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Viewing User Profile for: Machinima
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Joined: May 25, 2012 05:12 PM
Last Post: Jun 28, 2012 09:43 PM
Last Visit: Jun 28, 2012 09:58 PM
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I make Machinimas, compose music and alot more.
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Machinima has contributed to 6 posts out of 467535 total posts (0.00%) in 2,315 days (0.00 posts per day).

20 Most recent posts:

]Hey there!

Whant to make a Machinima? It's really simple!

Okay, I'm gonna let you guys in on a little secret. You do NOT need the devmode .exe

download. That's right. Just create a copy of your Halo Custom Edition short-cut.

In the 'Target' box, add the following line: -devmode -console

Your target box should now look like:


"C:\Program Files\Microsoft Games\Halo Custom Edition\haloce.exe" -devmode -console


Now, open the short-cut. Now, when the game comes up, go to Multiplayer/LAN/and create

the game on the map you whant! Your all set for making a Machinima now.

The Commands:

NOTE: Where <#> apperers, put a 1 to turn it on, and a 0 to turn it off.


HUD:

Hud_show_crosshair 0/1 - makes crosshair disappear.
Hud_show_shield 0/1 - makes shield bar disappear.
Hud_blink_shield 0/1 - makes the shield bar blink
Hud_show_health 0/1 - makes health bar disappear.
Hud_blink_health 0/1 - makes the little health + to blink
Hud_show_motion_sensor 0/1 - makes the radar disappear
Hud_blink_motion_sensor 0/1 – Makes the motion sensor to blink red and green.
Show_Hud 0/1 - Makes the whole HUD disappear.

Camera:

First off, to the camera to where you are and the way you are facing,

Type “Debug_camera_save”. Now to load

the camera, type “Debug_camera_load”.

Movement:

To start moving, hold down the middle mouse button/scroll mouse.
W - Forwards.
S - Backwards.
A - Strafe left.
D - Strafe right.
R - Move up
F - Move down
Scroll mouse up - slows down the camera movement
Scroll mouse down - speeds yo the camera movement
Camera_control 0 - takes you back to MCs view.

Cinematics:

Cinematic_start <#> - Starts the cutscene (when in multiplayer the letterbox bars will come up, and you’ll be frozen in place

Cinematic_stop <#> - Ends the cutscene

Cinematic_show_letterbox <#> - Shows the letterbox bars, but doesn’t stop you from moving (it also makes the HUD timer look nicer)

Also helpfull command:

Object_destroy_all – Destroys all the objects on the map. This includes scenery, vehicles and bipeds.


Well, you all done! See you on Youtube!


Just get Fraps. It's what I use on my Machinimas. High quality, no logo. You have to pay for the good stuff. That is why you must be a devoted Machinima maker (like myself) .

General Machinima Discussions » [Request] Add Theses, Please? Jun 28, 2012 09:21 PM (Total replies: 0)

After a while, I noticed I had posted this in the wrong spot! Moved it here! Sorry!
----------------------------------------------------------------------------------
Hi!

I'm a Halo CE Machinima maker, not a map maker or modder.

Could someone add theses tags to Bloog Gulch and upload somewhere?:
http://hce.halomaps.org/index.cfm?fid=4686
It would be fine to have them where they are in the screenshots and also in the bunker (like Machinima Blood Gulch had the Marines)

Please, don't get mad at me.

Thanks alot guys ;).

Halo CE Technical / Map Design » Just add theses to Blood Gulch, please? Jun 27, 2012 10:14 PM (Total replies: 0)

Hi!

I'm a Halo CE Machinima maker, not a map maker or modder.

Could someone add theses tags to Bloog Gulch and upload somewhere?:
http://hce.halomaps.org/index.cfm?fid=4686

It would be fine to have them where they are in the screenshots and also in the bunker (like Machinima Blood Gulch had the Marines)

Please, don't get mad at me.

Thanks alot guys ;).

Halo CE General Discussion » Weapons - Works in Process thread [WIP] May 26, 2012 01:29 PM (Total replies: 14969)

I really need to get into modeling.
I've been meaning too for a while.
Edited by Machinima on May 26, 2012 at 01:30 PM


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