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Viewing User Profile for: Spiral
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Joined: Apr 3, 2011 01:15 PM
Last Post: May 21, 2019 01:58 AM
Last Visit: May 21, 2019 02:20 AM
Website: https://www.youtube.com/user/spiral779
Location: North America, Sunny California
Occupation:
Interests: Grunts are cool.
Your Age: Legal
What Games do you play: halo and other games
Avatar:
I hope i'm out of the way


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Post Statistics
Spiral has contributed to 838 posts out of 468982 total posts (.18%) in 2,977 days (.28 posts per day).

20 Most recent posts:

Quote: --- Original message by: LaikaGlove
I figured I'd release what I have because it's still an asset to the community. I'm not sure how many people are still active around here, but I was hoping with the soon to be release of MCC for PC there would be a spark of new activity


People who think this way are fantastic to me. Thank you so much and I'm glad to see a tool like this make it to the public custom edition community after such a long time. I really really appreciate it.

Halo CE General Discussion » WRL Cleanup MaxScript Apr 1, 2019 02:52 PM (Total replies: 3)

Oh my lord I've always wanted a solution to my horrible sloppy bsp clean up days. I'll give this a go later on.
Thank you DeadHamster

Halo CE General Discussion » Serpent Mar 21, 2019 07:32 PM (Total replies: 1)

Hey this is pretty damn neat. The HSC always looked like a mess of parenthesis to me. This is definitely an acceptable alternative.

Halo CE General Discussion » walk on moving stuff early idea Mar 8, 2019 08:53 PM (Total replies: 6)

Heck yeah, progress is looking good. From what I recall Kirby did something similar in the past.
https://youtu.be/YkqsXof6oIY

LUA scripting method was being developed at some point too.
https://youtu.be/y_KCyRNK6sI

Glad to see someone is still interested in getting this idea working, nice work!



Hey guys so as most of us know Halo Outpost Discovery is a thing:
https://halooutpostdiscovery.com


I noticed that the community can submit a request to host a 60 minute panel during the event. I've been thinking about this for some time now and I'll be near Anaheim at the time of the Anaheim event so I plan on submitting a request to make a Halo Custom Edition panel.
Would anyone like to join me? Yes this means meeting me in person. I'm sure none of you would try and rob me for tags.

We'll obviously mention what Custom Edition is, its history, and popular mods that people may have seen. SPV3, Stkft, Firefight portent/Descent, Halo ce3, Halomaps.org, Probably Storm, Huge/Bigass and all other popular staples of CE will definitely be highlighted. We'll also go over up and coming mods too with permission from creators/teams. Obviously Heretic Hunt will be shown with brand new content

I can increase the scope of the panel to include the topic of all Halo mods if I have others outside of the CE community join me/requests it.
I would like to know as soon as possible from all of y'all.
Also I'll probably have a copy of a Heretic Hunt beta with me to share with anyone who shows up to the Anaheim event. Maybe a Firefight Portent II beta as well.


Halo Outpost Discovery Anaheim is August 30 September 1

Panel submission deadline for Anaheim is May 31 but I don't think submitting last second is a wise choice.
Making a panel submission doesn't guarantee that a panel will happen. But if you showup anyways we can say that we've met someone in person who mods halo. Not many can say that.

If any of you want to join me or know anyone who might be interested in joining me please reply or message me on discord
Spiral#6935

Also I'll be redoing my hot-glued grunt cosplay from comic con so don't miss that.


Cosplay people I met, Instagram @anvilstation


Halo CE General Discussion » Dual Wielding AI Idea Feb 22, 2019 01:32 AM (Total replies: 3)

I'd love to see where this goes!
I don't think I've seen this method before. I've been making separate .weapons that detonates into separate weapons when dropped.


Hey I was just thinking about that insurrectionist project. It was one of my fav WIP projects back when Halomaps was populated. While i'm sad to see this isn't a return of the project, i'm glad you're getting the content out there in some form.
Thanks for visiting us and I'm happy to see you around.

Halo CE General Discussion » Fudd and Frog Pack Feb 10, 2019 03:48 PM (Total replies: 1)

Oh nice!
I'll check it out later. Good to know people are still making tools.


Heretic Hunt is still alive.
I check Halomaps daily and try to keep up with all of the projects here without saying a word.
I'm still around.

I should really have an update video or something.

Here is a needle rifle I did like 5 months ago.
WIP
https://youtu.be/0xRCbUPObpc
obvious shader and animation errors/not-so-good-quality parts along with other things.
I've been trying to get everything looking consistent with a halo 2-HD kinda look. That or another look i'm trying out.

I'll see what I can comeup with for a video later on. I hope.
Edited by Spiral on Dec 20, 2018 at 06:28 PM

Halo CE General Discussion » CE3ish Video Casting Call Dec 10, 2018 04:03 PM (Total replies: 24)

Quote: --- Original message by: MatthewDratt
It's way stupider


Alright I'm interested

Halo CE General Discussion » oni map release Nov 6, 2018 05:17 PM (Total replies: 3)







This map is very pretty, good job dude!

Halo CE General Discussion » Air/Ground Unit Hybrid Oct 23, 2018 03:31 AM (Total replies: 23)

Quote: --- Original message by: R93_Sniper
Didn't Kirby already do this with some OS work?


Yeah that is what I remembered.
https://youtu.be/iJPHIMENmD4

From what I remember this isn't the latest progress Kirby made. I recall being shown drones that perched on walls and properly ran on the floor during combat when flight wasn't necessary.

Russian Poot Man, good job dude!
Glad to see others are still making interesting posts and works in progress regarding CE.

Edited by Spiral on Oct 23, 2018 at 03:32 AM

Halo CE General Discussion » Best forerunner architecture May 24, 2018 09:15 PM (Total replies: 9)

Not the best looking map compared to stuff thats around now but Deceit had some sort of atmosphere that was CE Library like. Seemed forerunner to me.

http://hce.halomaps.org/index.cfm?fid=1904
Its old.
Edited by Spiral on May 24, 2018 at 09:15 PM

Halo CE General Discussion » HNH Episode 2 (Uncomplete Release) May 20, 2018 07:22 PM (Total replies: 4)

That was really fun.
I love being able to choose which area I want to go to next. Having a flashlight battery had actual gameplay value to me and I loved that. Maybe its because I'm terrible with scary movies/games but I felt a little uncomfortable with having to wait for my flashlight. I mean that in a good way. This is something that I'd recommend to people give a look.

Quote: --- Original message by: EmmanuelCD
there's no point being in this comunity, I need to move. Nobody will miss me anyways
Edited by EmmanuelCD on May 19, 2018 at 10:51 PM


I stay for the sake of delivering something people will enjoy. Moving on is probably best for practical reasons. Losing anyone in this community is upsetting but everyone will leave at some point. Everyone knows we've been shrinking.

Quote: --- Original message by: Spartan314
I'll miss you



https://i.gyazo.com/98e7fba4d3354d5f9f57bee0846623e4.jpg
Edited by Spiral on May 2, 2018 at 03:19 AM


Late 2010 I started stalking this website and modding. I joined the forums in 2011.
Made 2 poopy ai maps:
http://hce.halomaps.org/index.cfm?fid=5811

I made this one because Dumb AI requested a map like this.
http://hce.halomaps.org/index.cfm?fid=6194

Some lame texture mods:
http://hce.halomaps.org/index.cfm?fid=5940
http://hce.halomaps.org/index.cfm?fid=5941
http://hce.halomaps.org/index.cfm?fid=5995
http://hce.halomaps.org/index.cfm?fid=6182
I remember seeing people used those when LMT was around. They seem to have used my halomaps stuff a lot. For some reason my rebel tags got around onto small scale campaign mods too.

I had a lot of fun making textures back then:





^ I made those shields and many other textures for the flood campaign that Lone Warrior did. I still use those shields.



I made these incinerators for future use in the unreleased and unfinished flood campaign levels. Good times. Sad to see that project is in the dark for now. You may or may not see these incinerators reborn in Heretic Hunt.
I'd post more but I'll save that for a later date.
Not trying to flex here. I just like seeing my old stuff and I hope you guys post your old stuff too. Its always fun seeing people's mistakes and progress as a modder.

EDIT: Oh photobucket links sometimes working.
Edited by Spiral on Mar 26, 2018 at 01:26 AM
Edited by Spiral on Mar 26, 2018 at 01:28 AM


EDIT: Damn Sony Vegas. turn up the volume.

https://youtu.be/648A6I8aubE

I'll give an update at some point.

Edited by Spiral on Jan 17, 2018 at 04:59 PM


About time someone explained this. Makes it much easier to follow than having to guess and read a decade old post/tutorial.


Happy birthday Halo 3.

https://i.imgur.com/RqgTtpa.png

Also I had a Heretic Hunt dream which was odd.
I was playing some sort of beta build of my mod that had my current bsps but way better looking.
You ended up fighting the heretic leader on foot while he had a strafing banshee indoors. It was kinda like a giant sentinel. Eventually you would follow him in a banshee by going the speed of light for like 2 seconds to the gasmine. There were humans for some stupid reason and an elevator that looked like I animated it in high school with no sleep.

Kinda like that. Pillars in a hanger. The new heretic guy I made flew off earlier in his cool h2a like banshee and the heretic leader stayed to cover him.

I'll explore strafing banshees now.
Edited by Spiral on Sep 25, 2017 at 03:36 PM

Halo CE General Discussion » Anyone want to tinker with my marine? Sep 17, 2017 03:46 PM (Total replies: 2)

http://hce.halomaps.org/index.cfm?fid=6056
This has a lot of the standard and armored marine parts mixed together if that is what you mean.


Time: Mon May 27, 2019 8:34 AM 281 ms.
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