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Viewing User Profile for: EmmanuelCD
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Joined: Jan 7, 2015 02:34 PM
Last Post: May 10, 2017 09:40 AM
Last Visit: May 10, 2017 04:32 PM
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EmmanuelCD has contributed to 1065 posts out of 462973 total posts (.23%) in 873 days (1.22 posts per day).

20 Most recent posts:
Halo CE General Discussion » [VIDEO]Scripting Tutorial May 9, 2017 10:50 PM (Total replies: 30)

Nice update, I remember this is one of my firts posts 2 years ago.

I really appreciate the help since it help me understand concepts that I used to program in C++

Halo CE General Discussion » [RELEASE]: New Mombasa Beta May 7, 2017 06:14 PM (Total replies: 105)

Nevermind
Edited by EmmanuelCD on May 7, 2017 at 06:20 PM

Halo CE General Discussion » Final Dreamweb Release May 7, 2017 03:54 PM (Total replies: 47)

I don't want to look retarded, but this tags need OS?

Halo CE General Discussion » Money Apr 30, 2017 06:09 PM (Total replies: 121)

You can sell your assets but once you compile them they are Microsoft property.

You can sell 3d Models and textures you made from zero but once they are compiled for HCE you cannot sell them

Halo CE General Discussion » Money Apr 28, 2017 09:13 AM (Total replies: 121)

Get a job Sparky...nobody will pay you for assets.


Its really that hard to understand?

Halo CE General Discussion » XF (Xtreme Forces Halo Custom Edition) Apr 27, 2017 08:36 PM (Total replies: 17)

Quote: --- Original message by: Super Flanker

Quote: --- Original message by: MKnance
Lo que pasó con el XF Xtreme Forces Clan para la edición personalizada de halo los servidores probablemente han desaparecido durante casi un año ahora disfruté del servidor de Aduanas XF con los mapas personalizados, pero es triste que se haya ido





https://lh3.googleusercontent.com/-gNItZK8OE1Q/Vu2TN0hZ3uI/AAAAAAAAAqI/LmZOfgeX1uY/w800-h800/tumblr_inline_nswiyauCSG1r7h0b1_500.jpg

Edited by Super Flanker on Apr 27, 2017 at 07:25 PM


The best thing Ive seen today...

Halo CE General Discussion » Money Apr 27, 2017 08:34 PM (Total replies: 121)

I go for a week and this happens?

Go ahead, lets see if some pays you for something

Halo CE General Discussion » Rigging/Bones error. Apr 19, 2017 01:45 PM (Total replies: 8)

Quote: --- Original message by: DeadHamster

Quote: --- Original message by: R93_Sniper
did you parent the mesh to the root bone?



Yes, all mesh objects were linked to bip01 pelvis.


I could export and compile into a gbxmodel, it recognizes the nodes, but the game won't render the biped. Out of Available Objects.



Edit:


Does anyone have a copy of the 1.01 jms exporter, the original before CAD added region support? Can't find a copy anywhere.
Edited by DeadHamster on Apr 19, 2017 at 12:35 PM


Did you copy the numbers of the node list checksum?

Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 18, 2017 11:57 PM (Total replies: 11298)

Quote: --- Original message by: R93_Sniper
your magnum textures are so dark whyyyy.

As for the map, i'd say to maybe work on the walls and make them more interesting. Right now they're very flat looking.


Magnum fixed, maps at 28 k portalled and I optimized alot, any ideas on how to make them better without teselleting or adding geometry?

Halo CE General Discussion » Making a new map :) Apr 18, 2017 12:08 AM (Total replies: 8)

Quote: --- Original message by: Super Flanker
But it must be no more than 20,000 triangles! Anymore and I'll tell tool not to compile your structure.


I raped Tool and make it compile 38k bsps with no problems.

Halo CE General Discussion » Halo Maps Archive Updates Apr 18, 2017 12:05 AM (Total replies: 6)

The problem with this is that you need more publicity and make people have knowledge about this, 90% of the users are outside Halomaps and used services like Mediafire or Mega for sharing and archieving.

Halo CE3 already is know and its the alternative to HM.

Halo CE General Discussion » Maximum Halo Script File (.hsc) Size in bytes Apr 17, 2017 10:29 PM (Total replies: 16)

Not sure, my largest hsc was about 5 kb.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Apr 17, 2017 10:11 PM (Total replies: 11298)

Sidewinder remake















Halo CE General Discussion » [Release] inferno Apr 14, 2017 03:25 PM (Total replies: 21)

Bump?

Halo CE General Discussion » [HELP] Tool stopped working randomly Apr 14, 2017 02:39 PM (Total replies: 7)

Didn't you have open another program using the same directory? Perhaps something running without your notice?

Halo CE General Discussion » Can anyone fix this? Apr 14, 2017 02:35 PM (Total replies: 3)

Where did you get the update?

Halo CE General Discussion » Modern Halo UI.map [WIP] Apr 14, 2017 02:31 PM (Total replies: 110)

You can't animate BSP, so there's an option at shader environment where you "scroll" textures like shader transparent extensions, considering that the Halo Ring rotates. Adding some layers on top of the surface combing specular maps with normals you can get very pleasant results.

Halo CE General Discussion » [HELP] Tool stopped working randomly Apr 14, 2017 02:24 PM (Total replies: 7)

Your using a shortcut, use tool.exe directly instead. (It has to do with account permisions as Alex said before)

Halo CE General Discussion » Modern Halo UI.map [WIP] Apr 14, 2017 12:53 PM (Total replies: 110)

Quote: --- Original message by: DeadHamster
Quote: --- Original message by: EmmanuelCD
Why a Ui would use OS?


DLMs


Use bsp instead of scenery, change textures of the shader to a 2D scrolling and bake lightmaps.

No need of OS.

Halo CE General Discussion » Modern Halo UI.map [WIP] Apr 13, 2017 07:01 PM (Total replies: 110)

Why a Ui would use OS?


Time: Sun May 28, 2017 10:07 PM 328 ms.
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