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Viewing User Profile for: Kozakuu
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Joined: Oct 30, 2011 07:46 AM
Last Post: Aug 23, 2016 02:31 AM
Last Visit: Sep 23, 2016 05:37 AM
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Occupation: CE3 VFX and Graphics
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Only the person who was wisdom can read the most.


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Kozakuu has contributed to 512 posts out of 459627 total posts (.11%) in 1,908 days (.27 posts per day).

20 Most recent posts:
Halo CE General Discussion » CE3 2016 Live Aug 23, 2016 02:31 AM (Total replies: 381)

Thanks to everyone who watched our final show!

While I can't claim to have been doing this for quite as long as the founders Matt and SB, it's been a great ride these past 4 years doing the show's visual design and helping edit now and then. We'll still be kicking around doing things and of course we'll still be doing HMU's into the foreseeable future so look forward to that.

Halo CE General Discussion » CE3 2016 Live Jun 13, 2016 11:03 PM (Total replies: 381)

I hope everyone is enjoying E3 this week, we look forward to bringing you all the latest maps and tags of CE at Halo CE3 in August!

Halo CE General Discussion » Survey: Which GPU do you use? Sep 12, 2015 11:36 PM (Total replies: 68)

R9 290

tfw AE Ray Tracing only supports Nvidia CUDA

Halo CE General Discussion » CE3 2015 Live Jul 11, 2015 06:27 PM (Total replies: 532)

And that's CE3 2015!

Thanks to everyone that viewed the show this year.

Halo CE General Discussion » CE3 2015 Live Jul 8, 2015 05:34 AM (Total replies: 532)

Quote: --- Original message by: kirby_422 Youtube blocks the stream


Please don't jinx it

Halo CE General Discussion » CE3 2015 Live Jul 2, 2015 10:08 AM (Total replies: 532)

CE3 2015 is fast approaching, check out a preview of MatthewDratt's Takedown: Extermination!

https://youtu.be/6dcz7ob6YyQ

Halo CE General Discussion » CE3 2015 Live Jun 25, 2015 02:21 PM (Total replies: 532)

To add on to what Slow Bullet has said, we also have a PSA video explaining the schedule change!

https://youtu.be/KH9MDoS4y-o

Halo CE General Discussion » CE3 2015 Live Mar 1, 2015 12:49 PM (Total replies: 532)





We’re back! Welcome to CE3 2015 Live!








At CE3 Live we have members of the Halo: Custom Edition community submit their upcoming projects to us, and we present them to thousands of livestream audiences every summer. This will be our 6th year making CE3. If you’re working on a project, check out below on how to get your project in. Otherwise just wait and relax for CE3 live this summer and come check it out.



June 29th at 11:59pm EDT - Submission Deadline
July 11th at 5pm EDT - CE3 2015 Airs Live! Head on over to http://live.haloce3.com






To submit your project, simply click one of the two provided submission options above.

This year, we’re changing the rules for submission slightly. We ask that you only submit videos in the 16:9 aspect ratio. This allows us a smoother editing process and a much better CE3. In addition, we’re now allowing a wider variety of resolutions to be submitted. This year, you can now submit videos from 720p all the way up to 4K, otherwise known as 2160p. Furthermore due to the new video guidelines on Youtube, we can now accept videos not only in 30fps but in 60fps and above.

Do you want a fancy trailer in CE3 but need one filmed? We do film footage if you submit a map/yelo file, however, the number of trailers we will edit is limited, so first come first served. Otherwise, you will tend to get just straight gameplay.

Visit http://submit.haloce3.com for all of the final rules and then once you’re ready, zip up your video file, maps, or tags and either send us a link or upload it on our website.



We’ve been doing CE3 since 2010. Around this time, a lot of people were saying that this community was dying or lackluster. While watching E3 in 2010, MattDratt and Slow Bullet came up with the idea for Halo CE3 Live. A livestream to showcase the mods of Halo: Custom Edition. Over the years, we’ve had many people join our crew such as Kozakuu, Renegade343 and M16 Assault.

Check out the previous year livestreams!








We've recently extended our submission deadline! All submissions must be in our system by June 29, 2015 at 11:59PM EDT. In addition, visit http://haloce3.com/server/ to download all the maps for our post show gamenight before the show ends!

See our PSA video for more information: https://youtu.be/KH9MDoS4y-o

Edited by Kozakuu on Mar 1, 2015 at 10:47 PM
Edited by Kozakuu on Jun 25, 2015 at 02:18 PM


Quote: --- Original message by: MatthewDratt
Id like to point out that the quote in the title of this thread is wrong

There are those who said this day would never come, what are they to say now?

Was that line even used in H2 retail? I only remember it from the trailer.


-TTK makes the game too easy
-Spartan shaders are revolting
-Announcer sounds sarcastic


Not directly H2A related, but I thought I'd drop the first H5 gameplay: http://i.gyazo.com/c8266004805e6f1e75f9eb065ca796de.mp4

Halo CE General Discussion » Halo 2 Anniversary Launch Trailer Oct 29, 2014 10:27 PM (Total replies: 14)

Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: Kozakuu
It looks like they've redone the 'Another Day at the Beach' cinematic in the pre-rendered style.

I wonder where that will fit into the campaign.


Probably in that level.

That cinematic was not part of the original game and was only added in the H2 map pack. It's not in any level.
Edited by Kozakuu on Oct 29, 2014 at 10:36 PM

Halo CE General Discussion » Halo 2 Anniversary Launch Trailer Oct 29, 2014 10:05 PM (Total replies: 14)

It looks like they've redone the 'Another Day at the Beach' cinematic in the pre-rendered style.

I wonder where that will fit into the campaign.

Halo CE General Discussion » 343i including Extra mission in halo 3 Oct 24, 2014 12:56 PM (Total replies: 91)

Not to take any particular side but I think it's important to be aware of the facts before reciting conjecture.


http://www.halopedia.org/heroic

Halo CE General Discussion » [WIP] Halo 3 UI Oct 24, 2014 01:23 AM (Total replies: 567)

Can you link it? I'm genuinely curious how he implemented the moving bitmaps and such

Halo CE General Discussion » [WIP] Halo 3 UI Oct 24, 2014 12:23 AM (Total replies: 567)

Quote: --- Original message by: Mangenkyo
- a Halo 2 UI
- a Halo 3 UI
- a Halo Reach UI
- a Halo 4 UI (ew)
- or.. a Custom one/with some mixes between other ui's or idk.
- or... even something from the ui of the master chief collection maybe?

Reach please, nobody has ever attempted the moving background images that make up the ingame UI.

Halo CE General Discussion » Retextured masterchief; please rate it Oct 23, 2014 09:51 AM (Total replies: 16)

Quote: --- Original message by: Rododo
Excuse me, what's wrong with the screenshots? I screened it from different perspectives, so that you could see it from every angle. I thought those were good, but, since it seems they are not, there you go. More photos, hoping for those to be alright.
Edited by Rododo on Oct 23, 2014 at 09:41 AM

Is there a specific reason why you can't simply get closer with the debug cam instead of artificially increasing the image size later?

Halo CE General Discussion » Retextured masterchief; please rate it Oct 23, 2014 09:14 AM (Total replies: 16)

Taking proper screenshots is probably a good place to start if you're looking for advice.

Halo CE General Discussion » 343i including Extra mission in halo 3 Oct 22, 2014 03:16 AM (Total replies: 91)

BREAKING NEWS

A new screenshot has been sighted with an extra 4 MISSIONS OVER THE ORIGINAL LEAK

WILL HALO 3 NOW HAVE 15 MISSIONS???


C'mon guys, don't get your hopes up for a prank that some random did in PS

Halo CE General Discussion » Halo: Composition Oct 18, 2014 01:20 AM (Total replies: 383)

Hi guys, we'll have something to show later in the year. As seen in the gameplay trailer, we'll be releasing maps in 2015.
Edited by Kozakuu on Oct 18, 2014 at 01:21 AM


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