A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: manmwale
About Contact
Joined: Sep 7, 2011 06:40 AM
Last Post: Sep 28, 2017 10:00 PM
Last Visit: Oct 21, 2017 09:28 PM
Website:  
Location:
Occupation: accountant
Interests: modding halo
Your Age: 24
What Games do you play: haloand age of empires 2
Avatar:
Email: {hidden}


Send Private Message
Post Statistics
manmwale has contributed to 28 posts out of 464825 total posts (.01%) in 2,289 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » NEMESIS PART 2 Sep 28, 2017 10:00 PM (Total replies: 9)


http://www.mediafire.com/view/ayq68ul3bpdst1w/screenshoot1_nemesis2.jpg
http://www.mediafire.com/view/d2yk7gask45kcjn/screenshoot2_nemesis2.jpg
http://www.mediafire.com/view/bayabr492rhz689/screenshoot6_nemesis2.jpg http://www.mediafire.com/view/lhq1bh5z6hhom1r/screenshoot7_nemesis2.jpg http://www.mediafire.com/view/8prxamws923u2ej/xenomorph.jpg http://www.mediafire.com/view/4vnt6c0bab7m48m/screenshoot3_nemesis2.jpg http://www.mediafire.com/view/62tn0a26b2bjojo/screenshoot4_nemesis2.jpg http://www.mediafire.com/view/8ofe7c15ryfx563/screenshoot5_nemesis2.jpg

Thank you so much for the comments, for those inboxing thank you and yes now that we do have a wider range of testers we will remake part 1 in the shadows of part 2...
have fun everyone.
Edited by manmwale on Sep 28, 2017 at 10:08 PM

Halo CE General Discussion » NEMESIS PART 2 Sep 28, 2017 09:12 AM (Total replies: 9)

Just one link, they both go to the same file

Halo CE General Discussion » NEMESIS Sep 26, 2017 10:53 PM (Total replies: 49)

Hey everyone,
NEMESIS PART 2 is ready. Please find the download link below and enjoy!

http://www.mediafire.com/file/q6v4rbd4prepxtq/nemesis2.7z

Halo CE General Discussion » NEMESIS PART 2 Sep 26, 2017 10:51 PM (Total replies: 9)

Hey everyone,
NEMESIS PART 2 is ready. Please find the download link below and enjoy!

http://www.mediafire.com/file/q6v4rbd4prepxtq/nemesis2.7z http://www.mediafire.com/file/q6v4rbd4prepxtq/nemesis2.7z

Halo CE General Discussion » HMU 4/2/17 - We're finally back May 15, 2017 01:16 PM (Total replies: 22)

Impressive Mat.

Halo CE General Discussion » NEMESIS Jul 31, 2016 05:12 AM (Total replies: 49)

Quote: --- Original message by: Nickster5000
I love the effort in the cinematic design, and the numerous credits for "AI theory" crap, yet I cant even SEE first guy without getting bombarded and raped by everyone else who is magic sighting me. Know what happens when I turn on cheats? CRASH.

3/10.


hahaha its not magic sighting, appriciate the script by taking a pick

Chapter 3 of 5 is ready.

(Brinster)
http://www.mediafire.com/view/zi9mawcvd6jdxxh/slugboss.jpg

http://www.mediafire.com/download/gcqd042husq4b64/nemesis3.rar

small guys simple stuff. avoid the big guys.
clear the area en levels done.
make sure you have all 4 gus before you face the main enemy

you can also have a look at the original map before i edited it and cut into bits. multi player map.

http://www.mediafire.com/download/stytn79ftmctbf6/multi.rar
Edited by manmwale on Jul 31, 2016 at 05:49 AM
Edited by manmwale on Jul 31, 2016 at 05:52 AM

Halo CE General Discussion » NEMESIS Jul 28, 2016 01:34 PM (Total replies: 49)

Come on guys. The first two levels are the easiest. Each levels comes with about two new weapons. Now, the first gun though looks weak is designed for two things. Rapid fire to scare off creatures in brinster! Level 3. Scripted to do that. Then ( close your eyes if you dont want a spoiler) the secondary fire is a one hit kill for cyborgs. Simply find rocket launcher ammo giving you 10 rounds. Get rid of grenades. Charge en let him have it. The human AI are awsome coz of the scripts. They can now find you. Supress. And flank you as a team. Each race has different behaviour... For those still failing to play...(crashing) il try strip off the mods and compile normal maps too. Still trying to figure out why some creatures cant move for part 3.

Halo CE General Discussion » NEMESIS Jul 25, 2016 08:17 PM (Total replies: 49)

maps are now FIXED

http://www.mediafire.com/download/t2cer2l5l02clly/nemesis1.rar

http://www.mediafire.com/download/3n4vb7nci0phik8/nemesis2.rar

http://www.mediafire.com/download/gcqd042husq4b64/nemesis3.rar


Edited by manmwale on Jul 31, 2016 at 05:49 AM

Halo CE General Discussion » NEMESIS Jul 24, 2016 05:33 PM (Total replies: 49)

For Chapter 3 (Brinster). il need a little help. i cant figure out why this little one cant move;

http://www.mediafire.com/download/v4x6ypu8gl6mmc2/local.zip

Halo CE General Discussion » NEMESIS Jul 24, 2016 05:05 PM (Total replies: 49)

Quote: --- Original message by: HyperSean
Quote: --- Original message by: manmwale

os_tool build-cache-file-ex nemesis 0 0 1 nemesis\nemesis1


you are including a mod name in your command, that is making data files




ok..... i assume il have to use an empty string? ""

Halo CE General Discussion » NEMESIS Jul 24, 2016 04:58 PM (Total replies: 49)

Quote: --- Original message by: SOI_7
Are you using OS shared resources? Because each time I try to run your map, Halo says that the data maps bitmaps, sounds and loc are missing or corrupted



Heres the link to the bitmaps, sounds and loc file.

http://www.mediafire.com/download/2d4bf6vz1z09u6m/data_files.zip

but i dont know what you mean by "os shared resources"

i simply run this command and upload;

os_tool build-cache-file-ex nemesis 0 0 1 nemesis\nemesis1

Halo CE General Discussion » NEMESIS Jul 24, 2016 03:01 PM (Total replies: 49)

Chapter 2 Crateria

http://www.mediafire.com/download/3n4vb7nci0phik8/nemesis2.rar


Had to remake the stair cases which where a pain.

objective is simple. keep looking for survivers or where they may have fled.

you can also use this as a rough reference map.


http://www.mediafire.com/view/i1776ulpi1g24ib/metroid3_map.png
Edited by manmwale on Jul 25, 2016 at 08:06 PM
Edited by manmwale on Jul 25, 2016 at 08:09 PM
Edited by manmwale on Jul 25, 2016 at 08:13 PM

Halo CE General Discussion » NEMESIS Jul 24, 2016 10:41 AM (Total replies: 49)

Below is the model to the nemesis dropship incase you fail to extract it.

http://www.mediafire.com/download/w6hyk1cy61bz6p9/nemesisdropship.zip

these are the marines i had to pull out. As they where behaving as though they dont have animations. i replaced them with spartans that where intended for way later in the game due to there behaviour. try not to have a head_on fight approach.

http://www.mediafire.com/download/s49hz1j8f548mdy/specialmarines.zip

but just incase, i will also put up the old script for you to look at. just incase you spot an error i made when scripting which still compiles without poping up as an error.

http://www.mediafire.com/download/ka64gs7xzr9iroi/nemesis.hsc

will be uploading the next Chapter shortly.
Edited by manmwale on Jul 24, 2016 at 10:43 AM

Halo CE General Discussion » NEMESIS Jul 24, 2016 10:27 AM (Total replies: 49)

Okey, so i managed to avert some errors by making the whole game into chunks. i will try and load all the parts right away.
heres the link for NEMESIS chapter1.

http://www.mediafire.com/view/ksgdu13gui5wcu8/nemesis1.jpg
http://www.mediafire.com/download/t2cer2l5l02clly/nemesis1.rar
Edited by manmwale on Jul 25, 2016 at 07:59 PM

Halo CE General Discussion » NEMESIS Jul 18, 2016 10:30 PM (Total replies: 49)


Almost finished. Re-installed CE to get things rolling, saves time that looking at each edited file.

For screenshots here is a link below. giving out to many will kill the thrill of new models and creatures.

http://www.mediafire.com/view/js9x824fvvb4m63/covenant.jpg

just to see a little more, also see below.

http://www.mediafire.com/view/86obabmoww6ow63/forerunner.jpg

Halo CE General Discussion » NEMESIS Jul 17, 2016 05:53 PM (Total replies: 49)

Been trying to fix a hurdle. On our last edit (trying to make it better!) all the AI have stopped moving. Brain dead maybe.

Halo CE General Discussion » NEMESIS Jul 17, 2016 06:57 AM (Total replies: 49)

Nemesis is now being tested and will be uploaded today.

It is a story based on a rebel group against the UNSC gathering Intel on activities on planet reach. If they manage to get that valuable Intel or not is the catch.
The covenant invasion on Reach begins which makes it harder. A temp team with the UNSC is upto you.
But what you find in your search will be new... totally unexpected.

Enjoy the new Models.

This story was not intended to compete with new stocks but merely to share what the group has been enjoying and say thank you to the halo. its a great family.

Matroid Lovers, this will quench your thirst for some time.


Great Work,
This will save us alot of time.
For funs of Matroid, look out for the release title " NEMESIS " before next Sunday.
Edited by manmwale on Jul 10, 2016 at 05:02 AM

Halo CE General Discussion » What if the Covenant came to our world today? Mar 13, 2015 04:17 AM (Total replies: 42)

Hi,
Watch Alien outpost, it will satisfy that questions thirst. We would win, but not be able to follow and finish them off.
The funds are there to develop more space facilities but there is no current urgency to win a vote.


Halo CE Technical / Map Design » Biped rigger and animator needed. Apr 11, 2014 09:19 AM (Total replies: 15)

Cool!!!

maybe i can ask you something a little bit off topic.

do you know how to add garbage tags to a biped or vehicle tag?


Time: Tue December 12, 2017 9:18 AM 437 ms.
A Halo Maps Website