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Joined: Aug 8, 2014 12:42 PM
Last Post: Jun 26, 2020 10:20 AM
Last Visit: Yesterday @ 07:47 PM
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The Master has contributed to 225 posts out of 464916 total posts (.05%) in 2,162 days (.10 posts per day).

20 Most recent posts:
Halo CE General Discussion » halo ce launch own server from inside game.. Jun 22, 2020 08:40 PM (Total replies: 10)

get the 1.10 patch, HAC2 and chimera and fetch a key off the internet if you need it (from amazon of course, we all have legal copies here )

Halo CE Technical / Map Design » Sapien Crash on Windows 10 Jun 4, 2020 11:21 AM (Total replies: 6)

Do you have a controller plugged in?
Also glad to see Dennis isn't dead after all the speculation

Halo CE General Discussion » Where to get buy legit cd key Apr 20, 2020 09:46 AM (Total replies: 8)

You'll need different CD keys if you want to play together, though I'm pretty sure HAC2 fixes that
If you're looking to buy a CD key you can look for a copy of Combat Evolved PC on Amazon, but let's be real, 99.9% of CE players are dirty criminal pirates (not that I'm encouraging you to be one too )

Halo CE General Discussion » Whoever made the map ‘Revelations’ Mar 11, 2020 03:42 PM (Total replies: 8)

Quote: --- Original message by: SeL
-snip-

I was under the impression MCC is going to be able to load Custom Edition maps natively at... some point in the future?


From what I understand, the engine is actually being emulated on top of unreal engine and is actually a dll (Someone correct me), the maps still contain most of the data they usually did on Custom Edition but some assets like sounds and textures are exported to other sabre engine files in another folder, I'm assuming, to be able to switch between the two engines instantly while sharing assets between them.
AFAIK we can only port maps by reassinging custom texture/sound paths to default ones, replacing a pre-existing map and doing some hex editing to get the map to load.
I'm assuming we will be seeing a proper, easy porting tool in the distant future when people figure out how to make those files and how everything works, but until then we're gonna have to do with wacky ports like yoyorast island.

So no, I don't think they will ever be able to load them natively unless they rebuild the entire MCC engine from scratch while implementing cross platform matchmaking, which I'm sure they're eager to do for free.

Halo CE General Discussion » Is this site closing in 2016? Mar 10, 2020 08:50 PM (Total replies: 132)

Quote: --- Original message by: Scott
Quote: --- Original message by: The Master
Quote: --- Original message by: Scott
HTTPS when?

Certs are free and easy.

Why more like, it's not like this is a public forum



Are you high?
Are you a cop?

Halo CE General Discussion » [Utility] Reclaimer Mar 7, 2020 05:15 PM (Total replies: 144)

Quote: --- Original message by: Pabeung
We need to rip Halo CEA models

y tho

Halo CE General Discussion » Is this site closing in 2016? Mar 5, 2020 10:19 AM (Total replies: 132)

Quote: --- Original message by: Scott
HTTPS when?

Certs are free and easy.

Why more like, it's not like this is a public forum

Halo CE General Discussion » Custom Tags Feb 16, 2020 04:11 PM (Total replies: 8)

http://forum.halomaps.org/index.cfm?page=topic&topicID=8580
If that doesn't help you make sure to ask again here while being a bit more specific

Halo CE General Discussion » Spaien Crash Jan 27, 2020 11:13 AM (Total replies: 7)

try deleting everything in the scenario tag in guerilla


Wait I just noticed, are the bones 3dsmax bones, spheres or something else?


If you're only going to use one permutation and no mouth movement/blinking you might want to consider using the master chief biped instead, I also find it very weird that you have the markers in max but they don't show up in guerilla.
Can you post a pic of the nodes dropdown list in both tags? I don't think it should, but it might have to do with your model having less separate objects and with a different name than the original.


Your nodes must have the same exact structure, names and order as they have in the animations. You also can't resize a model once it's been rigged, you must modify the world units to do that properly.
Can you post a pic of the model's object hierarchy in 3dsmax as exported, a pic of the hierarchy on the imported original model and how they both end up listed in both the new gbxmodel and the one you used for reference?
Edited by The Master on Jan 12, 2020 at 10:10 AM

Halo CE General Discussion » Halo on modern Mac Machine? [HELP] Dec 17, 2019 10:49 AM (Total replies: 4)

Mac doesn't run x86 code anymore IIRC, I don't know if they've come up with a x86 emulator yet (god that feels so weird to write)

Halo CE General Discussion » [RELEASE] Planet Flood C Infinite!?! Sep 7, 2019 10:35 AM (Total replies: 9)

Quote: --- Original message by: lolslayer
Some said this day would never come, what have they to say now?

"oh no"


Quote: --- Original message by: Megatron
Quote: --- Original message by: MEGA_VKNG
I just realized every single one of OPs posts are just about 343 and Bungie fanboys.


Maybe baiting posts like these are why people dislike you on here?
He's right tho you know?

Halo CE General Discussion » Happy forum anniversary ODX! Jul 31, 2017 07:59 PM (Total replies: 18)

Yay I'm an elder! (Joined back in 2011 but Dennis banned me for swearing like a sailor)
Also you're still not changing that pic are you?

Halo CE General Discussion » Next HMU Jul 10, 2017 01:38 PM (Total replies: 4)

Quote: --- Original message by: Isxz
Anyways, most of the uploaded maps are crappy maps from latino "mappers" like Spartan Gold, so I don't find necessary to make a HMU yet.
Said the pot to the kettle

Halo CE General Discussion » I have returned Jun 19, 2017 06:23 PM (Total replies: 74)

Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: assassinchief
Quote: --- Original message by: lolslayer
Quote: --- Original message by: The Master
who are you


Exactly xD
Probably a HMF elder that is from before 2010


You're giving me too much credit. I was an extremely obnoxious and somewhat notorious troll, I was also a 10 year old kid.


Now you're a 13 year old kid! Congrats! We all grow up eventually.
Some of us don't, apparently

Halo CE General Discussion » I have returned Jun 19, 2017 08:16 AM (Total replies: 74)

Quote: --- Original message by: lolslayer
Quote: --- Original message by: The Master
who are you


Exactly xD
Probably a HMF elder that is from before 2010
For a second there I thought I was in another forum, still using that profile pic huh?

Halo CE General Discussion » I have returned Jun 18, 2017 08:21 PM (Total replies: 74)

who are you


Time: Wed July 8, 2020 5:48 AM 203 ms.
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