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Viewing User Profile for: Pabeung
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Joined: Dec 18, 2018 03:43 AM
Last Post: Nov 6, 2019 08:53 AM
Last Visit: Nov 10, 2019 08:45 PM
Location: Lipa City, Batangas
Occupation: Diana's stooge
Interests: Money
Your Age: 911
What Games do you play: FPS, RPG, RTS, MMO

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Pabeung has contributed to 77 posts out of 469451 total posts (.02%) in 332 days (.23 posts per day).

20 Most recent posts:
Halo CE General Discussion » [WIP] Invader Nov 6, 2019 08:53 AM (Total replies: 31)

Bruh can this compile OS stuff

Halo CE General Discussion » The Altheros Experience Oct 27, 2019 12:33 PM (Total replies: 7)

Not referring to you ODX thought you already left and you were part of CMT before it lost it's credibility and they let untalented brown trash in like MrMexican and some random indian he found on twitter. Well atleast more effort than Masterz could have done in his entire modding tenure. I mean why would I need to put effort in things that already exist so I just put them in good use and port as much Halo 3 stuff as possible but doing that myself unlike Masterz that already has the content and tools to mash up and this his 999th campaign mod that he takes so seriously but still can't.

Halo CE General Discussion » The Altheros Experience Oct 23, 2019 11:44 PM (Total replies: 7)


Halo CE General Discussion » The Altheros Experience Oct 23, 2019 07:38 AM (Total replies: 7)

I love keeping the presence of my girlfriend in my mods. Well the difference between this and SPV3 is first the assets used, CMT uses custom made assets and I use assets from later Halo games. Second is that SPV3 are tryhards making their mod close to canon and I just add random assets that wouldn't make sense in the original game but for fun only. Third is that I work alone but I use existing tools and assets to create this while Masterz asks low tier people to do his biding.

Halo CE General Discussion » The Altheros Experience Oct 23, 2019 12:53 AM (Total replies: 7)


I ported bunch of Halo 3 animations and you could them in action in my video.

Quote: --- Original message by: Jerry Husky
Quote: --- Original message by: Pabeung
Yeah mexicans had done it too since most of them have low end PCs and they have been making Reach mods since the first trailer of Halo Reach and since people are post stuff on nexus mods I just finished making one too. https://www.nexusmods.com/halocustomedition/mods/23/

But are the magazine capacities for weapons the same as Reach? I noticed the Magnum and Shotty have a 12 round capacity.

Well since It's an easy thing to do I could lend a hand, just join my discord and we will discuss. https://discordapp.com/invite/wXrPg4p

Yeah mexicans had done it too since most of them have low end PCs and they have been making Reach mods since the first trailer of Halo Reach and since people are post stuff on nexus mods I just finished making one too. https://www.nexusmods.com/halocustomedition/mods/23/

Wow that is something original and no one hasn't done before.

Halo CE General Discussion » OPERATION PURGEPOINT COMPLETE Sep 27, 2019 08:40 PM (Total replies: 4)


Halo CE General Discussion » [RELEASE] Planet Flood C Infinite!?! Sep 26, 2019 10:24 AM (Total replies: 9)

Quote: --- Original message by: Halonimator

Of course, now quit modding... people who rejects me are dumb. I gave you the choise and you didn't want me, im an asset of great importance. sad boy wait for my next project!!!!

I don't like agreeing with Masterz but you are just so bad. You're too full of yourself and lack sense of good design and you take criticism offensively. You are an immature turd that has no sign of changing or improving, there is no hope for you. You skills are average and I am just lazy and not really interested when it comes to modeling and animation since everything I wanted is here like tools for porting stuff from other Halo games but if those tools didn't really existed I'd put my critics (Masterz) to the trash and produced better custom content and I only need me to do it unlike that half breed indian that has been in the modding industry for 15 years but still can't do anything on his own or even try. Always relying on others to achieve his personal goals. Always hopeless, dependent, untalented, and manipulative and he will remain garbage and will keep riding the cocktails of other people's work.

I am enjoying this thing already, ported the brute's animations.

It just sucks that I have to rename the bones all over again when I try to import a new animation, I tried renaming the node names of the jmad in Assembly and just re-extract the animations again with Bonobo so when I try to port it, it would match the node names already in my scene but it failed lmao.

Brutes VS. Floods
Edited by Pabeung on Sep 24, 2019 at 01:09 PM

We port Halo 3 tags and make the campaign whose with me. Join discord ok

I don't wanna start doing stuff all over again, this is trash. Halo sucks, it's not the game but the people who plays it. Dota 2 is the best.

I haven't but I plan to release it along with other maps that got unfinished and will upload soon along with a follow up release of Halo 2 stuff.

Oh yeah I forgot about the flood but their footsteps but the files are there and just open the tag and link their footsteps, the footsteps are located at np\effects\misc\footsteps. For the vehicles, there are a lot of incomplete ones (and vehicles isn't my forte) and there are few that is usable like scorpion, shade, banshee, pelican, warthog, and ghost (all HR variants except the banshee which still H3). The rest of it hasn't been properly tagged yet but I am sure the files are still there you just need to link their required tags because I keep rearranging my tags folder.

I would like to confirm if any of the tags worked for them cause I just remembered that you might need CMT(TSC:E and SPV3)'s physics tags cause refinery can't extract those and please report back to me if there are other things missing.

I would also give a dictionary for the folder names.

NP (The main tag folder) - NP is short for Noble Power which is my friends mapping team that I joined back at 2011 and I don't really have an ego and I find it ridiculous naming my tags folder with my own username, I'm a team playah.

HM (Found inside other folders) - HM is short for Halo Mixed and it contains modified H1, H2, H3, Reach, and Halo Online content.

Pabeung (Some bitmaps) - It's our call sign, me and diana.

RD (Named in the files and some folders) - RD means redone like redone bitmaps and etc.

and that's pretty much all but if you guys have additional questions please do ask.

I'll be releasing everything I currently have including all the data files so you can check on how I do things. This release contains everything I've been showcasing in the public which are content from Halo 2, 3, Reach, 4 and other stuff that I've made my own. I hope my tags get put through good use and get featured in everyone's future maps and projects.

How To Use :
First off is that you need a stable tagset of the stock tags that including all the original Halo 1 singleplayer tags. And my tags requires Open Sauce to work.

I haven't tested the tags along with other tags besides the stock ones so I won't recommend using mine alongside others especially when they have messy tag folders or ones that overwrites stock tags.

This tagset also won't work well or would consume more tag space when you still have my old tags from my Alsthetic Two Betrayals Mod and Halo 3 Pillar Of Attumn Mod because I have a new tag arrangement in my current tags and would cause a lot of duplicates so I highly recommend using this one instead of my old ones.

If you have tags from CMT SPV3 or tags from TSC:E's tagpack, I have included my modified CMT tags folder so let my modified ones overwrite the tags in your CMT tags folder or just remove your CMT tags folder completely and just use mine.

Warnings :
I keep all of my content compressed and to save tagspace will maintaining good quality so I have most bitmaps compiled as 32-bit but I cut their resolutions to half and majority of the tags doesn't have LODs.

Due to everything being high poly and detailed geometry it will consume a lot of model data space so I recommend you get the modified OS HEK that bypasses it which is found at forum.halomaps.org.

The tags are not complete or some are in terrible quality but I won't continue to work on them anyway and too lazy to so I'm releasing it instead so it just wouldn't rot in my hardrive and other people could use and finish them themselves.

Credits :
Teh Lag
Rododo93 (Rodildo)
VKMT kids
Spanish kids

and others that I have forgotten.

Additional Message :
This tagset is trash so all of you bags can have it. This doesn't mean that I will stop modding Halo CE I'm only giving up on this tagset because I am gonna start a new one from stratch but it would be different and probably more simple so stay tuned for that and also my Alsthetic Campaign is already cancelled but you can recreate them on your own with these tags and I've already release betas of it. I am a God Halo CE modding.
Contact Information :

Discord - Altheros#0612
Steam - https://steamcommunity.com/id/pabeung
Twitter - https://twitter.com/Altehros
YouTube - https://www.youtube.com/user/Altehros
Facebook - https://www.facebook.com/dre397129
Instagram - https://www.instagram.com/basuraguy/

Also join my discord group! - https://discord.gg/wXrPg4p

Download Here :
This one is an older tagset back in 2015-2016 which requires Zteam's tagset from 2013 and CMT TSC:E's tagset
This an old collection from 2012-2013 but I doubt you can find anything interesing in this
Here is also a collection of old test maps that I use to test my old tags this test maps start from 2015 to present.

Also for those who have already downloaded betas of my maps, the password to unprotect them is "pabeung"
Edited by Pabeung on Apr 9, 2019 at 01:18 PM
Edited by Pabeung on Apr 11, 2019 at 08:34 AM

I am lazy posting screenshots but I got around it today and I'll be releasing betas of my modded maps that includes a30 and a50.


Halo CE General Discussion » HELP ME WITH VIRUS Apr 7, 2019 06:49 AM (Total replies: 6)

the halo altheros hardisk got infected with this virus that changes all the folders to .exe and hides all the files oh nooooo

Time: Thu November 14, 2019 10:57 PM 172 ms.
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