Spiral has contributed to 844 posts out of 469686 total posts
(.18%) in 3,221 days (.26 posts per day).
20 Most recent posts:
I remember having the tangled looking bipeds as well. From what I recall I was able to fix it by grabbing a later jms exporter version AND upgrading 3dsmax versions. I currently have the 2018 version with no issues. I recall this issue happening when I was using the 2014 version. Might have been 2013.
No public updates yet. Things are going slow.
Hey guys made a little trailer for you guys!
Official room and time!
Saturday 11AM at the Armory stage
If you still want your project in I maybe able to squeeze it in.
DM me on discord.
For some reason I feel like I provided something for SPv3.
I can't quite put my finger on it. It might have just been Oddball things.
I recall providing early plasma repeater scripts and a very bad squad command script. Neither of which ended up seeing the light of day.
Maybe i'm just remembering things wrong.
Anyways, glad to see you guys are giving credit and I'm happy to see you guys are reaching another release!
Heretic Hunt is alive. With Halo Discovery Outpost coming I will be forced to have progress I can show you guys. An official Heretic Hunt discord soon hopefully as well.
Also, with sad heart, I should probably let you guys know that the voice actor for the new heretic character is unable to do voice work for an unforeseen amount of time.
The voice of Gianni Matragrano from the CE3 2016 trailer will be missed.
voice over guy here
I hope for his return.
But for now this means there is an opening for a voice actor. There are always openings for actors in Heretic Hunt.
Hopefully a new youtube video soon.
Edited by Spiral on Jul 2, 2019 at 09:45 PM
Oh they actually approved it, wow.
I will have to organize a lot of things now.
If anyone wants content shown at this panel please message me on discord.
Game demo of a few mods was approved so get yo maps ready.
I'm gonna advertise the heck out of this.
I will be organizing this a bit more mid July.
It feels like rushing for CE3 again. Except all of y'all will probably see my face in a possible recording of the panel and not just hear my voice coming from an elite biped.
Quote: --- Original message by: DeadHamster
Good luck convincing Microsoft to give you a platform to discuss how you steal their content and repackage it for free. Let me know how it goes.
Edited by Spiral on Jun 21, 2019 at 12:37 AM
Quote: --- Original message by: LaikaGlove
I figured I'd release what I have because it's still an asset to the community. I'm not sure how many people are still active around here, but I was hoping with the soon to be release of MCC for PC there would be a spark of new activity
People who think this way are fantastic to me. Thank you so much and I'm glad to see a tool like this make it to the public custom edition community after such a long time. I really really appreciate it.
Oh my lord I've always wanted a solution to my horrible sloppy bsp clean up days. I'll give this a go later on.
Thank you DeadHamster
Hey this is pretty damn neat. The HSC always looked like a mess of parenthesis to me. This is definitely an acceptable alternative.
Heck yeah, progress is looking good. From what I recall Kirby did something similar in the past.
LUA scripting method was being developed at some point too.
Glad to see someone is still interested in getting this idea working, nice work!
OH MY, ITS HAPPENING
Hey guys so as most of us know Halo Outpost Discovery is a thing:
I noticed that the community can submit a request to host a 60 minute panel during the event. I've been thinking about this for some time now and I'll be near Anaheim at the time of the Anaheim event so I plan on submitting a request to make a Halo Custom Edition panel.
Would anyone like to join me? Yes this means meeting me in person. I'm sure none of you would try and rob me for tags.
We'll obviously mention what Custom Edition is, its history, and popular mods that people may have seen. SPV3, Stkft, Firefight portent/Descent, Halo ce3, Halomaps.org, Probably Storm, Huge/Bigass and all other popular staples of CE will definitely be highlighted. We'll also go over up and coming mods too with permission from creators/teams. Obviously Heretic Hunt will be shown with brand new content
I can increase the scope of the panel to include the topic of all Halo mods if I have others outside of the CE community join me/requests it.
I would like to know as soon as possible from all of y'all.
Also I'll probably have a copy of a Heretic Hunt beta with me to share with anyone who shows up to the Anaheim event. Maybe a Firefight Portent II beta as well.
Halo Outpost Discovery Anaheim is August 30 – September 1
Panel submission deadline for Anaheim is May 31 but I don't think submitting last second is a wise choice.
Making a panel submission doesn't guarantee that a panel will happen. But if you showup anyways we can say that we've met someone in person who mods halo. Not many can say that.
If any of you want to join me or know anyone who might be interested in joining me please reply or message me on discord
Also I'll be redoing my hot-glued grunt cosplay from comic con so don't miss that.
Cosplay people I met, Instagram @anvilstation
Edited by Spiral on Jun 21, 2019 at 12:38 AM
Edited by Spiral on Aug 27, 2019 at 08:43 PM
I'd love to see where this goes!
I don't think I've seen this method before. I've been making separate .weapons that detonates into separate weapons when dropped.
Hey I was just thinking about that insurrectionist project. It was one of my fav WIP projects back when Halomaps was populated. While i'm sad to see this isn't a return of the project, i'm glad you're getting the content out there in some form.
Thanks for visiting us and I'm happy to see you around.
I'll check it out later. Good to know people are still making tools.
Heretic Hunt is still alive.
I check Halomaps daily and try to keep up with all of the projects here without saying a word.
I'm still around.
I should really have an update video or something.
Here is a needle rifle I did like 5 months ago.
obvious shader and animation errors/not-so-good-quality parts along with other things.
I've been trying to get everything looking consistent with a halo 2-HD kinda look. That or another look i'm trying out.
I'll see what I can comeup with for a video later on. I hope.
Edited by Spiral on Dec 20, 2018 at 06:28 PM
Quote: --- Original message by: MatthewDratt
It's way stupider
Alright I'm interested
This map is very pretty, good job dude!
Quote: --- Original message by: R93_Sniper
Didn't Kirby already do this with some OS work?
Yeah that is what I remembered.
From what I remember this isn't the latest progress Kirby made. I recall being shown drones that perched on walls and properly ran on the floor during combat when flight wasn't necessary.
Russian Poot Man, good job dude!
Glad to see others are still making interesting posts and works in progress regarding CE.
Edited by Spiral on Oct 23, 2018 at 03:32 AM
Not the best looking map compared to stuff thats around now but Deceit had some sort of atmosphere that was CE Library like. Seemed forerunner to me.
Edited by Spiral on May 24, 2018 at 09:15 PM
That was really fun.
I love being able to choose which area I want to go to next. Having a flashlight battery had actual gameplay value to me and I loved that. Maybe its because I'm terrible with scary movies/games but I felt a little uncomfortable with having to wait for my flashlight. I mean that in a good way. This is something that I'd recommend to people give a look.
Quote: --- Original message by: EmmanuelCD
there's no point being in this comunity, I need to move. Nobody will miss me anyways
Edited by EmmanuelCD on May 19, 2018 at 10:51 PM
I stay for the sake of delivering something people will enjoy. Moving on is probably best for practical reasons. Losing anyone in this community is upsetting but everyone will leave at some point. Everyone knows we've been shrinking.
Quote: --- Original message by: Spartan314
I'll miss you