A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
Viewing User Profile for: Zombieslayer008
About Contact
Joined: Mar 6, 2016 12:11 AM
Last Post: Apr 19, 2018 10:15 PM
Last Visit: Today @ 02:20 AM
Website:  
Location:
Occupation:
Interests:
Your Age:
What Games do you play:
Avatar:


Send Private Message
Post Statistics
Zombieslayer008 has contributed to 11 posts out of 466535 total posts (0.00%) in 781 days (.01 posts per day).

20 Most recent posts:
Halo CE Technical / Map Design » Elite 2 hand animations Apr 19, 2018 10:15 PM (Total replies: 5)

Here is one that works for me:
https://www.dropbox.com/s/5cmpthsjo0ut6c1/elite_full.model_animations?dl=0

Halo CE General Discussion » The Thros' Alsthetic Two Betrayals Released! Apr 15, 2018 05:01 AM (Total replies: 31)

What I like:
*Most things feel original and not just a asset from Halo Combat Evolved but remodeled and stats are different
*More encounters, weapons, stuff like that
*Graphics are good
*Shrek

What I don't like:
*The needler is worse than what it was
*The spiker is terrible
*Spike grenades are terrible
*Plasma grenades got a huge nerf
*Spike grenade needle projectiles don't seem to do damage, infection forms survive them
*You can destroy the infection form inside a combat form but the combat form will still be alive
*Infection forms have footsteps
*Carrier forms don't have a death animation


Things that confuse me:
*I don't think heretic elites make sense to have in Halo CE

*This combat form is my ally


*This thing


Rating
8.69/10 Better than blood gulch mods

Halo CE Technical / Map Design » I need help animating a dropship... Jun 25, 2017 02:46 AM (Total replies: 1)

The only problem im having is that my 3dsmax keeps crashing for some reason, is there another program that can be used to animate or a way to fix the crashing?

EDIT: It crashes when i begin animating the dropship model.
Edited by Zombieslayer008 on Jun 25, 2017 at 02:48 AM

Halo CE Technical / Map Design » Sapien randomly decided to hate me. Feb 2, 2017 08:40 PM (Total replies: 4)

Quote: --- Original message by: OrangeJuice
did you try to rip an OS-tag with HEK+ ?

Nope. I should probably mention that i completely reinstalled Halo CE and HEK and it came up with the same error.

Halo CE Technical / Map Design » Sapien randomly decided to hate me. Feb 2, 2017 08:35 PM (Total replies: 4)

So i turned on my computer went to work on my map, when i opened sapien it crashed, and it crashes on every map. Here is the debug, help me magical wizards of the forums.


02.01.17 21:40:51 sapien pc 01.00.00.0609 ----------------------------------------------
02.01.17 21:40:51 reference function: _write_to_error_file
02.01.17 21:40:51 reference address: 401b13
02.01.17 21:40:51 Couldn't read map file './sapienbeta.map'
02.01.17 21:40:51 *found 2 adapters...
02.01.17 21:40:51 CreateDevice succeeded with refresh rate = 0
02.01.17 21:40:52 Initializing 10 button 5 axis 1 pov joystick 'Controller (XBOX 360 For Windows)'
02.01.17 21:40:52 Successfully initialized device axis 258 instance number 1 - Y Axis to range [-4096,4096]
02.01.17 21:40:52 Successfully initialized device axis 2 instance number 0 - X Axis to range [-4096,4096]
02.01.17 21:40:52 Successfully initialized device axis 1026 instance number 4 - Y Rotation to range [-4096,4096]
02.01.17 21:40:52 Successfully initialized device axis 770 instance number 3 - X Rotation to range [-4096,4096]
02.01.17 21:40:52 Successfully initialized device axis 514 instance number 2 - Z Axis to range [-4096,4096]
02.01.17 21:40:52 Successfully initialized device button 4 instance number 0 - Button 0
02.01.17 21:40:52 Successfully initialized device button 260 instance number 1 - Button 1
02.01.17 21:40:52 Successfully initialized device button 516 instance number 2 - Button 2
02.01.17 21:40:52 Successfully initialized device button 772 instance number 3 - Button 3
02.01.17 21:40:52 Successfully initialized device button 1028 instance number 4 - Button 4
02.01.17 21:40:52 Successfully initialized device button 1284 instance number 5 - Button 5
02.01.17 21:40:52 Successfully initialized device button 1540 instance number 6 - Button 6
02.01.17 21:40:52 Successfully initialized device button 1796 instance number 7 - Button 7
02.01.17 21:40:52 Successfully initialized device button 2052 instance number 8 - Button 8
02.01.17 21:40:52 Successfully initialized device button 2308 instance number 9 - Button 9
02.01.17 21:40:52 Successfully initialized device POV 16 instance number 0 - Hat Switch to range [-4096,4096]
02.01.17 21:40:52 Could not initialize unknown device object 192 instance number 0 - Collection 0 - Game Pad
02.01.17 21:40:52 Could not initialize unknown device object 448 instance number 1 - Collection 1
02.01.17 21:40:52 Could not initialize unknown device object 704 instance number 2 - Collection 2
02.01.17 21:40:52 Could not initialize unknown device object 960 instance number 3 - Collection 3
02.01.17 21:40:52 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
02.01.17 21:40:52 Increasing sound decompression buffer size to 1048576 bytes
02.01.17 21:40:52 tag data 'hs_syntax_data_definition' too large.
02.01.17 21:40:52 failed to load scenario tag 'levels\a10\a10'
02.01.17 21:40:52 need to get the following tags:
02.01.17 21:40:52
02.01.17 21:40:52 game_load() failed.

Halo CE Technical / Map Design » is there a maximum amount of scripts? Mar 8, 2016 09:40 PM (Total replies: 7)

EDIT: NEVERMIND, i was being a idiot. i have no excuse for my stupidity so. im sorry for wasting your time. please go back and enjoy your day. i was being dumb and forgot that is could put more than 1 script in a single notepad document. idk why but apparently i forgot how scripts worked. i will leave my stupidity here for you to read:

i have 8 scripts in my map but when i add one more the intro cutscene script doesn't do anything. and its not just that one script, i can remove a random script then the intro cutscene script will work again. so is 8 scripts the maximum amount of scripts you can have in a map?
Edited by Zombieslayer008 on Mar 8, 2016 at 10:14 PM

Halo CE Technical / Map Design » Can Guerilla edit the color of tags? Mar 7, 2016 10:42 PM (Total replies: 2)

Hello, i was wondering if it is possible for Guerilla to edit the color/tint of a tag. for example, making a covenant gun turret have a tint of blue or green.

Halo CE Technical / Map Design » Sapien wont open map Mar 6, 2016 03:01 PM (Total replies: 9)

Quote: --- Original message by: Super Flanker
Quote: --- Original message by: Zombieslayer008
Quote: --- Original message by: Super Flanker
This may help.


awsome! thanks for the help.


It helped?


yes? am i not done yet?

Halo CE Technical / Map Design » Sapien wont open map Mar 6, 2016 02:32 PM (Total replies: 9)

Quote: --- Original message by: Super Flanker
This may help.


awsome! thanks for the help.

Halo CE Technical / Map Design » Sapien wont open map Mar 6, 2016 01:24 PM (Total replies: 9)

Quote: --- Original message by: Super Flanker

Vanilla hek files, don't use the above otherwise I feel sad:

http://forum.halomaps.org/index.cfm?page=topic&topicID=48138

Try overwriting the vehicles folder and retest before you try anything else.
Edited by Super Flanker on Mar 6, 2016 at 12:08 PM


ok i tried overwriting the vehicles folder and it says this now. I also able to open b30 but after a few minutes my computer froze so i had to restart it. i dont know why but now i cant open b30 any more. this is for b40:

03.06.16 12:22:49 sapien pc 01.00.00.0609 ----------------------------------------------
03.06.16 12:22:49 reference function: _write_to_error_file
03.06.16 12:22:49 reference address: 401b13
03.06.16 12:22:49 Couldn't read map file './sapienbeta.map'
03.06.16 12:22:49 CreateDevice succeeded with refresh rate = 0
03.06.16 12:22:49 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.06.16 12:22:50 Increasing sound decompression buffer size to 1048576 bytes
03.06.16 12:22:50 tag data 'hs_syntax_data_definition' too large.
03.06.16 12:22:50 failed to load scenario tag 'levels\b40\b40'
03.06.16 12:22:50 need to get the following tags:
03.06.16 12:22:50
03.06.16 12:22:50 game_load() failed.

Halo CE Technical / Map Design » Sapien wont open map Mar 6, 2016 12:21 AM (Total replies: 9)

Hello, i have a problem with sapien. sapien wont open any of the original campaign missions. right now i am trying to open B40. here is what i found in the debug.txt file. if you have the answer let me know.

03.05.16 23:00:39 sapien pc 01.00.00.0609 ----------------------------------------------
03.05.16 23:00:39 reference function: _write_to_error_file
03.05.16 23:00:39 reference address: 401b13
03.05.16 23:00:39 Couldn't read map file './sapienbeta.map'
03.05.16 23:00:39 CreateDevice succeeded with refresh rate = 0
03.05.16 23:00:40 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
03.05.16 23:00:40 Increasing sound decompression buffer size to 1048576 bytes
03.05.16 23:00:41 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
03.05.16 23:00:41 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
03.05.16 23:00:41 game globals didn't specify multiplayer information
03.05.16 23:00:41 EAX: 0x00000000
03.05.16 23:00:41 EBX: 0x00000101
03.05.16 23:00:41 ECX: 0x00000000
03.05.16 23:00:41 EDX: 0x00000000
03.05.16 23:00:41 EDI: 0x0019E3C8
03.05.16 23:00:41 ESI: 0x00000000
03.05.16 23:00:41 EBP: 0x0019E2A0
03.05.16 23:00:41 ESP: 0x0019E294
03.05.16 23:00:41 EIP: 0x77147A1C, C2 08 00 90 ?????
03.05.16 23:00:41 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)


Time: Wed April 25, 2018 8:25 PM 171 ms.
A Halo Maps Website