||Feb 13, 2011 06:24 PM
||Yesterday @ 07:57 PM
||Yesterday @ 07:57 PM
||Somewhere or other
||Animator, Modeler, Rigger, bunch of stuff
||Gaming, creating and playing
||Not for you to know.....
|What Games do you play:
||Halo, Crysis, Minecraft, Half Life, L4D, bunch of FPS games
When in Doubt, RUN!
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R93_Sniper has contributed to 1957 posts out of 463683 total posts
(.42%) in 2,352 days (.83 posts per day).
20 Most recent posts:
i'm pretty sure not even dennis is immune to Duce's stupidity though
Google will probably yield you the results you seek
Quote: --- Original message by: Jobalisk
The issue with people on the internet these days is they are too quick to put the 'retard' label on people who don't understand things, I mean really you guys, not everyone on this forum is an IT expert. If you don't explain things properly in simple words then people are going to get things wrong.
Being the case, trying to dismiss a serious issue as ramblings of the insane just because you are unlearned about said subject is grounds for getting called out. Duce is well known for making incredibly stupid remarks because its pretty evident that he lacks any actual sense of understanding or care. When you understand that some people (like him) are just absolutely stupid, then calling them out is not only warranted, but expected.
TF2 is objectively a piece of trash now. Has been for a while. Back on topic now people
Tbh I've been considering doing exactly that for some time now. The anims for the marines are all really weird and would be better off being reanimated, especially considering their weird leg stance.
did you make that animation or is it a modified version of whats already ingame? If its the former i have a few comments to make, if its the latter its whatever
Thank you sparky, for finally being succinct with your remarks, on something worthwhile at that.
Excuse me while i boost this, and contemplate the fact that i just thanked you
The TLDR i found is this
Specular Coefficient = Specular Level
Specular Exponent = Glossiness
Generally using values of 75 and 35 tend to work for most everything halo
Quote: --- Original message by: sparky
I am very verbose about ...
Literally everything because you inherently lack the ability to communicate properly with others. Learn to be concise, because nobody will want to take a 40 page essay on something that can be summed up in 2 breif sentences, at best.
Gamma lurks on steam
dear god, all the old people are cropping up all over again
Significantly better. Good job
i mean, google IS your friend. It would have been faster for you to just google it (which is what the link he sent was) than to wait for somebody to give it to you
update to 1.10
something about that cliff texture (or the way its unwrapped) doesnt seem proper. May be worth a shot to rework it slightly or find something better to work with. Beyond that, my main complaints come from that giant rock arch. Rocks form in weird ways but i can promise you that isnt one of those ways. Try to make the arch look more natural over the canyon and see if you can contextualize its presence better, even if slightly.
I would also say to rework the lighting tone on the 3rd picture to be more neutral, as that bright color feels like it's definately going to cause irritation with people playing in that area.
Small preference: dont use those teleporter pads shown in the last image, they look pretty bad overall.
Leaving comment so Moses can do his thing
Quickly, bring this to Moses' attention so it can get integrated into Mozz faster
Quote: --- Original message by: Halonimator
Now i will never release them, and these tags are lost for ever. "no links for you" Megaupload died with it, im the only who have almost all zteam tags. You guys really f#ked it! I blame masterz1337 for this.
You realize many of us, myself included, have all the tags right?
Yes, but you're better off not using this. There's actually a handful of models here that arent the legit ones, and its also missing a ton of permutations. I believe spiral was the one who actually got a bunch of them ingame. However, if you want all the model perms, check here: https://mega.nz/#!rJl11ZLC!0U_bsqaDd3BxeVNJ8YrZp2EtTCagvM6c6_4n-0DnHOk