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Viewing User Profile for: Buddersthegreat
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Joined: Dec 26, 2006 10:02 PM
Last Post: Jun 26, 2009 11:51 PM
Last Visit: Jun 27, 2009 03:40 PM
Website: http://www.haloceforums.co.nr
Location: Canada
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Your Age: 16
What Games do you play: English
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Buddersthegreat has contributed to 177 posts out of 439291 total posts (.04%) in 2,341 days (.08 posts per day).

20 Most recent posts:
Halo CE General Discussion » December_31,1999 Jun 25, 2007 08:25 PM (Total replies: 73)

Quote: --- Original message by: ILLEGALLcheatsMAN
O_o

nah,i need something that would make it look like an evil base or something


Model This:



Halo CE General Discussion » Map Makers Wanted for a Team! Jun 20, 2007 09:34 AM (Total replies: 40)

Quote: --- Original message by: teh ganon
Quote: --- Original message by: Buddersthegreat
well it's not released yet, and It's called grunty Land or something like that....

ANYWAYS, LET'S GET BACK ON TOPIC!

WE'RE STILL LOOKING FOR MAP MAKERS! LET US KNOW IF U WANT TO JOIN!


budders listen to what I told you. you shouldnt be a leader of a mapping team or anything until you have made a map. y not change the topic to im looking for a team to joni. best way to learn. that is if your superior in command isnt tuwdburgaler. hes busy.lol


where have you been? I already gave leadership to SiMuLaCrUm. Maybe you should check the site more often, cuz I handed over the leadership like at least a week ago.

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 17, 2007 10:27 PM (Total replies: 40)

well it's not released yet, and It's called grunty Land or something like that....

ANYWAYS, LET'S GET BACK ON TOPIC!

WE'RE STILL LOOKING FOR MAP MAKERS! LET US KNOW IF U WANT TO JOIN!

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 14, 2007 04:28 PM (Total replies: 40)

well i may have never made a map before, but I've modded some. Plus there is the fact that there are some well known people from this site on the team, so people should want to join

plus once we get some better maps out there more people will want to join.

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 14, 2007 04:11 PM (Total replies: 40)

lol wow off topic much?

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 14, 2007 01:14 PM (Total replies: 40)

or maybe a few words per beep/.....

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 13, 2007 02:42 PM (Total replies: 40)

okay I added u, but u can join once u get back home.

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 12, 2007 11:41 PM (Total replies: 40)

okay. Whats your xfire?

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 12, 2007 10:40 PM (Total replies: 40)

lol


WinRAR can be free. I downloaded it (yes legally from the official WinRar site) and it is still working fine 1 year later. It even extracts ISO files.....

Just enter this link, it's from the site:

http://www.rarlab.com/rar/wrar370.exe

THIS IS LEGAL. I don't knwo why they make you pay for it when on the same page they have it for free, it confuses me, but whatever.

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 11, 2007 11:39 PM (Total replies: 40)

okay well helping with the site isn't needed, just looking for good mappers. I know most like to stay single/freelance, but there may be some out there that would like to join.

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 10, 2007 07:17 PM (Total replies: 40)

Probably. Give me your xfire for now and once I got the site up and running, I'll put u on th modding list.

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 10, 2007 11:55 AM (Total replies: 40)

okay good, and srry Ganon, i should have asked first. Just assumed u'd be okay with it. But thaks.

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 10, 2007 11:18 AM (Total replies: 40)

okay do you have xfire or msn or some way we can contact you?
Preferably xfire?

Halo CE General Discussion » Map Makers Wanted for a Team! Jun 10, 2007 10:50 AM (Total replies: 40)

THIS IS AN ANNOUNCEMENT OUT TO ALL MAP MAKERS/MODDERS/WEAPON, VEHICLE, SCENERY MAKERS!

The =AC= Clan is starting a Map Making group called HMS: Halo Mappers Supreme. So far the only two members are HMS Budders and HMS Ganon, who is also known as teh Ganon. If you are interested in joining us, please let us know, however, you must have some content to show that your not just looking to learn how to mod or make maps.

We accept all types of creators/modders. Whether you make maps, mod maps, create vehicles, weapons, or other content, or anything else to do with creating or modding levels. Let us know and we'll be happy to let you join. I (HMS Budders) am working on a website for the group right now, and hope to have it up and running A.S.A.P.

Please let us know if your at all interested, we'd really like to know!

You can either reply here, or email me (Budders) at:

budders13@hotmail.com

You may also add my xfire or my MSN:


MSN: budders13@hotmail.com
Xfire: theunholybudders

We await your response!

Halo CE Technical / Map Design » Adding Custom Vehicles Jun 9, 2007 01:45 AM (Total replies: 8)

now the problem is getting the Chief to sit on the Wasp's seat and not inside the wasp, which looks really stupid. Any ideas?


hey people so in my maps i've been modding (Assault on Gephy and Ice Combat, both which i just uploaded), I have used a script for spawning new vehicles that looks like this:

(script continuous spawnstuff
(begin
(object_create_anew atv1)
(object_create_anew atv2)
(object_create_anew atv3)
(object_create_anew atv4)
(object_create_anew wasp_mp1)
(object_create_anew wasp_mp2)
(object_create_anew wasp_mp3)
(object_create_anew wasp_mp4)
(object_create_anew mp_warthog1)
(object_create_anew y-ghost1)
(object_create_anew y-ghost2)
(object_create_anew goose1)
(object_create_anew goose2)
(sleep 1980)
)
)

(Yes those are appropriatly indented, it just doesn't show on these forums for some reason or another...)


Now the problem is, sometimes, vehicles just pop out of no where and explode in big balls in the middle of the map, no where near where I want them to spawn. How do I stop this from happening?

And also, I also added in weapons into that same script, but the weapons only stay for about 30 seconds, then dissapear and reappear 1 minute later, only to stay for like 30 seconds again. How do I fix this weapon problem as well? The vehicles always stay, but appear in big balls once every few minutes, right when the weapons spawn.

I would like someone who actually knows what they're talking about to try and help me. I'm kind of tired of the people who just guess at this, cuz it often ends up in screwing my map. Then again, maybe it's just cuz it's late and i'm tired. Oh well.

If you can help me then I will thank u kindly and include you in the credits for whatever my next map is.

=AC=Budders
Edited by Buddersthegreat on Jun 9, 2007 at 01:43 AM
Edited by Buddersthegreat on Jun 9, 2007 at 01:44 AM


Tarzan, can you send me the model animations file please.


Hey guys so I finally figured out the whole problem with getting the wasp drivable, turns out I just had to change the driver seat's label from driver to W-driver. But now MC is sitting kinda low in the wasp, his upper body is in the right place, but his legs and stuff are inside and sticking out the bottom. How do I edit this, and if you know, what should the settings be?

Halo CE Technical / Map Design » Adding Custom Vehicles May 28, 2007 11:46 PM (Total replies: 8)

i got Teh Ganon to fix it all for me,and they now spawn and everything. But the new problem is although I can use the mongoose and it works properly, i can't seem to use the Wasp. it's physics work correctly, but i can't get into it. I don't get the "Press "E" to get into <missing string> message. Mind telling me how to fix this?


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