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Viewing User Profile for: Super Flanker
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Joined: Oct 5, 2012 10:34 AM
Last Post: Yesterday @ 02:46 PM
Last Visit: Yesterday @ 02:53 PM
Website: I don't have one.
Location: 40.4319 N, 116.5704 E
Occupation: Occupying time.
Interests: 3D Modelling, Game design, VFX, Fire Arms, Space, Jets, Horror, Women.
Your Age: I'm legal if thats what you were thinking. ;)
What Games do you play: Halo, Call of duty, Project reality, Battlefield, Forza, GRID,
Avatar:
Synthetic furnishings, rails and no safety.


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Post Statistics
Super Flanker has contributed to 7963 posts out of 461531 total posts (1.73%) in 1,636 days (4.87 posts per day).

20 Most recent posts:
Halo CE General Discussion » Semi-Official Gallery [WIPS] Yesterday @ 02:46 PM (Total replies: 11204)

Quote: --- Original message by: R93_Sniper
Quote: --- Original message by: Halonimator
First ingame test "stfu flankers, i know what you are going to comment about the textures."

https://www.youtube.com/watch?v=M7eO120GkL0&feature=youtu.be
I have a stable framerate,the reason of why it looks bad: im still learning how to record videos.


>Bad looking Geom
>Worse looking textures
>Distorted audio
>Garbage "encounter design"
>Using CMT assets
>Using Halo Rips
>Not really making your own content.

If you really want to be up to Masterz' or Flanker's level, you seriously need to step up your game.




O.O I have a level?

Halo CE Technical / Map Design » Legs in First Person Yesterday @ 02:26 PM (Total replies: 9)

Quote: --- Original message by: kirby_422

I would show my screens of how that looks with active camo and FP shield shaders, but imageshack has basically purged all their non-paying customers old stuff. Sorry.


http://m.imgur.com

Halo CE General Discussion » JMS exporter update Yesterday @ 02:20 PM (Total replies: 11)

Quote: --- Original message by: OrangeJuice

I've just been using the bobbysoon 104e exporter and the cad for animations

All of the bluestreak tools always gave me fake-errors on my BSPs
Edited by OrangeJuice on Mar 26, 2017 at 11:13 PM


Same.

Halo CE General Discussion » it's a thing. Halo CE 60 FPS Yesterday @ 02:18 PM (Total replies: 70)

Quote: --- Original message by: Idaho
Quote: --- Original message by: altis94
Some parts of spv3 already are 15fps for me


lol what kind of old rag do you own? :o


You should see his mouse.

Halo CE Technical / Map Design » Tool Problem that came back to haunt me. Yesterday @ 02:09 PM (Total replies: 10)

Quote: --- Original message by: MS14A

In any case IIRC it might be an issue with the sound tags related to the scorpion. Anyone have a "clean" set?


http://forum.halomaps.org/index.cfm?page=topic&topicID=48138

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 26, 2017 02:48 PM (Total replies: 11204)

Quote: --- Original message by: Halonimator
First ingame test stfu flankers.






Quote: --- Original message by: Flanker's Flankers
Textures need a litte sproocing. :v



Quote: --- Original message by: Flanker's Flankers
I say old chap, have you taken a look at those textures? Please do something about them, they look to be in a right old state. :v



Quote: --- Original message by: Flanker's Flankers
Dear god man! I hope you don't intend on releasing that project with those awful looking bitmaps. :v



Quote: --- Original message by: Flanker's Flankers "Goodness gracious me, Petunia?! Be a dear and go and run my bleach bath would you? I've just witnessed something no man should ever be forced to see." :v


Halo CE General Discussion » Installation 01 (Halo Fan Game) Thread Mar 26, 2017 01:48 PM (Total replies: 483)

Yay updates.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 25, 2017 11:32 PM (Total replies: 11204)

Quote: --- Original message by: not m00kz
i hope trumps wall includes the internet

https://i.ytimg.com/vi/pN4S3yiXIJ8/maxresdefault.jpg


+1


Also eyes were too close together in the zbrush top screen cap from 2015 samfam.
Edited by Super Flanker on Mar 25, 2017 at 11:33 PM

Halo CE General Discussion » it's a thing. Halo CE 60 FPS Mar 25, 2017 11:28 PM (Total replies: 70)

120fps when?

Halo CE General Discussion » JMS exporter update Mar 25, 2017 11:27 PM (Total replies: 11)

Quote: --- Original message by: notrododo93

https://www.mediafire.com/?gx933aft6zorjyq
Edited by notrododo93 on Mar 25, 2017 at 06:16 PM


3rd or 4th time this week?

Halo CE General Discussion » Uncommon tool error Mar 25, 2017 11:25 PM (Total replies: 6)

Can't say I know what the problem is but pm me the bsp? Fixing obscure errors is my thing.

Halo CE Technical / Map Design » Custom Sound Issue Mar 25, 2017 03:23 PM (Total replies: 12)

Did he convert you too?

:D

Halo CE Technical / Map Design » Help with AI driving Mar 25, 2017 03:22 PM (Total replies: 2)

http://hce.halomaps.org/index.cfm?fid=5868

This topic has been covered numerous times over this sites existence so you are likely to get better answers by googling for it as opposed to getting suggestions off the top of someones head.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 25, 2017 09:40 AM (Total replies: 11204)



1. That ground texture is beyond bad. Increase the resolution or up the unwrap uv scale.

Quote: --- Original message by: Halonimator
Im still better than masterz1337


2.


Quote: --- Original message by: Halonimator

Today ive perfected my cliff modelling skills.

http://i.imgur.com/Ov3EQO7.jpg
Edited by Halonimator on Mar 24, 2017 at 08:45 PM


1. No you haven't, that looks basic af

2. Literally everything you have done in that screenshot came from my tuts so props to you for improving your skills, now go and do the same with your outlook on life.


Quote: --- Original message by: Halonimator
Now they look 100 times better than master's


3.

Halo CE Technical / Map Design » Custom Sound Issue Mar 25, 2017 09:22 AM (Total replies: 12)

Quote: --- Original message by: FtDSpartn

When you point to a non-existent file, tool will seem to compile right, but when you compile again, it will throw that error.
Edited by FtDSpartn on Mar 25, 2017 at 01:09 AM


I've experienced the same thing, I like to think of it as tool creating a temp file for backup purposes and then deleting it after it has compiled the thing which explains why it can't compile again.

Halo CE Technical / Map Design » Legs in First Person Mar 25, 2017 09:17 AM (Total replies: 9)

Quote: --- Original message by: Kinnet
Quote: --- Original message by: MEGA_VKNG
It's possible without OS. https://www.youtube.com/watch?v=fZEfS9nBvhw

Any ideas how that was achieved? It's a vehicle? it's another biped? It's halo 2 with halo ce looks?


Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 24, 2017 01:38 PM (Total replies: 14952)

Quote: --- Original message by: SBB_Michelle
Goosebumps





Update:




Iron sights are complete. Inspired heavily by Troy, Magpul, and Fabarms.











They flip down too.










The mounting plates share the same proportions as the integrated cowling rail so yes you can mount them there too. Not sure why you would though.......









- FP's -
















- Topo -












I'm now officially done with the highpoly. (yay!)


However I'm going to take a few days hiatus to work on some other stuff that was sent my way (nothing to do with dreamtrap) so that'll give all the people who voted for this design time for what I have made so far to sink in, if you have any changes or suggestions you really want made make them known in the next couple of days because once I start the lowpoly I will not iterate on the design further.


Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 24, 2017 12:02 PM (Total replies: 11204)

Quote: --- Original message by: MEGA_VKNG
I found a model dump of HW2 stuff on facepunch, don't plan on ingaming the stuff but it's fun to look at.

http://i.imgur.com/hIyd669.png


Looks low poly enough to add into CE not sure how the PBR textures will correlate without some aftermarket touch ups.

Halo CE Technical / Map Design » Tool Problem that came back to haunt me. Mar 24, 2017 11:59 AM (Total replies: 10)

Quote: --- Original message by: MS14A
Quote: --- Original message by: Super Flanker
And your halo root directory is not set to read only yes?

Not read-only it's in my Q: drive not C:



Q:? I've seen D:,E:,F: and G but never a Q!

Try installing on the C:\ it shouldn't really affect anything but eh troubleshooting is troubleshooting.

Halo CE General Discussion » Project Armonia Mar 24, 2017 11:05 AM (Total replies: 18)

Quote: --- Original message by: MEGA_VKNG
Quote: --- Original message by: EmmanuelCD
Dead


>not posting in a few weeks
>dead

lolk.


In the fast moving world of information technology if you haven't updated your target consumers before 4:20 you are just not dank enough to be afforded attention.


Time: Tue March 28, 2017 12:18 AM 266 ms.
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