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Viewing User Profile for: Alex
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Joined: Apr 22, 2016 01:37 PM
Last Post: Aug 1, 2018 06:40 AM
Last Visit: Apr 14, 2019 10:52 AM
Interests: Level design
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What Games do you play: All the Halo games, Star Wars JKJA, Star Wars RC, BF2, JC2 & 3, AC2

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Alex has contributed to 290 posts out of 464918 total posts (.06%) in 1,542 days (.19 posts per day).

20 Most recent posts:

There are a few programs that can accomplish this. BSP Tag Converter V2.5 is one of them.


Halo CE General Discussion » [RELEASE]: New Mombasa Beta Jul 30, 2018 08:28 AM (Total replies: 239)


Halo CE General Discussion » [RELEASE]: New Mombasa Beta Apr 1, 2018 07:11 PM (Total replies: 239)

Quote: --- Original message by: DeadHamster
Happy belated Third Year of Development "Fall of Mombasa"!

Halo CE General Discussion » 3dsmax 2019 Mar 22, 2018 09:30 AM (Total replies: 12)

Another year, another 3dsmax release.






CryEngine V

I recommend you watch Super Flankers map making tutorial series on YouTube.


It is currently not finished and it only goes over the modelling of the BSP. Still a great watch, though.

Halo CE General Discussion » Operation Purgepoint (Formerly Project X) Aug 30, 2017 07:56 AM (Total replies: 145)


I would recommend you check out the HEK Tutorial which is located in your Halo directory in the folder named HEK_Tutorial for more solutions on errors you might encounter.
Edited by Alex on Aug 29, 2017 at 08:43 AM
Edited by Alex on Aug 29, 2017 at 08:45 AM

Halo CE General Discussion » Extracting 3D-files from game Aug 24, 2017 01:52 PM (Total replies: 4)

Hello PotatoPilot

In order to acquire the doors you want the easiest way you need to download this GBX model importer: http://hce.halomaps.org/index.cfm?fid=6713

You also must have 3dsmax installed: https://www.autodesk.co.uk/products/3ds-max/overview

Extract the archive you downloaded (7-zip) and place it into you scripts folder in the 3dsmax root directory. (don't have to do this but keeps things tidy)

Open up 3dsmax then go to scripting - run script. load up the model importer. Select load GBX model, go to levels - a10 - devices - doors - blast doors then select the GBX model. Select import GBX model.

To get it into blender just export it as an FBX then import in Blender. Hope this helps!

- Alex

Halo CE General Discussion » Project Armonia Aug 19, 2017 04:52 PM (Total replies: 37)

Quote: --- Original message by: EtchyaSketch
Assuming so since he still posts updates on his Youtube channel.

Ahhhh thank you EtchyaSketch. Glad this is still alive.

Halo CE General Discussion » Project Armonia Aug 18, 2017 01:28 PM (Total replies: 37)

Any update on this?

Halo CE General Discussion » Maya 2018 Jul 25, 2017 11:12 AM (Total replies: 0)


Modelling Workflow in Maya 2018

Animation Workflow in Maya 2018

Salutations everybody! As you can see from the title of this thread, I want Sgt Johnson to be the only marine who spawns. How do I go about doing this?

Halo CE General Discussion » Final Dreamweb Release May 7, 2017 02:03 PM (Total replies: 53)

Quote: --- Original message by: SOI_7
What happened to your Forerunner weapons, though?

Quote: --- Original message by: MEGA_VKNG
If there's something you've seen before that's not in here, it was either cut during development or did not work on compile.

Here's a better image of the new UI.

Seems that the improvements are all basically under-the-hood because this version is quite fast and stable!

Halo CE General Discussion » [HELP] Tool stopped working randomly Apr 14, 2017 02:09 PM (Total replies: 7)

Looks like Tool doesn't have the necessary rights to write to your Halo CE folder. Re enable UAC if you disabled it and edit the permissions of the C:\Program Files (x86)\Microsoft Games\Halo Custom Edition directory to allow programs to read/write.

Hope this helps!

(Info got from our glorious moderator Dennis).






Edited by Alex on Apr 12, 2017 at 12:16 PM

Halo CE General Discussion » Sapien issue: missing files Apr 11, 2017 08:09 AM (Total replies: 10)

Quote: --- Original message by: Super Flanker
That's a little extreme for such a trivial problem don't you think?

Guess you were right

Halo CE General Discussion » Sapien issue: missing files Apr 10, 2017 06:54 PM (Total replies: 10)

Edited by Alex on Apr 10, 2017 at 06:58 PM

Halo CE General Discussion » Sapien issue: missing files Apr 10, 2017 11:17 AM (Total replies: 10)

Try re-installing Halo CE and HEK

Time: Sat July 11, 2020 3:09 AM 296 ms.
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