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Viewing User Profile for: Roushyy
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Joined: Jun 25, 2015 10:05 PM
Last Post: Nov 9, 2018 03:19 PM
Last Visit: Dec 2, 2019 04:50 PM
Location: Colorado, USA
Occupation: Probably animating something in Max.
Interests: Defending Earth and all her colonies
Your Age:
What Games do you play: Most FPS/RPG/Racing games on the market
Character animator.

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Post Statistics
Roushyy has contributed to 178 posts out of 464910 total posts (.04%) in 1,835 days (.10 posts per day).

20 Most recent posts:

I was hoping someone would do this. Great work.

Halo CE General Discussion » Tempera Public Development Thread Jul 10, 2018 03:51 PM (Total replies: 6)


Halo CE General Discussion » Halo wont start, need help. Oct 24, 2017 10:48 AM (Total replies: 2)

Try compatibility mode, either for Windows 7 or XP SP3.

Halo CE General Discussion » Friends list (?) Oct 23, 2017 10:47 PM (Total replies: 9)

If you're speaking about the forum, it hasn't been visually updated for well over a decade. I think you'd be better off looking elsewhere for features such as that.

If you're talking about the game, it was originally released before Xbox Live was even a thing. The only reason CE has Multiplayer at all is because Gearbox was told to add it for the PC port. Once again, you'd be better off looking elsewhere.

Halo CE General Discussion » Net Neutrality Oct 22, 2017 08:59 PM (Total replies: 13)

This site is #4 on the list for most calls to Congress.

Halo CE General Discussion » Have HAC2. Don't know what to do pls help!!! Oct 6, 2017 10:44 AM (Total replies: 29)

But that costs money! Do you know how valuable money is???

Halo CE General Discussion » Happy forum anniversary ODX! Jul 28, 2017 12:21 AM (Total replies: 18)

Here's to one of the amazing animators that got me into the art.

Halo CE General Discussion » Halo 2 Tagset Redux Jul 3, 2017 07:36 AM (Total replies: 64)

LAME! Clearly CoD modding is where it's at. Or maybe you're just in denial.

Halo CE General Discussion » Rcon hack? HELP Jun 16, 2017 07:48 AM (Total replies: 6)

This time, on "Who will instigate the thread lock"...

Halo CE General Discussion » [Release] Halonimator's sound pack v1 Jun 2, 2017 01:11 PM (Total replies: 9)

Eagerly awaiting the inevitable thread-locking comment that bypasses the profanity filter.

Obtain faster internet.

Halo CE General Discussion » Introducing a new map team! May 16, 2017 10:19 PM (Total replies: 7)


Halo CE General Discussion » CD key invalid May 13, 2017 05:00 PM (Total replies: 6)

Quote: --- Original message by: SKyWolf
the base of these forums & customizations is shady in legal terms to say the least.

Try again. Custom Edition was created explicitly for the purpose of having a standalone development and play environment for custom Halo maps.

Halo CE General Discussion » How to change projectiles May 8, 2017 02:54 AM (Total replies: 11)

I'm disappointed in you guys. Nobody thought to reply, "with the map editor"?

Halo CE General Discussion » Final Dreamweb Release May 6, 2017 06:06 PM (Total replies: 53)

Pretty dank fam.

There is no "fix" because you already have what you need. The DirectX API is backwards-compatible.

Halo CE General Discussion » XF (Xtreme Forces Halo Custom Edition) Apr 29, 2017 02:33 PM (Total replies: 17)

Quote: --- Original message by: Ackrylic


Halo CE General Discussion » Making a new map :) Apr 29, 2017 02:31 PM (Total replies: 8)

Most will be sarcastic, but this is genuinely better than almost anything else currently in development with the HEK. Great work so far.

Halo CE General Discussion » Halo 4 Campaign Nov 5, 2016 01:56 PM (Total replies: 35)

It will never work. We couldn't even manage to port the Halo 2 campaign.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Sep 11, 2016 01:58 AM (Total replies: 15003)

Cross-post from my OpenCarnage thread

I recently started working on a Halo 5/Halo CE magnum hybrid. The goal is to modernize the CE pistol while retaining as much of the classic design as possible. I'm sure by now some of you are intrigued as to what this looks like, so here are pics.


| Completeá|á|áIn-Progressá|á|áNot Startedá|

-Finalize the 3Dámodel for the pistol ~90%

-Fully animate the pistol

-UVW unwrap and texture


-Create a gameplay model for the pistol (concept stages)

-Find a source for FX

-Final balancing


I'll keep you updated.

Time: Thu July 2, 2020 2:55 AM 172 ms.
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