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Joined: Jan 10, 2014 01:19 AM
Last Post: Feb 22, 2018 06:28 PM
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Halo Mac/MD Player & Modder


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HandofGod has contributed to 42 posts out of 465776 total posts (.01%) in 1,508 days (.03 posts per day).

20 Most recent posts:

Maybe post this on the Halo 2 forum section next time. And I think it looks over-saturated and low quality

Halo CE General Discussion » [RELEASE] BioGoji's Campaign Mod Version 1.0 Feb 9, 2018 12:01 AM (Total replies: 21)

Quote: --- Original message by: Masters1337

It's just pointless to use the SPV2 assets when there are far better ones out there now. You can always swap in and out weapon interfaces.


Maybe he wants to have a more vanilla-ish look to his mod? I can respect that. And he is using Jahrain's master chief shaders from like 2007 (or earlier?)

Halo CE General Discussion » Mapping Competition - $150 Given Away Feb 8, 2018 11:57 PM (Total replies: 8)

Quote: --- Original message by: Tucker933
Quote: --- Original message by: HandofGod
Where is this award money coming from? You personally? Or the Open Carnage Community Fund for Broke Halo Mappers?

Me personally.


That's very generous of you

Halo CE General Discussion » Semi-Official Gallery [WIPS] Feb 7, 2018 11:52 PM (Total replies: 11467)

Quote: --- Original message by: EmmanuelCD
Latin-mexican cŠncer

https://www.youtube.com/watch?v=Pobotei-4RY

Rododos stuff is 100x10≤ times better tan this


Looks good. Maybe you could use the Reach AR with Halo 1 animations instead of that weird looking Halo 3/CEA AR. Didn't Johnlex/Reus make that AR anyway?

Halo CE General Discussion » Mapping Competition - $150 Given Away Feb 7, 2018 11:45 PM (Total replies: 8)

Where is this award money coming from? You personally? Or the Open Carnage Community Fund for Broke Halo Mappers?

Halo CE General Discussion » why Feb 3, 2018 05:11 PM (Total replies: 14)

Quote: --- Original message by: MEGA_VKNG

I'll make literally the best plastic assets halo has ever seen and ill only mod halo again because why should I be allowed to move on and mod an game that doesn't suck lmao

I'm only back because y'all want me back so make up your mind

this game has like 2 people modding it so if you don't want #3 that's fine lmao lmao
Edited by MEGA_VKNG on Feb 2, 2018 at 07:44 PM


I donít think anyone cares if you leave or stay. Why is it so hard for you to stay away from Halomaps is the question. You being dramatic and weird is annoying to most people on the forum.

Halo CE General Discussion » Eye candy Feb 2, 2018 03:52 PM (Total replies: 3)

I like it man. So are you doing single player maps, multiplayer or both? And Iím guessing open sauce?

Halo CE General Discussion » why Feb 1, 2018 08:45 PM (Total replies: 14)

Masterz upset him too much apparently
Edited by HandofGod on Feb 1, 2018 at 08:48 PM

Halo CE General Discussion » HMU 8/19/17 - SPV3 Completed! Aug 19, 2017 11:57 PM (Total replies: 11)

Quote: --- Original message by: MosesofEgypt

You can use 7-zip to extract all the files from the installer executable(right click and open it with 7-zip). The files you extract with an extension like ".yumi"(I can't actually remember the extension and I'm not downloading the 4.6GB again) are actually zip files. Just rename them to .zip and extract them. Idk if this will allow you to actually properly install spv3, but I do know that I was able to get the maps and load them in refinery doing this. I actually extracted that 1500x1155 A8R8G8B8 error screen bitmap in the post above just to see what it was.
Edited by MosesofEgypt on Aug 19, 2017 at 10:00 PM



Hey thanks for that info Moses. I was running into the same problem with the launcher that Kinnet was having. The .yumi extension thing threw me off after I opened the .exe file so thank you for finding a solution (renaming them to .zip)

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Aug 18, 2017 08:02 PM (Total replies: 12103)

Quote: --- Original message by: fastcare
hello haloers

check me out at: THAY MAN HINH SAMSUNG J7 PRIME



cool nice

Halo CE General Discussion » Halo 2 Tagset Redux Jul 3, 2017 02:13 PM (Total replies: 64)

Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: SOI_7
It's just his opinion, guys. He's not a Halo 2 fan, you are, so what's the issue? This "Heresy!! You don't like the chapter X!" thing is quite annoying if you ask me


Because any other opinion is the wrong one


The critics and most fans of Halo would disagree. Anyways I don't think it was necessary for Sean to put into his initial post that he dislikes Halo 2. Could of gone about it a bit differently imho. But yeah I look forward to seeing the new tagset when it's ready.

Edited by HandofGod on Jul 3, 2017 at 02:14 PM

Halo CE General Discussion » Halo 2 Tagset Redux Jul 3, 2017 03:13 AM (Total replies: 64)

Quote: I'm aware Halo 2 isn't really that great of a game, but I'd be lying if I said I didn't have a soft spot for how it looked.


So you're also on the Masterz bandwagon of hating on Halo 2? How disappointing.

Halo CE General Discussion » [Release] Guerilla Font Jun 23, 2017 11:02 AM (Total replies: 11)

Quote: --- Original message by: sparky

It took me 14 hours and 30 minutes to make the Guerilla font and about 3.5 hours to remake the WINmenu font.


Almost 19 hours working on this total? That time could have been spent working on Zeus!

Edited by HandofGod on Jun 23, 2017 at 11:17 AM

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jun 17, 2017 06:16 PM (Total replies: 11467)

Quote: --- Original message by: XxPopeAK49xX
Good forerunner. Good improvements.


Quote: --- Original message by: HandofGod
What are you going to do about the big covenant crate scenery and field generator in pic 2? Looks like you're using the stock scenery and then some reach covenant scenery tags for some of the crates..


http://i0.kym-cdn.com/photos/images/newsfeed/000/123/107/BusterFacePalm.gif




Halo CE General Discussion » Semi-Official Gallery [WIPS] Jun 17, 2017 02:57 PM (Total replies: 11467)

Quote: --- Original message by: EmmanuelCD
More Updates to DC remastered

Change Interior ilumnitation,

http://i.imgur.com/hGCMZUi.png

http://i.imgur.com/S3YT8Ew.png


Ya it does look better. What are you going to do about the big covenant crate scenery and field generator in pic 2? Looks like you're using the stock scenery and then some reach covenant scenery tags for some of the crates..

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jun 10, 2017 03:36 PM (Total replies: 11467)

Quote: --- Original message by: DeadHamster
Quote: --- Original message by: SBB_Michelle
Quote: --- Original message by: DeadHamster

https://www.mediafire.com/convkey/6433/1oboq6zidfwdsza6g.jpg



literally the shaders from the odst hub world



https://www.mediafire.com/convkey/1670/5i9720xcnxc6w2c6g.jpg
https://www.mediafire.com/convkey/5187/w7u2h51tyjcyy8s6g.jpg
https://www.mediafire.com/convkey/2c49/1atqvgq0o553i056g.jpg

I updated it to support Shader_Models as well, but yes those were the Hub World shaders from ODST.


Love those shaders for the buildings/urban landscape. It's too bad there's no multiplayer city maps on Halomaps with more contemporary (post 2004) textures. Would love to see you or someone else release a multiplayer Mombasa or city map with an Halo 3: ODST or Reach type urban vibe.
Edited by HandofGod on Jun 10, 2017 at 03:38 PM

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jun 9, 2017 10:14 AM (Total replies: 11467)

Quote: --- Original message by: EmmanuelCD

First Atempt to Remaster Danger Canyon, all classic mp are going to be remastered


Might want to go back to your "ultimate Bloodgulch" mod and redo/revise a few things on that before you start "remastering" the other stock maps.


Quote: --- Original message by: lolslayer
Quote: --- Original message by: MatthewDratt
Didn't some of the Halo 1.5 maps already get ported?


Only one as far as I can remember


It was more than one, I think it was Downrush and Zerohour

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jun 1, 2017 09:48 PM (Total replies: 11467)

Quote: --- Original message by: Halonimator

Finished with all sounds for now. the hud and effects will be next.

http://imgur.com/FTYxJTO.jpg
http://imgur.com/dPtCLTv.jpg

im making an enhanced halo ce tagset anti-any other halo philosophy specially 343i halos and reach (even if im using all hr assets). My new tagset and my last cmt mod(the mod i did was a small preview of what i wanted to do-make with halo ce sandbox to enhance it)... my new tagset is the enhanced HALO CE evolution it deserves, since fk h2 and 343i halos... specially 343i ones... h3 and hr were only made to undo the damage h2 did to halo CE's single player and h4-5g are cashgrabe made by haters and people who only care about money,call of duty and pooin the original HCE and bungie saga.

If i join CMT i will try to help to make the TRUE,BEST,MAGNIFICENT,IMPROVED HALO CE EXPERIENCE... i love halo ce more tan any other except the mp since it suckscompared to h3 and even h2 and hr... i dont consider 343i halo's halo games.

I DONT GIVE 2 ### IF CMT DOESNT GIVE ME CREDITS, I WILL HELP ANYWAY! SPV4 NEEDS TO BE AN ENHANCED, IMPROVED AND EVOLUTION TO THE HALO CE SP. PLEASE! RECRUIT HALONIMATOR.......................IM BEGGING TO BE RECRUITED.
Edited by Halonimator on Jun 1, 2017 at 08:28 PM


Dafu**? I thought you hated Masterz and CMT. And isn't it unlikely there will be a SPV4? There's only so much else you can do with this enjun
Edited by HandofGod on Jun 1, 2017 at 09:50 PM

Halo CE General Discussion » [BETA RELEASE] Refinery 0.7 Jun 1, 2017 09:41 PM (Total replies: 95)

Nice


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