||Aug 23, 2011 05:27 AM
||May 6, 2013 07:48 AM
||May 7, 2013 05:45 AM
|What Games do you play:
||Halo3 and Halo custom editon
Grenades are like RAM you can never have too much
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The_Arbiter has contributed to 600 posts out of 439321 total posts
(.14%) in 640 days (.94 posts per day).
20 Most recent posts:
Quote: --- Original message by: DSalimander
Maps like this are what I remembered playing first when I came to HCE, as they were the most popular- the Tiamat ones, specifically. If enough players get in the game and the gameplay elements aren't too terribly unbalanced, maps like this can be really fun to navigate in various different available vehicles and fight using creative twists on familiar weapons. As long as you don't use OS, I support any endeavors to finish something as complex and creative as this. From what I can tell after skimming this thread, me thinks you finally got the maps recovered, yes?
Every damn post you do has some form of negativity towards OS, for the last time no one cares.
No don't get rid of the SMGs
Quote: --- Original message by: bourrin33
Surpass it when you know how to use it. those screen shots are take on a bright white lightmap, which means it looks bad on normal shadowed places. http://screenshot.xfire.com/s/126943991-4.jpg
Yes they were taken on a white lightmap.
these ones are not on a white one.
Quote: --- Original message by: Dumb AI
Please note that The_Arbiter's Master Chief tags have some weird problems with the left hand.
The fingers are not in the right position.
Edited by Dumb AI on Dec 24, 2012 at 02:38 PM
Yeah,Yeah I'll fix it
Edited by The_Arbiter on Apr 18, 2013 at 05:23 AM
Quote: --- Original message by: AllySuzumiya
When these "Halo 3 Style" campaign maps get released, no one ever uses the Halo 3 marines. They're accessible on the site as well, and it's not like the people who make these H3/Reach style maps have the decency to make their own tags/models. It's just annoying to me. Oh, and what reflection map does master chief have in this picture? http://hce.halomaps.org/images/files/lg/haloce2012082800120320.png
I feel like if it had a halo 3 reflection map, it'd work better. I'd suggest maybe Tsavo Highway or maybe "The Arrival" or "The Arc", you know? It'd look much better.
Yeah my Chief doesn't use cubemaps
How about we all stop fighting and just STFU and deal with.
Well I'm sorry.
4.14.13 20:16:48 sapien pc 01.00.09.0620 ----------------------------------------------
04.14.13 20:16:48 reference function: _write_to_error_file
04.14.13 20:16:48 reference address: 401b13
04.14.13 20:16:48 CreateDevice succeeded with refresh rate = 0
04.14.13 20:16:49 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
04.14.13 20:16:49 Increasing sound decompression buffer size to 1048576 bytes
04.14.13 20:16:53 EAX: 0x00000000
04.14.13 20:16:53 EBX: 0xFFFFE301
04.14.13 20:16:53 ECX: 0x00000000
04.14.13 20:16:53 EDX: 0x00000000
04.14.13 20:16:53 EDI: 0x0018F1C8
04.14.13 20:16:53 ESI: 0x00000000
04.14.13 20:16:53 EBP: 0x0018F0A0
04.14.13 20:16:53 ESP: 0x0018F094
04.14.13 20:16:53 EIP: 0x77B41B58, C2 08 00 90 ?????
04.14.13 20:16:53 EXCEPTION halt in \halopc\haloce\source\memory\data.c,#495: script node index #74 (0xe3bd004a) is unused or changed
Quote: --- Original message by: HaloNE0
Installed TDog's plugins.
1. Open Adjutant:
2. -->New-->select a Halo Reach .map
3.--->Open--> select Halo 4 .map
4. You'll get an error, select "continue"
5.) ---> reload
After the reload, the map will open and you are able to extract some/most models and bitm textures.
Does not work for me.
The target locator is weapons\target locator\artillery
Woe is me, but it gets the job done.
We don't need this but it's nice to have it.
Edited by The_Arbiter on Apr 5, 2013 at 06:05 AM
It's already out, Doesn't look that bad.
Each to their own opinion Juan, stop trying to enforce yours.
Fire one can be found in the Zteam tags Masters released.
Bumpy, bumpiness and BUMPTASTIC.
Might be like a beam/particle, railgun thing.
Got bored so i started with the sight.