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Viewing User Profile for: dood
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Joined: Sep 9, 2010 05:25 AM
Last Post: Jun 18, 2012 02:42 AM
Last Visit: Feb 17, 2013 05:15 AM
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Interests: something just wont work.
Your Age: 18
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poeple just need killing....
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dood has contributed to 199 posts out of 438781 total posts (.05%) in 985 days (.20 posts per day).

20 Most recent posts:
Halo CE General Discussion » Lumoria: Episode Two. Jun 18, 2012 02:42 AM (Total replies: 1781)

Quote: --- Original message by: MoooseGuy
Mr. Dratt! Where be teh Takedown? o_o


oh yeah! where's that! =O!

Halo CE General Discussion » Hey just asking Feb 17, 2012 07:17 AM (Total replies: 5)

Quote: --- Original message by: Mangenkyo
im not sure if its *DEAD* but, i can tell you Matt is lazy...


Well it's worth the wait but some progress on it will be nice sometimes...

Halo CE General Discussion » Hey just asking Feb 16, 2012 06:08 PM (Total replies: 5)

So to put it simple... It's dead?

Halo CE General Discussion » Hey just asking Feb 16, 2012 04:12 AM (Total replies: 5)

Hows the progress on this?

http://www.youtube.com/watch?v=6eBIGca-GkY&src_vid=nK8DU-WK2GM&feature=iv&annotation_id=annotation_892167
Edited by dood on Feb 16, 2012 at 04:13 AM

Halo CE General Discussion » Suggested Single Player Levels Jan 5, 2012 09:00 AM (Total replies: 58)

What happen to the progress of Takedown v.2? O.o i throught that was suppose to be out last year or something...

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Dec 16, 2011 09:01 PM (Total replies: 69)

Erh dude its only 1.8 and im using that... along with ENB injector...

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Dec 15, 2011 09:24 PM (Total replies: 69)

Quote: --- Original message by: Jaz
Quote: --- Original message by: Spartan314
Could there be just one injector for those effects?


There's a new framework that works for Skyrim, but it doesn't seem to work on Halo so I guess we'll have to wait until it's optimized for multiple games. It's a pretty awesome new framework though. It's only one dll and it can do more advanced effects than enbseries and the FXAA injector combined. It can actually allow settings for very specific things such as torches or the clouds.


Which injector? linky i may want to have a look :)
Edited by dood on Dec 16, 2011 at 03:01 AM

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Dec 15, 2011 08:14 AM (Total replies: 69)

Well.. the map are not really for ce...

And yeah CEA does have a brighter look as well as better shader... Sadly i have no idea is it coming out for pc...

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Dec 14, 2011 12:36 AM (Total replies: 69)

Yes if someone can make a good setting for the ENB injecter which i dont think so... FAXX on the other hand dont really have a good bloom effect like ENB...

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Dec 13, 2011 11:49 PM (Total replies: 5210)

It may start up again if anyone of you want to go on correcting each other. k?

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Dec 13, 2011 11:34 PM (Total replies: 5210)

Agree with what stated above so please stop.

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Dec 13, 2011 09:17 PM (Total replies: 69)

what you seen above is a merge of these 2 injecter.
ENB make the dark environment with bloom making it stand out while the faxx make texture sharper and reduce the brightness level down with the ENB effect still open
Edited by dood on Dec 13, 2011 at 09:21 PM

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Dec 13, 2011 12:57 PM (Total replies: 69)

Is that close to the open source processing?

Note: just a test for whats shown above:)
Edited by dood on Dec 13, 2011 at 01:00 PM

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Dec 13, 2011 04:05 AM (Total replies: 69)

What do you guys think of this?

close to Halo CE Anniversary graphics?

User interface





campagin







Running in window mode, the lag make it unplayable... it has muti DLL files running overlaping one and another...
Edited by dood on Dec 13, 2011 at 04:07 AM

Halo CE General Discussion » Lumoria: Episode Two. Oct 24, 2011 11:02 PM (Total replies: 1781)

She got a boner in tat armor :o

Halo CE General Discussion » [RELEASE] Halo reach grenades hi poly Jul 17, 2011 06:04 AM (Total replies: 23)

Quote: --- Original message by: idltp
Quote: --- Original message by: pepzee
Quote: --- Original message by: dood
O.O SPV3??!!

I think he's kidding.
From what I've heard, he's not :D


Well! we just got to wait and see then :D

Halo CE General Discussion » [RELEASE] Halo reach grenades hi poly Jul 15, 2011 07:46 PM (Total replies: 23)

O.O SPV3??!!

Halo CE General Discussion » list of mapping teams/groups in the community Jun 26, 2011 01:26 PM (Total replies: 68)

Quote: --- Original message by: Invader Veex

Quote: --- Original message by: jesse
Quote: --- Original message by: cheatdeathlessplayer
Halo 3 Mapping Team (H3MT)
Status: dead (except for two)
Founded: 2007
Members:
HDoan
NuggetWarmer
Rooster
CLS_grunt
Haloguru
Arbiter1337
Aklass
DEElekgolo
Martiniball
Maniac
Joshflighter

Currently active members:
Jesse
Maniac1000


Just so you know Jesse, I recently perfected the magnum. >_>
Edited by Invader Veex on Jun 25, 2011 at 10:11 PM


H3mt is as good as dead =.= none of the map seen to be coming out...

Halo CE General Discussion » [Release] Project Subterfuge Jun 24, 2011 01:07 PM (Total replies: 86)

Quote: --- Original message by: jesse
What's funny is that there are about 10 - 15 other maps like this. Counting all the Spec levels Gamma made and the Target maps and even the ones with the smart AI. Don't forget the beavercreek map with the Red VS Blue war.

None of those were really ever completed though.


will be fun in beavercreek with good ai in them :) but wont be fun if its some dumb ass ai...

Halo CE General Discussion » Lumoria: Episode Two. Jun 16, 2011 10:47 PM (Total replies: 1781)

I have ask this before but let just ask again anyway

Will the ai be driving in lumoria ep 2?


Time: Mon May 20, 2013 7:46 AM 188 ms.
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