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Joined: May 9, 2015 12:35 AM
Last Post: May 12, 2017 01:43 AM
Last Visit: May 15, 2017 07:19 AM
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Tech has contributed to 61 posts out of 464138 total posts (.01%) in 833 days (.07 posts per day).

20 Most recent posts:
Halo CE General Discussion » [SOUND] Enable Hardware Acceleration and EAX May 12, 2017 01:43 AM (Total replies: 19)

It's literally looks like just copy-pasting the files created when you use Creative ALchemy Universal.

Halo CE General Discussion » Map question! Apr 20, 2017 02:03 AM (Total replies: 2)

You could also try the various RPG maps, like RPG Beta 7 and 6_2.

Good luck trying to get around those, though.

It has some pretty cool stuff besides pelicans.
Edited by Tech on Apr 20, 2017 at 02:04 AM

Halo CE General Discussion » Graphics bug Dec 5, 2016 09:17 PM (Total replies: 30)

Glitch Gulch strikes back!

Halo CE General Discussion » Im gonna be "that guy" Nov 5, 2016 09:39 PM (Total replies: 22)

Let's make Lumoria the new era of Blood Gulch mods!

Halo CE General Discussion » Im gonna be "that guy" Nov 5, 2016 09:39 PM (Total replies: 22)

-deleted double post-
Edited by Tech on Nov 5, 2016 at 09:41 PM

Halo CE General Discussion » Weapon Glitch Please Help Nov 4, 2016 01:50 AM (Total replies: 1)

Did you set particles to high in the game options?

Halo CE General Discussion » Locking the freecam with objects? Oct 16, 2016 06:49 PM (Total replies: 10)

Just checking, are you using this version?
Run both the game and the utility as admin.

Halo CE General Discussion » Locking the freecam with objects? Oct 15, 2016 11:24 PM (Total replies: 10)

I want first person warthogs.

Halo CE General Discussion » The Problems With the Halo CE Community Oct 1, 2016 11:55 PM (Total replies: 62)

>Taking Halomaps Seriously

Halo CE General Discussion » SPV3.0.1 Released, first update to SPV3. Sep 28, 2016 09:30 PM (Total replies: 96)

What is wrong with Cortana's face though?

Halo CE General Discussion » Halo: Composition Sep 11, 2016 05:19 AM (Total replies: 392)

Lord of Necro'ing strikes again!
But seriously is bumping it going to make updates come faster?

Halo CE General Discussion » [Release] SOI's SIngleplayer Adventure Sep 9, 2016 01:50 AM (Total replies: 246)

Assault Rifle has a grenade launcher, you have to find certain ammo crates for it to be enabled.

Halo CE General Discussion » Installation 01 (Halo Fan Game) Thread Sep 4, 2016 09:31 AM (Total replies: 490)


Halo CE General Discussion » Coluseum Aug 26, 2016 02:02 AM (Total replies: 31)

RPSP doesn't have input lag,
It's just because you have marine animations.
You flinch.

>'We need the HCE Source Code to do this.'
>'That's why we need the HCE Source Code'

Halo CE General Discussion » (WIP)10K Map Pack Aug 22, 2016 04:35 AM (Total replies: 145)

This thread literally makes my halomaps go "Aw snap!"
Edited by Tech on Aug 22, 2016 at 04:36 AM

Quote: --- Original message by: OctaVinyl
Quote: --- Original message by: SOI_7
Quote: --- Original message by: OctaVinyl
Quote: --- Original message by: Super Flanker
You probably need to pimp out your pet pony if you want the monies to upgrade to vista then.

Lel. Not even Vista works. It's what my laptop was before, a Vista, downgraded to XP lel.


Nope. If 10 won't work, of course 7 won't either.

I tried setting it to Vista again, I was greeted by an overheated motherboard. I repaired it, went back to XP.

It's more likely going to work than Win10.
Edited by Tech on Aug 17, 2016 at 01:57 AM

Halo CE General Discussion » Help, can't see more than 100 servers Jul 14, 2016 05:31 AM (Total replies: 3)

Get HAC2.

Halo CE General Discussion » CMTSPV3 Released! Jul 9, 2016 10:49 PM (Total replies: 156)

In the POA, there appears to be DMR ammo that's shape is similar that to the AR/Pistol/SMG/BR ammo, but in the later levels it's that of the sniper rifles'. Oversight?

Also a heat indicator around the crosshairs for the Particle Carbine would be great.
Edited by Tech on Jul 10, 2016 at 03:57 AM

Halo CE General Discussion » CMTSPV3 Released! Jul 8, 2016 02:52 AM (Total replies: 156)

Quote: --- Original message by: P3
Wall of text-

I seriously think that the Plasma pistols should not have had the energy draining if you were to hold the overcharge thingy. I feel that it is more of a multiplayer balancing thing and not really good for single player campaign stuff. It's kind of unnecessary and pointless in single player if you ask me. I don't even want to pick up any of the Plasma pistols just because of how dumb and how fast the draining is when you hold an overcharge.

Quote: Usable Jackal shields are pointless and visually get in the way when using. It would have probably been a lot better if it was to zoom out to third person when using it or something. Maybe if you guys still want it in first person then do something like the shield is off to the side, almost off the screen to the right side, and then when you want to use it you hold down the mouse button and first person arms would move the shield in front like blocking. *Also shield bashing melee would have been cooler. ;)
DMR bullet spread over time is way too big

First off: That's so you can't overuse the "overcharge headshot" combo, forcing you to use the other weapons.

Second off: Just use the bloody VISR.
Edited by Tech on Jul 8, 2016 at 02:53 AM

Time: Fri August 18, 2017 2:06 PM 344 ms.
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