A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
Viewing User Profile for: XxPopeAK49xX
About Contact
Joined: Jan 31, 2016 05:42 PM
Last Post: Apr 29, 2018 10:11 AM
Last Visit: Jun 25, 2018 07:09 PM
Your Age:
What Games do you play:
It's better being a jerk.

Send Private Message
Post Statistics
XxPopeAK49xX has contributed to 192 posts out of 465351 total posts (.04%) in 1,520 days (.13 posts per day).

20 Most recent posts:

11 years.

Halo CE General Discussion » Discord Server Needed Apr 29, 2018 10:10 AM (Total replies: 52)

Me reading this thread:

Looks like butt.

Halo CE General Discussion » BSP Portalling Jan 10, 2018 08:00 AM (Total replies: 31)

Rip my map Hemoasis.


It took me awhile to learn how to portal the map, plus fighting some errors.

Biohalo should be lore friendly. Should...

Halo CE General Discussion » CE3 Awards: Voting Begins Dec 19, 2017 07:34 PM (Total replies: 10)

Johnlex and Halonimator win. We lose.

Halo CE General Discussion » Is Modacity dead Nov 28, 2017 05:42 PM (Total replies: 16)

It can't die. Then I won't have access to my 3ds max 8 trial.

Halo CE General Discussion » (Release) Hidrophobia Nov 28, 2017 06:35 AM (Total replies: 3)

Looks like it could play good. Downloading now.

Halo CE General Discussion » December HMU final call + CE3 Award Show Info Nov 23, 2017 06:41 PM (Total replies: 10)

I uploaded Hemoasis on Halloween. I'm guessing it takes awhile? Which is understandable, busy schedule for you guys.

^ What?

Anyways, nice release. From walking around, it feels like a competitive type of map for 2v2. Good level design and flow + awesome combination between 343 GS and Damnation.

Quote: --- Original message by: il Duce Primo
Yes, you can extrude those cubes down. You could also extrude them down and collapse it into a point creating a cone shape.

Awesome to know that.

Very cool explanation and examples. On the bottom of those lockout structures, could you extrude the cubes down so that it doesn't look like snow is being generated from the structure when it falls?

Halo CE General Discussion » Modding Competition Nov 13, 2017 07:08 AM (Total replies: 27)

Quote: --- Original message by: EmmanuelCD
Every 3 months is more acceptable nobody can make good maps in 1 month

Hemoasis was about 1 month long. There was a point in which I didn't touch it for 2 weeks. Although, I didn't do any beta testing, etc. But yeah, 3 months is a good amount of time to spend on a map. It gives you time to fix any minor gameplay issues and visuals. I do think that an overall development pipeline of a level can save a massive amount of time.

Halo CE General Discussion » wow... Nov 5, 2017 10:24 PM (Total replies: 1)

Indeed. I remember watching storms video of Ancient Sanctuary and laughing at how crappy the map played (no starting pistols).

Halo CE General Discussion » Halonimator's Cat Cage [Release] Nov 1, 2017 10:11 PM (Total replies: 13)

Hey man, good release. Glad to see that someone else is being productive in the halo community in terms of creating new maps. Rat race is one of my favorite maps, so I'll certainly try this one out. Good work. And I hope you keep it up!

-Congrats from a fellow mapper, Pope.

Halo CE General Discussion » Jack-o-lantern Spartan biped tags Oct 31, 2017 05:10 PM (Total replies: 1)

Hotness sauciness.

Quote: --- Original message by: Halonimator

Better than blood gulch. 10/10 no doubt, take my money.
Edited by Halonimator on Oct 31, 2017 at 12:34 PM

Thanks! Congrats on your earlier release too!

Happy Halloween Halo CE community.

I'd like to release my map Hemoasis on this very special and spooky day. More info
is in the .txt file.

If you want to experience some spookiness, try to find the secret room. A riddle on how
to get there is located in the .txt file. Or you can rip the map and find it in Sapien....


-SBB Storms Video:

-Old Teaser Trailer:

----THE MAP FILE----
Edited by XxPopeAK49xX on Oct 31, 2017 at 12:46 PM

Halo CE General Discussion » Halo still working? Oct 27, 2017 11:37 PM (Total replies: 1)


Be sure to update Halo to 1.10 and install HAC2.

1.10 Update


For HAC2, click the download button on the website and copy the loader.dll file into: Program Files\Microsoft Games\Halo Custom Edition\controls
Edited by XxPopeAK49xX on Oct 27, 2017 at 11:37 PM

Halo CE General Discussion » Semi-Official Gallery [WIPS] Oct 22, 2017 07:46 AM (Total replies: 11487)

Quote: --- Original message by: EmmanuelCD

Can you actually ingame those lightmaps? What about rendering them with scenery shadows?

You use aether to get those results. Basically, you should have your map at it's finalization stage. All populated and whatever. You then import the structure bsp into 3ds max. The structure bsp has nodes in which your scenery is located. You then use the gbxmodel importer to import those scenery models. Then, you setup your omni lights and skylights and render out the lightmaps. There are several tutorials that cover this. MattDratt has a good one on youtube.

Time: Sun March 29, 2020 11:12 AM 234 ms.
A Halo Maps Website