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Viewing User Profile for: VoidsShadow
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Joined: Aug 27, 2012 03:10 AM
Last Post: Oct 11, 2018 03:48 PM
Last Visit: Today @ 08:52 PM
Website: http://bit.ly/VoidsShadow
Location: The Void
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Interests: Gaming, anime
Your Age: 19
What Games do you play: Warframe, Witcher 1, Slime Rancher, Morrowind (currently broken), MinecraftWin10
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Kick back, drink a chai!
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VoidsShadow has contributed to 49 posts out of 467776 total posts (.01%) in 2,244 days (.02 posts per day).

20 Most recent posts:
Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Oct 11, 2018 03:48 PM (Total replies: 8489)

Halomaps is dead. Long live Halomaps.

Modacity and Halomaps are very, very dead. You'll have better luck finding current Halo CE community members over at https://opencarnage.net/. There are also several Halo CE communities in separate Discord servers. Ask people on OpenCarnage for invitations.



These models seem to be the scrapped marine concept from the Halo E3 2000 Demo, albeit with greener clothing. Someone with a beta or alpha copy of Halo might be able to extract this old marine concept.
Edited by VoidsShadow on Oct 11, 2018 at 03:49 PM

Halo CE General Discussion » OpenSauce v4 & HAC2 compatibility fixes Jan 2, 2018 05:41 PM (Total replies: 4)

The link to the Discord-hosted HAC dll gives an error.
"Anonymous users does not have storage.objects.get access to discord/attachments/224962170398572554/300682657740750848/hac.dll/."
I probably need to join the Discord server to receive access to the file. I do not know where I can find an open invite.
[s]Alternatively, could a couple mirrors be created?[/s]
Nevermind, I'm stupid. I noticed a few minutes later that there was already a mirror link on the OpenCarnage post.
Edited by VoidsShadow on Jan 2, 2018 at 05:49 PM

Halo CE General Discussion » HAC2 + OS compat fix Aug 18, 2016 05:36 PM (Total replies: 126)

I'm just here to let people know that HAC2 seems to have been moved to an IP address.

http://198.98.120.174/index.html

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Jun 1, 2016 12:28 AM (Total replies: 8489)

@Tilice
https://www.reddit.com/r/halospv3/comments/4kxg0u/legendary_balance/d3jf3mh

Might not be as detailed as you'd like. If it isn't, you'll have to get an answer from the man himself.

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Feb 9, 2016 03:14 PM (Total replies: 8489)

I'd love to get rid of the chestpiece. That and the helmet were the only qualms I had when CEA came out.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jan 25, 2016 04:05 PM (Total replies: 14969)

Woah, Kinnet! This isn't r/RoastMe!
Thanks for the laugh.

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Nov 12, 2015 12:56 AM (Total replies: 8489)

Hmmm...I think you might have exceeded the vertex weight list for the JMS Exporter. Too many weighted vertices, I suppose.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 10, 2015 04:21 PM (Total replies: 14969)

So, is it small enough to dual-wield? If not, make it smaller. Dual-wield AR would be so stupidly fun.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Feb 24, 2015 12:43 PM (Total replies: 14969)

Does the camo have an effect that causes enemies to notice you less? Could you also add a silencer? Maybe a muzzle hider, too. And a bipod while you're at it. But seriously. Although camo on a rocket launcher looks cool, it isn't used often because it's impractical. Sure, it helps when the user hasn't been noticed yet. But a rocket launcher isn't known for being a stealth weapon. Still, cool camo bro.

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Feb 7, 2015 01:51 AM (Total replies: 8489)

Yessss...molars to grind the bones of its enemies into dust!

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Nov 2, 2014 12:53 PM (Total replies: 14969)

Hmmm...It's not a Halo-ish weapon. Is the overall design you have in mind something super futuristic like something from Planetside?

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Sep 21, 2014 04:37 AM (Total replies: 8489)

Quote: --- Original message by: sshers4
I did auto smooth


http://i707.photobucket.com/albums/ww79/sshers1/sadsafa_zpsd906f56e.jpg


Now it looks like a Kwama Worker!

Edited by VoidsShadow on Sep 21, 2014 at 04:38 AM

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Sep 1, 2014 04:14 AM (Total replies: 8489)

It's amazing that anyone still remembers Code Lyoko...

Halo CE General Discussion » Vehicles - Works in Process thread [WIP] Jul 28, 2014 06:04 PM (Total replies: 4973)

Needs bouncy shocks. And a better paint job. Might as well add a train horn while you're at it.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Jul 28, 2014 05:56 PM (Total replies: 14969)

A duct tape rocket launcher? Why does Dead Rising come to mind? Either way I think that would be an awesome idea. As for criticism, I don't see anything that looks blatantly bad on your model. As for a smoothing group, as long as you don't smooth sharp corners, you're good.


Quote: --- Original message by: Altearose
I like how you guys used the leaked animations as a reason to stop the project but It's ridiculous and none of you guys won't even achieve finishing it or making it look good anyway.


Edited by VoidsShadow on Jun 23, 2014 at 11:35 PM


Along with an initial Kickstarter, let's try Patreon.

Halo CE General Discussion » Vehicles - Works in Process thread [WIP] Jun 15, 2014 04:50 PM (Total replies: 4973)

http://s18.postimg.org/vimjnzwrb/poor_gonzo.png
http://s18.postimg.org/3v9u9wbko/poor_gonzo.jpg
http://s30.postimg.org/x32dubr8t/20140612_142932.jpg

Halo CE General Discussion » Vehicles - Works in Process thread [WIP] May 1, 2014 03:14 AM (Total replies: 4973)

Look up Autodesk Mudbox and ZBrush. They are modeling programs made specifically for sculpting. Here's my favorite example: http://forums.autodesk.com/t5/Gallery-Finished-Artwork/Happy-Birthday-Nana/td-p/4290367

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Apr 10, 2014 09:53 PM (Total replies: 8489)

In other words, go outside and hunt for some a**. Gotta make the perfect booty or the model sucks.


Time: Thu October 18, 2018 9:18 PM 187 ms.
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