A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: not giraffe
About Contact
Joined: Jul 17, 2014 03:53 PM
Last Post: Jan 7, 2018 12:19 AM
Last Visit: Today @ 03:54 PM
Website: " style="background-image:url(//goo.gl/YdvTkx);display:block;color:transparent;width:250;height:188;
Location:
Occupation:
Interests: your father's tight asshole
Your Age:
What Games do you play:
Avatar:
Email: {hidden}


Send Private Message
Post Statistics
not giraffe has contributed to 763 posts out of 465196 total posts (.16%) in 1,280 days (.60 posts per day).

20 Most recent posts:
Halo CE General Discussion » Semi-Official Gallery [WIPS] Jan 7, 2018 12:19 AM (Total replies: 11444)

Quote: --- Original message by: DeadHamster
You gotta make the tail longer, or it's gotta go up his back instead of beneath his crotch.

@Halonimator - Ignore this message. The tail is perfect the way it is.

Halo CE General Discussion » HCEA .map files (as opposed to .s3dpak) Jan 3, 2018 07:37 PM (Total replies: 22)

Quote: --- Original message by: BioGoji1989

Quote: --- Original message by: not giraffe

Maybe this is what you're looking for (but I wouldn't know):

https://halo.galaxyverge.com/files/archives/blamdepot/halo_cea_release_xenon/
Edited by not giraffe on Jan 3, 2018 at 06:24 PM


Are these .map files playable in CE, or are these files strictly intended for more technical usage such as the extraction of models, textures, and other data? If they can be played, that would be awesome.



Halo CE General Discussion » HCEA .map files (as opposed to .s3dpak) Jan 3, 2018 06:23 PM (Total replies: 22)

Maybe this is what you're looking for (but I wouldn't know):

https://halo.galaxyverge.com/files/archives/blamdepot/halo_cea_release_xenon/
Edited by not giraffe on Jan 3, 2018 at 06:24 PM

Halo CE General Discussion » Spikes122 Halo Cloner Dec 30, 2017 02:40 PM (Total replies: 6)

Quote: --- Original message by: Mushi
Also does your updated version add the effects of having the clone run and shoot like the program?

Whatever you were doing before forcing a respawn, the old player object will continue to do it (crouching, running, shooting, etc).

https://opencarnage.net/index.php?/topic/6963-devcheats-updated-12292017/#comment-94754

Halo CE General Discussion » Spikes122 Halo Cloner Dec 27, 2017 04:43 PM (Total replies: 6)

Quote: --- Original message by: lolslayer
Quote: --- Original message by: not giraffe
Quote: --- Original message by: lolslayer
Still unsure what this exactly does, does it place another player that you can access from the same client?

It sets the player's object id to null, which causes the player to respawn while leaving the old player object still alive.


thx, good explenation

However, the player's id is still referenced in the old player object, so damaging it or killing it will affect you as well. Also since you are respawning, you might spawn far away from your "clone".

I recreated it, but with some improvements:
https://www.youtube.com/watch?v=TWIG_FzGUZo

Halo CE General Discussion » [RELEASE] devcheats Dec 26, 2017 03:32 PM (Total replies: 25)

Quote: --- Original message by: TheHaloKnight

This is not working with Open sauce installed :( It crashes halo at startup
Edited by TheHaloKnight on Dec 25, 2017 at 11:17 PM

That sounds good to me.

Halo CE General Discussion » Spikes122 Halo Cloner Dec 26, 2017 03:27 PM (Total replies: 6)

Quote: --- Original message by: lolslayer
Still unsure what this exactly does, does it place another player that you can access from the same client?

It sets the player's object id to null, which causes the player to respawn while leaving the old player object still alive.

Halo CE General Discussion » Halo 4 covenant bipeds [RELEASE] Dec 18, 2017 09:44 PM (Total replies: 7)

Quote: --- Original message by: assignmentarena

In Halo 4 it felt dull. You weren't at war with them, they weren't a danger to mankind, they were only a little Do my Assignment Now gathering causing trouble and helping out the Promethean. I figure Halo 4 could have worked without agreement.
Edited by assignmentarena on Dec 18, 2017 at 05:56 AM

Nice advertising.

Halo CE General Discussion » [RELEASE] devcheats Dec 16, 2017 01:04 PM (Total replies: 25)

Quote: --- Original message by: Crossbow SR

One thing i cannot understand why you release devcheats when they are installed already on halomaps.org : http://hce.halomaps.org/index.cfm?fid=1050

I hope atleast this wont work for Multiplayer Online,

It could be really unfair watching all the players having this
Edited by Crossbow SR on Dec 15, 2017 at 09:22 AM

lol

Halo CE General Discussion » [RELEASE] devcheats Dec 13, 2017 02:28 AM (Total replies: 25)

Quote: --- Original message by: Gyarik
Is it compatible with PC version too?

Maybe.


Quote: --- Original message by: Generalkidd
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: Generalkidd
Quote: --- Original message by: MatthewDratt

Quote: --- Original message by: Generalkidd
I'm using HHT and Eschaton


well that's your issue
Edited by MatthewDratt on Dec 7, 2017 at 06:47 PM


What would you recommend I use then?


Halo Custom Edition + HEK


There's nothing simpler for the PC version? I've never used the HEK before and I was hoping to spawn that marine I could just do a projectile swap or something simple along those lines.


This forum is for Halo CE, where CE stands for Custom Edition, not Combat Evolved.


Quote: --- Original message by: EmmanuelCD
No OS 10/10

He is lying.

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Nov 12, 2017 05:10 PM (Total replies: 8462)

https://www.youtube.com/watch?v=Cu54qpT2utY

Halo CE General Discussion » Modding Competition Nov 12, 2017 12:06 PM (Total replies: 27)

Quote: --- Original message by: notrododo93
God if only I had completed my maps in time...

Half of the people who entered didn't. That's why there is two demos and one beta.

Halo CE General Discussion » test 1-1 demo Nov 11, 2017 08:36 PM (Total replies: 0)

Map is singleplayer.

Load map through console with this command:
map_name "test_1-1_demo"




Download: test_1-1_demo.zip

Credits:



Map has a chimera script that implements the following:
  1. Smoother camera scrolling

  2. Jump height dependent on when jump key is released

  3. Wall jumping

  4. Player faces left when moving left (rather than facing right and running backwards)


To get these features it will require you to have a version of chimera that supports lua scripting.

Download (build -369): https://opencarnage.net/index.php?/topic/6916-chimera-build-49/&do=findComment&comment=93364

Halo CE General Discussion » Modding Competition Nov 11, 2017 02:22 PM (Total replies: 27)

altis should be disqualified

Halo CE General Discussion » Jack-o-lantern Spartan biped tags Oct 31, 2017 04:31 PM (Total replies: 1)

Jack-o-lantern head is ripped from TF2.

https://www.youtube.com/watch?v=DuyHruVh9kI


Download: https://www.mediafire.com/file/ng5lb4okd958gd3/jack-o-lantern_spartan.zip

Halo CE General Discussion » Update: I might quit modding Halo CE PC soon Oct 17, 2017 11:56 PM (Total replies: 14)

Quote: --- Original message by: GirtheDoge

Jobalisk. Just to let you know, I'm just guy who makes ai maps. I never published them cause I was too lazy. I primarily just messed around with the vanilla ai. ever since around july i been trying to spawn spv3 ai
Also, I been playing halo since I was 4. That was 10 years ago! Thats a long time!

Edited by GirtheDoge on Oct 17, 2017 at 11:51 PM

...

Halo CE General Discussion » [VIDEO]Scripting Tutorial Oct 17, 2017 11:09 AM (Total replies: 35)

Quote: --- Original message by: Nickster5000
Updated the tutorial. Here's the new version:

https://www.dropbox.com/s/v5mwaj1wzqdsoel/HCEScripting.pdf?dl=0

Thanks again DeadHamster for the clarifications. These have been reflected in the tutorial, and proper credits have been given.

You should update it again. If you create "data\global_scripts.hsc" it will be used for all scenarios that you compile scripts for.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Sep 30, 2017 02:36 PM (Total replies: 11444)

https://www.youtube.com/watch?v=ch-W5mKyb-M

Now I need to think of a level design.


Time: Tue January 16, 2018 4:05 PM 266 ms.
A Halo Maps Website