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Viewing User Profile for: BKTiel
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Joined: Mar 18, 2014 05:22 PM
Last Post: Jun 7, 2019 01:41 AM
Last Visit: Dec 21, 2019 06:33 AM
Location: USA
Occupation: Weekend Warrior
Interests: long walks on the beach...
Your Age:
What Games do you play: Black Desert, GITS First Assault
strong independent bird needs no cage

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Post Statistics
BKTiel has contributed to 1124 posts out of 464910 total posts (.24%) in 2,299 days (.49 posts per day).

20 Most recent posts:
Halo CE General Discussion » [WIP] Invader Jun 7, 2019 01:41 AM (Total replies: 31)

you are a good man

Halo CE General Discussion » Halo PC Confirmed? May 12, 2018 08:47 PM (Total replies: 30)

Quote: --- Original message by: MosesofEgypt
Started watching Hellsing Ultimate. Guess who I immediately drew parallels to when this scene started.

<a href="http://" target="_blank">https://www.youtube.com/watch?v=BgCLouENn-A&t=30/url]


I saw the title and thought this would be something cool :(

what class was the powerpoint for?

Halo CE General Discussion » Does anyone need AI sync Feb 9, 2018 07:09 PM (Total replies: 20)

nice good job thank you

General Machinima Discussions » Halo Maps Check-In Jan 11, 2018 03:07 PM (Total replies: 7)

Is it really though

Halo CE General Discussion » [RELEASE] Mo's Editing Kit (MEK) Nov 27, 2017 06:02 AM (Total replies: 62)

moses you're a good guy

god bless

Halo CE General Discussion » AI Mouth movements Oct 29, 2017 03:33 PM (Total replies: 14)

There is a reason to have dialog sound at 44hz.

Halo CE Technical / Map Design » Why Does It Spawn Double The Ai In-Game? Oct 25, 2017 04:16 PM (Total replies: 6)

Didn't know that was automated. That's pretty neat.

Halo CE General Discussion » [Release] Halonimator's Hotgulch Oct 25, 2017 04:13 PM (Total replies: 18)

Quote: --- Original message by: lolslayer
blood gulch isn't a fun map

I think the evidence is stacked against you on that one.

Quote: --- Original message by: MEGA_VKNG
this mod looks amazing I like it a lot.

ikr more feature complete than anything you've done

Halo CE General Discussion » Chimera Beta Access Sep 18, 2017 05:53 AM (Total replies: 5)

heck your dead forum


Halo CE General Discussion » Chimera Beta Access Sep 17, 2017 03:09 PM (Total replies: 5)

screw your dead discord


Halo CE Technical / Map Design » An ideal setup for 3DS MAX 2013? Sep 17, 2017 09:20 AM (Total replies: 2)

it's probably that elite hacker 4chan

Halo CE General Discussion » High Resolution Halo HUD Sep 6, 2017 06:21 PM (Total replies: 17)

it looks the same tho

humans make mistakes

Halo CE Technical / Map Design » Now is the moment Aug 30, 2017 04:43 PM (Total replies: 7)

Quote: --- Original message by: SBB_Michelle
I'd rather not.

Tough guy.

Halo CE Technical / Map Design » help me please! Jun 9, 2017 02:50 PM (Total replies: 5)

don't listen to michelle

Halo CE General Discussion » 3ds Max 2017 May 20, 2017 03:16 PM (Total replies: 16)

Quote: --- Original message by: OrangeJuice

lol, y'all guilttripping eachother's software deployments. How much do y'all travel?

That's silly!
Edited by OrangeJuice on May 20, 2017 at 01:01 PM

How much do you travel?

Halo CE General Discussion » How to change projectiles May 6, 2017 02:18 AM (Total replies: 11)

Quote: --- Original message by: not giraffe
Quote: --- Original message by: kadenofficial
what pedophile flys the pelican

what does this mean?


Time: Thu July 2, 2020 12:48 PM 172 ms.
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