretty awesome new framework though. It's only one dll and it can do more advanced effects than enbseries and the FXAA injector combined. It can actually allow settings for very specific things such as torches or the clouds.
Which injector? linky i may want to have a look :)
Edited by dood on Dec 16, 2011 at 03:01 AM
Well.. the map are not really for ce...
And yeah CEA does have a brighter look as well as better shader... Sadly i have no idea is it coming out for pc...
Yes if someone can make a good setting for the ENB injecter which i dont think so... FAXX on the other hand dont really have a good bloom effect like ENB...
It may start up again if anyone of you want to go on correcting each other. k?
Agree with what stated above so please stop.
what you seen above is a merge of these 2 injecter.
ENB make the dark environment with bloom making it stand out while the faxx make texture sharper and reduce the brightness level down with the ENB effect still open
Edited by dood on Dec 13, 2011 at 09:21 PM
Is that close to the open source processing?
Note: just a test for whats shown above:)
Edited by dood on Dec 13, 2011 at 01:00 PM
What do you guys think of this?
close to Halo CE Anniversary graphics?
Running in window mode, the lag make it unplayable... it has muti DLL files running overlaping one and another...
Edited by dood on Dec 13, 2011 at 04:07 AM
She got a boner in tat armor :o
Quote: --- Original message by: idltp Quote: --- Original message by: pepzee
Quote: --- Original message by: dood
I think he's kidding.
From what I've heard, he's not :D
Well! we just got to wait and see then :D
Quote: --- Original message by: Invader Veex Quote: --- Original message by: jesse
Quote: --- Original message by: cheatdeathlessplayer
Halo 3 Mapping Team (H3MT)
Status: dead (except for two)
Currently active members:
Just so you know Jesse, I recently perfected the magnum. >_>Edited by Invader Veex on Jun 25, 2011 at 10:11 PM
H3mt is as good as dead =.= none of the map seen to be coming out...
Quote: --- Original message by: jesse
What's funny is that there are about 10 - 15 other maps like this. Counting all the Spec levels Gamma made and the Target maps and even the ones with the smart AI. Don't forget the beavercreek map with the Red VS Blue war.
None of those were really ever completed though.
will be fun in beavercreek with good ai in them :) but wont be fun if its some dumb ass ai...
I have ask this before but let just ask again anyway
Will the ai be driving in lumoria ep 2?