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Viewing User Profile for: Rozar
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Joined: Sep 16, 2007 03:40 PM
Last Post: Jun 5, 2008 07:43 PM
Last Visit: Mar 17, 2009 06:41 PM
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Location: Whatzit Tooya, WT, USA
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Your Age: 13
What Games do you play: Halo Combat Evolved, Halo CE, Command & Conquer Generals Zero Hour, and Crysis
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My avatar quote is smarter than your honor student
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Rozar has contributed to 1134 posts out of 438641 total posts (.26%) in 2,073 days (.55 posts per day).

20 Most recent posts:
Halo CE General Discussion » Pelican ideas May 22, 2008 08:02 AM (Total replies: 42)

Quote: --- Original message by: FLA Spartan 117
Also do you know a way so that the pelican doesn't slowly go forward when you trying to land, staying still in the sky, and when you trying float still.

Hold down the "s" key, a.k.a. the backup key. This brings you to almost a complete stop.

Halo CE General Discussion » plese help May 22, 2008 08:00 AM (Total replies: 9)

If you want help, you have to be more specific as to what the problem is.

Halo CE General Discussion » Help with map list for my new dedi. May 22, 2008 07:59 AM (Total replies: 18)

Look, I have never heard of half of those maps. You wanna keep the custom map cycles down to a minimum, that way more people play. The longer the map cycle, the more likely it is for players to be booted cause they don't have the map. I would recommend cutting down the cycle to four or five of the more popular maps.

Halo CE General Discussion » Funniest thing you ever did/saw in Halo May 22, 2008 07:54 AM (Total replies: 207)

When Me [KS] showed me how to scale players and objects, I was lmao.


I went on to PC the other day, and I could not find ONE server that wasn't modded. -_-

Halo CE General Discussion » Halo CE Custom and Single player map problems May 19, 2008 05:15 PM (Total replies: 20)

Quote: --- Original message by: darkassassin14
lol wat if that doesnt work? lolthat would be funny


Then I would have to kill jazz. I am not kidding.
Edited by Rozar on May 19, 2008 at 05:16 PM

Halo CE General Discussion » Controller or Keyboard? May 19, 2008 07:44 AM (Total replies: 83)

Quote: --- Original message by: Ro0ster
i need one. u can donate money or a controller to me if u want


Was that a joke?


Either way, Custom Edition has a lot less players than Combat Evolved. Also, make sure your filters are set to show all of the servers if you want a larger list.

Halo CE General Discussion » New Map I am making... May 18, 2008 08:05 AM (Total replies: 63)


  • Toy shop

  • Candy Shop

  • Weaponry Shop

  • Electronics Shop (Radioshack)

  • McDonald's

  • Shoe Store

  • Build-A-Bear Workshop (lol)

  • Security Booth Maybe?



Halo CE General Discussion » Halo 3 Battle Rifle May 16, 2008 08:02 AM (Total replies: 154)

Quote: --- Original message by: HDoan
Quote: --- Original message by: DarkHalo003
So what skins will you apply to it? Bump maps are not usable and using older Halo BR textures will make it look fugly. =/

Im pretty sure you can make your own textures.

I know you can make your own textures.
http://forum.halomaps.org/index.cfm?page=topic&topicID=17390

Halo CE General Discussion » Single Player Maps Played as Multiplayer May 16, 2008 08:00 AM (Total replies: 10)

Quote: --- Original message by: jazz
yo they have truth island part one and too but it not work for cuz they stop the loading and they say:exception data error?????????????? wtf i just wanna paly help me please!!!!!!!!!!!!!!!

Now that you have asked this in three places not your own, here I will answer again:
Quote: --- Original message by: Rozar
Look, this was not the place to post this question. But, I do have an answer:

You are trying to load the map as a multiplayer game. This is not the way to do it with Custom Edition. You need a UI with the Campaign button enabled. Download this:

http://hce.halomaps.org/index.cfm?fid=2741

Make a new folder and call it "UI's". Take the "ui.map" file in your Halo: Custom Edition maps folder (C:/Program Files/Microsoft Games/Halo Custom Edition/maps) and put it in the "UI's" folder you just made. Rename it to "default_ui.map". Next, extract the file that I linked to into the "UI's" folder you made. You should see a file labled "ui.map". Move this file to your Halo: Custom Edition maps folder.

Next, download this app:

http://hce.halomaps.org/index.cfm?fid=1099

Now, extract this file anywhere you want. Once it's extracted, you should see a file called "haloCEdev". Open this file. Now, open Halo: Custom Edition. Once the main page has loaded, press "Page Up" on your keyboard. This enables the "AllDev" app you just downloaded. Now, press the "~" button on your keyboard, and type map_name "truthislandsp_partone" and press enter. This will load Truth Island Part One. For part two, type map_name "truthislandsp_parttwo" and press enter.

You're welcome.


Halo CE General Discussion » Halo CE Custom and Single player map problems May 16, 2008 07:59 AM (Total replies: 20)

Quote: --- Original message by: jazz
yo guys did u know the map truth island part 1 and 2 it a single player map on multiplayer but any time im try to play at this map they get me out and say :exception data error??????? wtf i just wanna play i dont care about that !!!!!!!!!please help me

Look, this was not the place to post this question. But, I do have an answer:

You are trying to load the map as a multiplayer game. This is not the way to do it with Custom Edition. You need a UI with the Campaign button enabled. Download this:

http://hce.halomaps.org/index.cfm?fid=2741

Make a new folder and call it "UI's". Take the "ui.map" file in your Halo: Custom Edition maps folder (C:/Program Files/Microsoft Games/Halo Custom Edition/maps) and put it in the "UI's" folder you just made. Rename it to "default_ui.map". Next, extract the file that I linked to into the "UI's" folder you made. You should see a file labled "ui.map". Move this file to your Halo: Custom Edition maps folder.

Next, download this app:

http://hce.halomaps.org/index.cfm?fid=1099

Now, extract this file anywhere you want. Once it's extracted, you should see a file called "haloCEdev". Open this file. Now, open Halo: Custom Edition. Once the main page has loaded, press "Page Up" on your keyboard. This enables the "AllDev" app you just downloaded. Now, press the "~" button on your keyboard, and type map_name "truthislandsp_partone" and press enter. This will load Truth Island Part One. For part two, type map_name "truthislandsp_parttwo" and press enter.

You're welcome.

Halo CE General Discussion » ui.map May 15, 2008 07:55 AM (Total replies: 9)

The red is important for you to read, but I do recommend that you read the entire thing.

Quote: How do I Make Halo CE maps


Before you ask How to edit/make maps - Read This


There is no one program that you use to make or edit Halo CE maps. There are a suite of programs. The process used to create a new map starts with creating the map geometry or Level BSP (Binary Space Partitioning) adding textures then exporting into a format that can be imported into the Halo Game. The HEK - Halo Editing Kit - is a suite of programs that contains the various tools you will need to import the map geometry and textures and allow for placement of other assets such as weapons, vehicles and scenery.


Program Downloads


Halo Editing Kit (HEK) for Halo (CE) Custom Edition
http://hce.halomaps.org/index.cfm?fid=411



3d Modeling Program
GMAX - (free)
http://www.turbosquid.com/gmax
note: you may use other 3D modeling programs but GMAX is the only free one fully supported.



The HEK
The Halo Editing Kit consists of several programs: (from the HEK tutorial)


Blitzkrieg (blitzkrieg.dle)
Blitzkrieg is the exporter plug-in for 3D Studio Max. This plug-in exports the model data (vertices, materials, smoothing group information, animations, etc...) from 3DS Max to the file formats (.jms, .jmp, .jma, .jmm, .jmt) used by tool.exe to compile a data tag that can be used by Halo.


Tool (tool.exe)
Tool is a multipurpose command line program that compiles and converts data that has been exported from other sources such as 3D Studio Max. The data files that are created are referred to as "tags". Running "tool.exe" by itself with no command line parameters will display a complete list of the available command line parameters and appropriate variables and variable formats.

Guerilla (guerilla.exe)
Guerilla has a graphical interface that is used to edit the properties and resource references in the Halo data “tags”.


Sapien (sapien.exe)
Sapien is used to edit or modify various aspects of a level that has already been compiled using Tool. Sapien has a graphical interface that contains a 3D window that renders the game including the level bsp, models, and vehicles as well as playing sounds and running physics. Sapien is used for many purposes, including the population of characters, weapons, items, scenery objects, and game play and mission objectives

It is highly recommended that you read the HEK tutorial that comes with the HEK installation BEFORE you start trying to edit or create maps.


There are numerous other third party utilities that have been created to assist in the development of Halo CE maps and they can be found in the Halo Utilities section of the website. The most popular is HEK plus (HEK+) which allows for decompiling existing maps into their constituent assets.


Program Downloads


Section: Halo Utilities
http://hce.halomaps.org/index.cfm?pg=1&sid=8


Halo Editing Kit Plus
http://hce.halomaps.org/index.cfm?fid=1489



TAGS
The game Assets such as scenery objects, weapons, vehicles and the like are contain in "tags" these tags CAN NOT be added to existing map (*.map) files and must be compiled into the maps during creation. The "tag" defines what each object is or does and how it is treated in the game. You can find various tags in the Halo CE Tags sections of the website.


Program Downloads:


Halo CE Misc. Tags
http://hce.halomaps.org/index.cfm?pg=1&sid=20

Halo CE Biped Tags
http://hce.halomaps.org/index.cfm?pg=1&sid=34

Halo CE Scenery Tags
http://hce.halomaps.org/index.cfm?pg=1&sid=32

Halo CE Tag Packs
http://hce.halomaps.org/index.cfm?pg=1&sid=33

Halo CE Vehicle Tags
http://hce.halomaps.org/index.cfm?pg=1&sid=30

Halo CE Weapon Tags
http://hce.halomaps.org/index.cfm?pg=1&sid=31



Getting More Help
Creating Halo CE maps is not a simple process. It requires that you learn how to use the 3D editing program, understand how map geometry is imported into the game and also how to populate the game level with game assets. There are numerous user created tutorials, video and text, to assist in teaching you the various disciplines required for creating maps. You can find them in the Tutorials section of the website.


Section: Tutorials
http://hce.halomaps.org/index.cfm?pg=1&sid=23


Ghost's Tutorials
http://ghost.halomaps.org/



Search
The Halo CE maps website has a search function that will allow you to find maps, tutorials and whatever else is available from the website. Please use it before asking in the forum. For example if you want to find out how to make maps search for a tutorial "Map Making Tutorial" http://hce.halomaps.org/index.cfm?Search=map+making+tutorial


Please look for answers before asking questions.


Halo CE General Discussion » Which map making team is best? May 14, 2008 08:16 PM (Total replies: 51)

You guys know that CMT's most popular map, Snow Grove, is a mod of Grove_Final?

Halo CE General Discussion » Need some sounds or where to find some May 14, 2008 07:53 AM (Total replies: 5)

Could you record a video with Fraps and extract the sound from that?

Halo CE General Discussion » >TCEM< WIPs and Releases May 14, 2008 07:51 AM (Total replies: 339)

Quote: --- Original message by: DarkZealot



Is it just me or is the arm holding the flag kinda screwy?

Halo CE General Discussion » Controller or Keyboard? May 14, 2008 07:49 AM (Total replies: 83)

Nice mouse, looks pretty ergonomic, am I correct?

Halo CE General Discussion » Which map making team is best? May 14, 2008 07:46 AM (Total replies: 51)

CMT, although not everyone likes them, made maps that are the most played. Some people dislike ZTeam cause they basically just rip, and make new animations. However, if you mean in terms of which team produces the most quality work, and works together well, I dunno.

Halo CE General Discussion » New Map I am making... May 14, 2008 07:40 AM (Total replies: 63)

Quote: --- Original message by: Thor of Moljinir
you should make a flood kill counter


Not yet possible with this game engine, sorry.

Halo CE General Discussion » The Official Sandtrap HCE Remake May 13, 2008 05:13 PM (Total replies: 405)





Your placement of the pillar-things is slightly off, but other than that, pretty good!


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