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Viewing User Profile for: EmmanuelCD
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Joined: Jan 7, 2015 02:34 PM
Last Post: Apr 19, 2017 01:45 PM
Last Visit: Yesterday @ 06:34 PM
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Your Age: 17
What Games do you play: your mamas
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EmmanuelCD has contributed to 1057 posts out of 462306 total posts (.23%) in 839 days (1.26 posts per day).

20 Most recent posts:
Halo CE General Discussion » Rigging/Bones error. Apr 19, 2017 01:45 PM (Total replies: 8)

Quote: --- Original message by: DeadHamster

Quote: --- Original message by: R93_Sniper
did you parent the mesh to the root bone?



Yes, all mesh objects were linked to bip01 pelvis.


I could export and compile into a gbxmodel, it recognizes the nodes, but the game won't render the biped. Out of Available Objects.



Edit:


Does anyone have a copy of the 1.01 jms exporter, the original before CAD added region support? Can't find a copy anywhere.
Edited by DeadHamster on Apr 19, 2017 at 12:35 PM


Did you copy the numbers of the node list checksum?

Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 18, 2017 11:57 PM (Total replies: 11276)

Quote: --- Original message by: R93_Sniper
your magnum textures are so dark whyyyy.

As for the map, i'd say to maybe work on the walls and make them more interesting. Right now they're very flat looking.


Magnum fixed, maps at 28 k portalled and I optimized alot, any ideas on how to make them better without teselleting or adding geometry?

Halo CE General Discussion » Making a new map :) Apr 18, 2017 12:08 AM (Total replies: 7)

Quote: --- Original message by: Super Flanker
But it must be no more than 20,000 triangles! Anymore and I'll tell tool not to compile your structure.


I raped Tool and make it compile 38k bsps with no problems.

Halo CE General Discussion » Halo Maps Archive Updates Apr 18, 2017 12:05 AM (Total replies: 6)

The problem with this is that you need more publicity and make people have knowledge about this, 90% of the users are outside Halomaps and used services like Mediafire or Mega for sharing and archieving.

Halo CE3 already is know and its the alternative to HM.

Halo CE General Discussion » Maximum Halo Script File (.hsc) Size in bytes Apr 17, 2017 10:29 PM (Total replies: 16)

Not sure, my largest hsc was about 5 kb.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 17, 2017 10:11 PM (Total replies: 11276)

Sidewinder remake















Halo CE General Discussion » [Release] inferno Apr 14, 2017 03:25 PM (Total replies: 21)

Bump?

Halo CE General Discussion » [HELP] Tool stopped working randomly Apr 14, 2017 02:39 PM (Total replies: 7)

Didn't you have open another program using the same directory? Perhaps something running without your notice?

Halo CE General Discussion » Can anyone fix this? Apr 14, 2017 02:35 PM (Total replies: 3)

Where did you get the update?

Halo CE General Discussion » Modern Halo UI.map [WIP] Apr 14, 2017 02:31 PM (Total replies: 110)

You can't animate BSP, so there's an option at shader environment where you "scroll" textures like shader transparent extensions, considering that the Halo Ring rotates. Adding some layers on top of the surface combing specular maps with normals you can get very pleasant results.

Halo CE General Discussion » [HELP] Tool stopped working randomly Apr 14, 2017 02:24 PM (Total replies: 7)

Your using a shortcut, use tool.exe directly instead. (It has to do with account permisions as Alex said before)

Halo CE General Discussion » Modern Halo UI.map [WIP] Apr 14, 2017 12:53 PM (Total replies: 110)

Quote: --- Original message by: DeadHamster
Quote: --- Original message by: EmmanuelCD
Why a Ui would use OS?


DLMs


Use bsp instead of scenery, change textures of the shader to a 2D scrolling and bake lightmaps.

No need of OS.

Halo CE General Discussion » Modern Halo UI.map [WIP] Apr 13, 2017 07:01 PM (Total replies: 110)

Why a Ui would use OS?


Damage values tags are also afected, they are never right, thats why many H4 and Reach tags are screw up

Halo CE General Discussion » Halo Online v2.0 (Maybe) Apr 8, 2017 07:17 PM (Total replies: 10)

Quote: --- Original message by: Super Flanker

Quote: --- Original message by: EmmanuelCD


Teens over 18 that barely look legal?

Cīmon dude, International retarded day is over...



Oh I get it you like traps and you felt my ultra generic tastes reminded you of your secret pervo desires making you feel disgusting and rotten inside so naturally you thought you'd come here and post to make your self feel better.


Edited by Super Flanker on Apr 8, 2017 at 07:58 AM



Im studing an engineer career, I have no sexual taste...

Halo CE General Discussion » Halo Online v2.0 (Maybe) Apr 7, 2017 08:56 PM (Total replies: 10)



Teens over 18 that barely look legal?

Cīmon dude, International retarded day is over...

Anyways
https://www.artstation.com/artwork/OzGdv
Edited by EmmanuelCD on Apr 7, 2017 at 09:01 PM

Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 5, 2017 07:55 PM (Total replies: 11276)

Quote: --- Original message by: Nickster5000
Quote: --- Original message by: EmmanuelCD
New Species (Not named yet)

http://i.imgur.com/AFavr76.png

http://i.imgur.com/5NJjzXH.png

http://i.imgur.com/GsxftUc.png


https://lh3.googleusercontent.com/-8k_CdPUL2cQ/VnhzmWMZ9FI/AAAAAAAAAJ4/eeO-9F8cdLQ/w600-h320/first-look-at-x-plus-godzilla-2014-male-muto-figure.png

please dont tell me these things are gunna grow 12348923 something feet tall, and all other species serve as "snacks" for this species.


No, thatīs Shingeki....

Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 5, 2017 11:45 AM (Total replies: 11276)

Quote: --- Original message by: OrangeJuice

I got 3dsmax5 working on 64-bit windows10. . . Natively.

It has no bridge tool. Or pelt-unwrapper. Or seam-unwrapper.

I did get DX9-renderer(max5 is from win95 era), Blitzkrieg 5, and Render To Texture working though :)

lol. Time for a self-imposed mapmaking challenge ! ! ! !

http://i.imgur.com/exR5eiG.jpg
Edited by OrangeJuice on Apr 5, 2017 at 09:10 AM


Why should I change my good old 3ds Max for 3ds Max 5?


Does it really represent any advantage over newer versions besides compability with HEK?

Halo CE General Discussion » [Release] inferno Apr 4, 2017 06:26 PM (Total replies: 21)

There isn't to many Mac modders for HCE. I see you are still in your efforts to unify the 2 communities.

So this similar to Moses program?

Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 4, 2017 01:55 PM (Total replies: 11276)

Halo Night Horror Remastered BSPīs









New Species (Not named yet)








Time: Mon April 24, 2017 1:13 PM 250 ms.
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