altis94 has contributed to 3367 posts out of 464918 total posts
(.72%) in 2,839 days (1.19 posts per day).
20 Most recent posts:
with the map editor
ty Dennis we love u bb
Quote: --- Original message by: SOI_7
My jaw literally dropped after watching that water shader. Fantastic job
Ascetic is a small symmetrical map designed for 4-6 players. Best played on CTF and KOTH but other game types can be fun as well.
The map was originally being made back in 2015 after I had a dream of a small map similar to Sandtrap. I didn't think the map worked well so I stopped working on it. In late 2019 I had an idea that might make the map more interesting: mirroring one side of the map and duplicating the middle building to make the map bigger. After messing around with that idea I got inspired to finish the map. Since the map is still fairly small it allowed me to put a lot of detail on it without hitting the engine limits which I'm used to and that gave me more freedom. I spent a lot of time working on visuals to see how good I can make things look and I hope it shows. The map still isn't perfect and there are some things I'd rather change (I wish I had done something better with the doors in the middle that serve no real purpose) but I don't want to spend any more time working on this since nobody is going to play this map anyway lol.
There is a backpack weapons script that requires a Chimera build that supports scripting. There are 2 Open Sauce post-processing effects: ambient occlusion and volumetric lighting. Volumetric lighting also requires Chimera to work.
There are a few well-hidden easter eggs in the map. You won't be able to find them using devcam so look for clues first. I challenge all of you to find all of the secrets!
StormUndBlackbird team and everyone else who tested the map
Solink: Forge Island sky
Halo CE Refined team: HUD
Burney: some light textures
ShikuTeshi: upscaled spartan textures
MrChromed: upscaled armor cubemap
CtrlAltDestroy / [ZMT] L33T: backpack weapons
sbdJazz, Hunter,Iq and Marty McFly: post processing effects
Some textures are from textures.com
Some textures are from the map Seclusion
Some assets are from Halo 3 and Halo Reach
Edited by altis94 on Jan 12, 2020 at 11:38 AM
Good job ripping the latest bigass beta. Could have at least asked for my permission to use my tags.
Quote: --- Original message by: Masters1337
Masterz Chief Collection
I made a new Discord server for Bigass V3 and other projects I work on. If you are interested and want to participate in beta tests then feel free to join
Nice and cool.
Updated the download link.
Have you tried AMF instead?
Give junglegym a try, this should work with 3ds max 2016 https://cdn.discordapp.com/attachments/279602619947810818/340142967065149450/junglegym2015.dle
Bigass by aLTis is great.
What if you put things that are far away into the sky model?
Quote: --- Original message by: Halonimator
Altits banned me, BIG "F" to him.
Thanks for the big "F"