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Joined: Sep 27, 2014 08:50 PM
Last Post: Oct 19, 2017 12:43 AM
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Christianl831 has contributed to 8 posts out of 464621 total posts (0.00%) in 1,153 days (.01 posts per day).

20 Most recent posts:
Halo CE General Discussion » [BETA RELEASE] Refinery 0.7 Oct 19, 2017 12:43 AM (Total replies: 84)

That seems to have solved my problem, thanks!

Halo CE General Discussion » [BETA RELEASE] Refinery 0.7 Oct 18, 2017 05:48 PM (Total replies: 84)

Amazing tool, I definitely prefer this over HEK. But one thing. I am having problems extracting bitmaps, I mean I can extract other things such as sounds, I'm just having problems extracting bitmaps.

The command prompt displays this when loading resource maps:


Loading resource maps for: spv3a10
Loading -bitmaps.map...
Traceback (most recent call last):
File "C:\Users\Urgetokill\AppData\Local\Programs\Python\Python36-32\lib\site-packages\reclaimer\meta\objs\halo1_map.py", line 749, in load_all_resource_maps
map_path, will_be_active=False)
File "C:\Users\Urgetokill\AppData\Local\Programs\Python\Python36-32\lib\site-packages\reclaimer\meta\objs\halo1_rsrc_map.py", line 77, in load_map
map_data = PeekableMmap(f.fileno(), 0)
OSError: [WinError 8] Not enough storage is available to process this command


I know this problem probably isn't related to your program but I can't do anything with bitmaps because it says I don't have enough storage. I am low on space with 18gb free but wouldn't that seem like enough? Anyways if anyone can help me out, I'd appreciate it.


Wow! This map is amazing. The scenery and everything. It still feels like it did 14 years ago. Has that nice rush feeling when being dropped off at the beach just like it did in the original, But better! Awesome job geting this map done guys.

Halo CE Technical / Map Design » HUD-Messages Problem (parsing error) Apr 1, 2015 04:11 PM (Total replies: 3)

I'm pretty sure you have this problem fixed already but if not you can post the script here and I or someone else may be able to help you. I am kind of a noob at scripting but enough to know what is happening.

Halo CE Technical / Map Design » Can't place flood bipeds, Help! Jan 8, 2015 03:33 PM (Total replies: 1)

Hello there everyone, I have only posted once and as you probably expected i asked a question but nevermind that, I have trouble getting flood into sapien. I have successfully gotten the flood Actor Variants into halo with no problem but i cant place the flood bipeds in sapien but i want to flag them as dead for a specific part of the map to make it seem as if marine bodies have been infected. So after i flag a flood biped as dead it crashes sapien and i checked my debug.txt and it came up with this:

01.08.15 12:32:43 sapien pc 01.00.00.0609 ----------------------------------------------
01.08.15 12:32:43 reference function: _write_to_error_file
01.08.15 12:32:43 reference address: 401b13
01.08.15 12:32:43 Couldn't read map file './sapienbeta.map'
01.08.15 12:32:43 CreateDevice succeeded with refresh rate = 0
01.08.15 12:32:44 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
01.08.15 12:32:45 Increasing sound decompression buffer size to 1048576 bytes
01.08.15 12:32:51 local player 0, weapon (0x0), deleted unexpectedly
01.08.15 12:33:11 EAX: 0x00000001
01.08.15 12:33:11 EBX: 0xFFFFFF01
01.08.15 12:33:11 ECX: 0x00000000
01.08.15 12:33:11 EDX: 0x00000000
01.08.15 12:33:11 EDI: 0x0017F0D0
01.08.15 12:33:11 ESI: 0x00000000
01.08.15 12:33:11 EBP: 0x0017EFA8
01.08.15 12:33:11 ESP: 0x0017EF9C
01.08.15 12:33:11 EIP: 0x7733A636, C2 08 00 8D ?????
01.08.15 12:33:11 EXCEPTION halt in \halopc\haloce\source\memory\data.c,#495: tag instance index #65535 (0xffffffff) is unused or changed

Any help would be appreciated

Halo CE General Discussion » Halo editing kit not loading maps Sep 28, 2014 03:35 PM (Total replies: 5)


Okay when i try and open a singleplayer scenario in sapien it closes immediately. But in guerilla it says:

tag data 'hs_syntax_data_definition' too large.
failed to load scenario tag 'levels\b30\b30'
couldn't open tag

Anyone have any idea what this means? I already downloaded those tags and replaced the files
Edited by Christianl831 on Sep 28, 2014 at 03:36 PM
Edited by Christianl831 on Sep 28, 2014 at 03:36 PM

Halo CE General Discussion » Halo editing kit not loading maps Sep 28, 2014 10:21 AM (Total replies: 5)

Quote: --- Original message by: Mootjuh
If you want to mod the campaign maps, use these tags instead. Extracting from HEK+ tends to corrupt some tags.

http://hce.halomaps.org/index.cfm?fid=6690


Do i remove my current tags and put the downloaded tags? Or do i combine the tag folders together?

Halo CE General Discussion » Halo editing kit not loading maps Sep 27, 2014 09:16 PM (Total replies: 5)

Hello guys, I just joined the forums a few minutes ago and I opened Halo Editing Kit and it opened with no problems, But then when i open a file it says "Data\Data.xml was not found! Reinstall HEKPlus" I am not sure if i should because i'm afraid its going to lose all my tags in the process of reinstalling it. Please if you can respond because I am planning on extracting the c10 tags so i can use them.


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