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Viewing User Profile for: sikorsky14
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Joined: Jul 5, 2011 08:46 AM
Last Post: Aug 4, 2011 02:49 AM
Last Visit: Aug 4, 2011 02:49 AM
Location: Australia
Occupation: Animator
Interests: playing games (lol) and modelling/animating
Your Age: n/a
What Games do you play: FPS games
Email: {hidden}

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sikorsky14 has contributed to 6 posts out of 465493 total posts (0.00%) in 3,247 days (0.00 posts per day).

20 Most recent posts:
Halo CE General Discussion » Halo:CEA some changes. Aug 4, 2011 02:49 AM (Total replies: 338)

here is an update on Halo: CEA sounds, the games looking and sounding a lot better rocket launcher may be place holder but ignore everything but the sounds in these videos.


Halo CE General Discussion » Weapons - Works in Process thread [WIP] Aug 3, 2011 03:22 AM (Total replies: 14987)

ha thats funny im currently using Ben's tutorial aswell:


Halo CE General Discussion » [WIP]Toten Nacht Jul 31, 2011 10:32 PM (Total replies: 334)

alright that's fine, I'd prefer original ideas

Halo CE General Discussion » [WIP]Toten Nacht Jul 30, 2011 12:06 AM (Total replies: 334)

looks really good so far keep up the good work!, also i have a CoD WaW rig (CoD5) that you could use if you want

Halo CE General Discussion » Guess what this is... Jul 15, 2011 02:14 AM (Total replies: 35)

this sir, would be amazing if it gets complete. i wouldbt bother modelling everything btw, probs just the deck and the 1st floor from the top, this map should be fun

Halo CE General Discussion » Any more ASCM? Jul 14, 2011 07:03 AM (Total replies: 9)

yea i started playing all his missions from the start and as soon as i finished b40 i checked to see if there was more and couldn't find any :(, i was looking forward to seeing some massive updates to the weapons, i loved the br animations an was looking forward to an update of them along with the ar. :( i'd love to see more, and i wouldn't want to create them myself because i liked were he (or his team if ascm is a team) was going with the updates

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