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SBB_Michelle has contributed to 307 posts out of 466543 total posts
(.07%) in 905 days (.34 posts per day).
20 Most recent posts:
There is a flag you can set in the fog tag that that mission uses to fix this on pc. it lowers fps though, so I that is probably why it was turned off. (This game ran like crap when it came out)
Hey ho, don't turn this thread into your old discord server now.
Atleast they don't get stuck on an SMG sound.
Don't post it here, import that file into 3dsmax
Neo is the worst way to represent yourself, you are basically eating blue pills for breakfast, lunch and dinner.
Others would tell you to buy the game, but since that is pretty much impossible nowadays. I'd say google a key, the only people that will frown upon you are the ones that don't matter.
If you mean that the game tells you that when you try to launch it, then reinstall it.
For MP scripting it's a cluster issue, which can be fixed by connecting the box trough a small tube. That's all I know.
I don't know, but if this box is for scripting purposes I suggest putting it closer to the level and connecting it to the level so it doesn't get unloaded and things in it don't freeze, which would break things like scripted biped kills.
Idk why you would make a sapp lua script for something that is entirely visual. Also, since you used the same pointer you are now editing a memory address which we don't know what it is on the server executable of halo.
Not to be a butt, but that doesn't strike me as particularly smart.
edit: I said a naughty word.
Edited by SBB_Michelle on Apr 9, 2018 at 01:53 PM
This chimera script I made a while ago quadruples the render distance. I don't suggest increasing it more than that as weird artifacts might show up.
It's a global script: https://cdn.discordapp.com/attachments/399989043498319872/423149982112022530/render_distance.lua
Hi, Sparky and Hand. Nice to see that you're always in good moods.
Set the radius higher.
I don't like being part of the ressurecting a dead thread thing. But afaik the issue would have been that hac2 and opensauce were used together. This error happens when you try to run them together without opensauce's hud scaling off first.
The reason 1280x1024 works for you is because it is a 4:3 resolution, so the gametype icon is left unchanged.
Quote: --- Original message by: OrangeJuice
Why would you want haloce to use more than 800mb of ram if it doesn't really do anything with 4gb of it?
To waste ram?
(Does alotting more ram to haloce(specifically haloce. Decidedly haloce)actually TANGIBLY improve something I'm not aware of? It's fun not knowing stuff! Telll meee moooooooreee!!!! ;) )
Edited by OrangeJuice on Mar 17, 2018 at 01:55 AM
The way the game is programmed does not allow for more than 2gb of ram to be used at max. And note that past 1gb all the dlls and everything get loaded. So, there isn't much space or even any space that the game can use from there.
Better idea: http://halocetutorials.tk
I might make a proper website at some point in the future.
Edited by SBB_Michelle on Mar 18, 2018 at 11:29 PM
I only made it a few months ago. I wanted a new list because no good lists existed anymore. I only wish I could get a better URL for it.
Max 2017 works fine for me.
Btw, 3dsmax on windows xp should almost work like a new version.
These tutorials are mostly newer than that though.
Edited by SBB_Michelle on Mar 17, 2018 at 03:19 PM
If you know the name of the encounter/squad that you bump possesed a biped from, you could set it to never freeze.
Quote: --- Original message by: R93_Sniper
Unfortunately there's no way around this
ai_force_active <ai> <boolean>
ai_force_active_by_unit <unit> <boolean>
Oh cool, my custom map (that is not orbital) is seen as something bungie would have created. Thanks man.
Now on a serious note: If you don't advertise your project properly and show things you already have to show you have actual skill to do what you say you will do. You're basically screwed.