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Joined: Jan 30, 2016 07:51 AM
Last Post: Aug 27, 2017 09:54 AM
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tillice has contributed to 36 posts out of 464614 total posts (.01%) in 606 days (.06 posts per day).

20 Most recent posts:
Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Aug 27, 2017 09:54 AM (Total replies: 8455)

Quote: --- Original message by: vanya_krut8
Custom Marine biped I made: http://i.imgur.com/OMYu1en.jpg


dang, i really like your custom biped there


Halo CE General Discussion » CMT RETURNS! New project and team details inside! Jul 31, 2017 05:10 AM (Total replies: 12102)

directional lightmaps


Halo CE General Discussion » Horrid lag, low ping. Need help Dec 14, 2016 06:33 AM (Total replies: 9)

dont even bother playing CE, or well, the multiplayer atleast.
used to play in sbb gamenights, and the multiplayer netcode is simply dreadful

Halo CE General Discussion » halo 5 ripz Sep 13, 2016 03:08 AM (Total replies: 42)

Quote: --- Original message by: OashKoash
I suppose a more civilized approach to answering queries is acceptable. No need for everyone to be swinging bats around when we're all in the same boat. When the tools are available, when they even become available after development, we'll have the means to acquire all the assets we want.

Patience, children. Let the pros do their thing.


i would just drill a hole in the boat& let us all sink then ;)
no, but seriously, its what rosanna said, its just that i have a few problems getting my own word out without either being easily misunderstood or sounding like an asshole


have a fancy control map, as an example of what rosanna was talking about

Edited by tillice on Sep 13, 2016 at 04:02 AM

Halo CE General Discussion » halo 5 ripz Sep 11, 2016 04:11 AM (Total replies: 42)

thank you for asking so nicely, updated the post, its probably messy as hell, because i have been busy figuring out things in h5 the entire day. got bored of attempting with rev engineering, so i hopped on with ripping texxies.
i spent the rest of the night doing that, so it is now 10:15am


didnt expect people to act all so entitled to knowing what the hell i was doing to get these
Edited by tillice on Sep 11, 2016 at 04:17 AM

Halo CE General Discussion » halo 5 ripz Sep 11, 2016 03:54 AM (Total replies: 42)

Quote: --- Original message by: Soul
Then where exactly?


discord& skype.

some people doesnt even seem to get all the files when they attempted to dump them from h5, which makes it even harder to rip the textures, which was the case for savinpvtmike& rosanna (idk if thats actually her forum name, but oh well)

you need to waste atleast close to 80gb of harddrive space, by dumping the entire halo 5 forge client which a long time, and then you need to tear the games .module files apart

Halo CE General Discussion » halo 5 ripz Sep 11, 2016 03:46 AM (Total replies: 42)

nowhere on this forum

Halo CE General Discussion » halo 5 ripz Sep 11, 2016 03:44 AM (Total replies: 42)

i never stated they were the same thing, besides, i have tried explaining how its done to people, but nobody seems to understand how its supposed to be done even though ive been spoonfeeding them the information required.

Halo CE General Discussion » halo 5 ripz Sep 11, 2016 03:39 AM (Total replies: 42)

dude, i share my things, but not generally publicly, for example the CEA spartan, or h2a marine (which both are in the hands of VKMT) i said i nthe post im going to make a compilation of the rips. which i assumed people would understand that i meant i would share them ._.
Edited by tillice on Sep 11, 2016 at 03:40 AM

Halo CE General Discussion » halo 5 ripz Sep 11, 2016 03:21 AM (Total replies: 42)

Quote: --- Original message by: Soul

Aighty, thanks.

Mind if I ask how it's done?
Edited by Soul on Sep 11, 2016 at 03:02 AM


is that all youre here for? to ask how people rip stuff?

Halo CE General Discussion » halo 5 ripz Sep 11, 2016 03:00 AM (Total replies: 42)

Quote: --- Original message by: Soul
Wait, so are you actually pulling the models out or just textures and applying them to the waypoint models?



as i said in the post, those are only the textures, ill explain that better

Halo CE General Discussion » halo 5 ripz Sep 11, 2016 02:16 AM (Total replies: 42)

ALL HAIL THE GREAT SIIVA!


Halo CE General Discussion » halo 5 ripz Sep 11, 2016 02:10 AM (Total replies: 42)

RIPZ RIPZ RIIIIPPZZZZZ

Hey, i started ripping textures from h5 last night, and im thinking of compiling a set with all the textures i am able to rip, including armor textures, weapons (?) and the such, this is what ive gotten so far
the models are ripped from waypoint, reach&HO, but all the textures are ripped directly from h5




here is what i did
ill try to remember to update it once there is a more effective& reliable method to rip them.
(sorry/not sorry)





cant rip the model, but heres a low res h2a beam rifle texture


Edited by tillice on Sep 11, 2016 at 04:09 AM
Edited by tillice on Sep 11, 2016 at 04:12 AM
Edited by tillice on Sep 11, 2016 at 04:30 AM
Edited by tillice on Sep 13, 2016 at 03:09 AM


What's even going on here?
._.

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] May 31, 2016 09:34 PM (Total replies: 8455)

Quote: --- Original message by: rangerDanger
Quote: --- Original message by: tillice
Quote: --- Original message by: rangerDanger
Quote: --- Original message by: tillice

I'll let these images speak for themselves.
http://imgur.com/Kd5pVbe.png
http://i.imgur.com/VA5hl7W.png
http://i.imgur.com/Q9tGiHN.png

http://i.imgur.com/w5DAdkJ.jpg
Edited by tillice on May 29, 2016 at 07:29 PM


Yeah, no.


do people dislike the h2a marine or something?


All you show is models.


i give them to others, so they can rig them etc. im quite bad at that, and i usually forget about them after that.

"Everyone hates everything even remotely related to Halo 2 around here. Especially Masterz1337."
how come?
Edited by tillice on May 31, 2016 at 09:43 PM

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] May 31, 2016 05:40 PM (Total replies: 8455)

Quote: --- Original message by: rangerDanger
Quote: --- Original message by: tillice

I'll let these images speak for themselves.
http://imgur.com/Kd5pVbe.png
http://i.imgur.com/VA5hl7W.png
http://i.imgur.com/Q9tGiHN.png

http://i.imgur.com/w5DAdkJ.jpg
Edited by tillice on May 29, 2016 at 07:29 PM


Yeah, no.


do people dislike the h2a marine or something?

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] May 28, 2016 03:54 PM (Total replies: 8455)

I'll let these images speak for themselves.





Edited by tillice on May 29, 2016 at 07:29 PM


I see that you have raised "my" child well~
(referring to chief)

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 11, 2016 11:29 AM (Total replies: 14960)

there is indeed an ejection port, but its not visible on the model.

and im still trying to do the reshaping of the models, i will refine areas that looks bad once the main idea is finshed.
Edited by tillice on Mar 11, 2016 at 11:46 AM

Halo CE General Discussion » Halo 4 and Halo Online Game Assets Mar 10, 2016 07:32 PM (Total replies: 19)

im pretty sure you can still get the *official* client for HO from 4game, unless they removed that completly.
(cant remember if they did)


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