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Viewing User Profile for: Half Jaw
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Joined: Apr 27, 2007 11:14 AM
Last Post: Jan 5, 2013 12:18 AM
Last Visit: Nov 1, 2015 02:34 PM
Website:  
Location: North Yorkshire, United Kingdom
Occupation: None
Interests: Gaming, IT, Being lazy
Your Age: 19
What Games do you play: Too many to list!
Avatar:
You did good, son. You did good.


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Post Statistics
Half Jaw has contributed to 943 posts out of 464825 total posts (.20%) in 3,883 days (.24 posts per day).

20 Most recent posts:
Halo CE General Discussion » [WIP] RPG_Beta7 Jan 5, 2013 12:18 AM (Total replies: 234)

Ah, the RPG_Beta series of maps, many fond memories of my Halo CE experience lie within them.
It'll be interesting to see the completed product of this map, it seems like it's going to be one of the funnest maps to have ever been about on this website. It'll also be interesting to see what the community can come up with in terms of roleplaying on this map, aside from your given story in the OP. I might have to return to it if the community still has the sort of creativity it had a few years ago.
I await it's release with anticipation, if only so I can shoot things with big guns from large vehicles just because I'd be able too.

Halo CE General Discussion » Comparison of Reach and CMT Sep 24, 2010 06:36 PM (Total replies: 64)

"Halo: Not-So Modern Warfare".

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Nov 23, 2009 07:57 PM (Total replies: 3743)

Quote: --- Original message by: Dwood
Quote: --- Original message by: Half Jaw
Quote: --- Original message by: Masters1337
We removed 2 cutscenes,

I hope you don't mind me asking, but what are the two removed cutscenes? I'm just curious is all.


Johnson's rant and another one I forget.

Ah right thanks.
it has been for goddamn ever since i came on here...

Halo CE General Discussion » Halo Maps Sponsored Official CMT Thread Nov 23, 2009 07:42 PM (Total replies: 3743)

Quote: --- Original message by: Masters1337
We removed 2 cutscenes,

I hope you don't mind me asking, but what are the two removed cutscenes? I'm just curious is all.

Halo CE General Discussion » CMT SPV2 A10 Public Beta Aug 5, 2009 09:28 AM (Total replies: 786)

I got lost in one part wandered in a circle about 5 times then quit. gonna try again lol.

Halo CE General Discussion » What do you guys want from the mystery box 0_o Jul 20, 2009 04:32 AM (Total replies: 36)

the shotgun.

Portal Game Play Discussion » impulse 101 ? Jun 11, 2009 06:00 PM (Total replies: 12)

Rempalm, portal IS a source game.
Yes, Impulse 101 Does work.


Quote: --- Original message by: Hyper_Troll_Mode
Thanks for nothing, bye.

You don't even KNOW him.

I think I know him, i remember chatting on xfire to him, he gave me Death island's bitmap.
Cya man
Edited by Half Jaw on Apr 23, 2009 at 08:05 AM

Halo CE General Discussion » Post Your Xfire Or 360 Names Here Guys Mar 31, 2009 06:00 PM (Total replies: 100)

Xfire: Roryrules123
XBL: TheDemon763 or The Demon763
im not on live much i dont have it at the mo.

Halo CE General Discussion » BOW TO *MS* Mar 31, 2009 02:42 PM (Total replies: 66)

It still wasn't mature. Whether or not it was directed at me.

Halo CE General Discussion » BOW TO *MS* Mar 31, 2009 02:38 PM (Total replies: 66)

Quote: --- Original message by: Butt_pirate_
Are you retarded?

Wow, that was very mature.

Halo CE General Discussion » BOW TO *MS* Mar 31, 2009 02:24 PM (Total replies: 66)

Quote: --- Original message by: Ald Kazei

we are both a halo ce mapping team cmt hate team and clan. we also are part of the rs community. you can download our work ate mods.


Edited by Ald Kazei on Mar 31, 2009 at 11:40 AM

What do you have against CMT?
The community wouldn't be different without CMT.
I don't see much point with being a hate team.

Halo CE General Discussion » RPG_Beta6 Released Mar 28, 2009 08:13 PM (Total replies: 106)

Quite nice little map.
I don't mind the textures.
Excellent work.

Halo CE General Discussion » 30 min SP Mar 28, 2009 08:02 PM (Total replies: 329)

Just an idea,
Why not add some more ai to each wave of enemies?

Halo CE General Discussion » FileFront going down.. Mar 26, 2009 07:46 PM (Total replies: 119)

Please god let it be a horrible joke.
Not filefront!
Now where will i get my downloads?

Halo CE General Discussion » team fortress Mar 21, 2009 06:36 AM (Total replies: 12)

Someone must make ctf_2fort.

Halo CE General Discussion » Zombies on Cmt Tensity Mar 18, 2009 08:52 AM (Total replies: 34)

Quote: --- Original message by: Dragonmaster91
Quote: --- Original message by: l283023
I'm working on a zombie from HL2.
http://www.xfire.com/video/8c009/

So far I only have the basic walking animations made for him.
Too half-lifeish.

I think thats the point...

Halo CE General Discussion » Sooo... Question If i turn of windows firewall Mar 17, 2009 04:10 AM (Total replies: 54)

Quote: --- Original message by: pwner5889

Quote: --- Original message by: Half Jaw
Or AVG 8.0


AVG 8.0 is another FAIL like clamwin, and any other AV. Get Norton Gamers edition.
http://www.symantec.com/norton/antivirus-gaming/welcome/index.jsp FTW awesome video also.
Edited by pwner5889 on Mar 16, 2009 at 06:56 PM

Never failed me.

Halo CE General Discussion » Sooo... Question If i turn of windows firewall Mar 16, 2009 06:46 PM (Total replies: 54)

Or AVG 8.0

Halo CE General Discussion » Halo Battles. Mar 16, 2009 06:41 PM (Total replies: 37)

Quote: --- Original message by: Gnoblar
2) Chronopolis, the awesomist map ever made. It would be delicious if someone could remake this map with marines all over it in barricaded checkpoints, and hundreds of flood that spawn inside random buldings and take otu to the streets. With warthogs driving around full of marines and lot's of good flood-killing goodness. It would also be cool to see some pelicans flying around to drop much needed vehicles off.

I want this.


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