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Viewing User Profile for: Bokito
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Joined: Oct 31, 2007 12:27 PM
Last Post: Jun 10, 2011 10:59 AM
Last Visit: Nov 18, 2013 07:25 AM
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Playing ODST since 09-21-09


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Bokito has contributed to 691 posts out of 469284 total posts (.15%) in 4,315 days (.16 posts per day).

20 Most recent posts:
Halo CE General Discussion » Halo CE Remake! Jun 10, 2011 10:59 AM (Total replies: 423)

Quote: --- Original message by: L0d3x
Quote: --- Original message by: Bokito
Quote: --- Original message by: L0d3x
Hallo daar jongens, ik ben een belg en hou van frieten, bier en tetten!


Ben je echt een belg en hou je echt van tetten?


Ja hoor, wie houdt er niet van tetten?
Ben jij ook een belg, beste mijnheer Bokito?

Neen, een Nederlander, maar wij spreken dezelfde taal, niet?

Halo CE General Discussion » Halo CE Remake! Jun 10, 2011 09:49 AM (Total replies: 423)

Quote: --- Original message by: L0d3x
Hallo daar jongens, ik ben een belg en hou van frieten, bier en tetten!


Ben je echt een belg en hou je echt van tetten?

Halo CE General Discussion » Bosses Jun 9, 2011 07:46 PM (Total replies: 16)

Quote: --- Original message by: Wesker
cortana:" Chief im picking up signs of an enemy with incredible energy level...

"Cortana, what do you say about this Elite's power level?"

Halo CE General Discussion » Halo 3 PC Jun 9, 2011 07:44 PM (Total replies: 51)

Oh sure, let's take a couple of people from a forum where only 10 out of 200 people know how to properly mod, and recreate an enjoyable game that took a professional game studio 3 years to make in another engine! What could POSSIBLY go wrong?
Edited by Bokito on Jun 10, 2011 at 07:31 AM

Halo CE General Discussion » Halo 4 Information and Plans Jun 9, 2011 06:41 AM (Total replies: 25)

Weapon in teaser is not a magnum, if you look at it when it shoots it reloads like a grenade launcher.

Halo CE General Discussion » Halo CE Remake! Jun 9, 2011 06:37 AM (Total replies: 423)

It's common to have a player count of at least 100K every day at the right time of day.
Edited by Bokito on Jun 9, 2011 at 06:37 AM

Halo CE General Discussion » Halo CE Remake! Jun 8, 2011 05:30 PM (Total replies: 423)

Here's more proof, seeing as you're still not convinced:
http://www.youtube.com/watch?v=NsJC28JfGg0

And even more, listen to the entire podcast for more info:
http://halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_004.mp3
Edited by Bokito on Jun 8, 2011 at 05:32 PM

Halo CE General Discussion » Halo CE Remake! Jun 8, 2011 05:22 PM (Total replies: 423)

You are wrong. There is no new CEA multiplayer, all they did is make new maps for Halo Reach's multiplayer.


Here's proof
Edited by Bokito on Jun 8, 2011 at 05:23 PM

Halo CE General Discussion » Halo CE Remake! Jun 8, 2011 05:02 PM (Total replies: 423)

CEA MP = Reach MP, just remakes of CE maps. MP uses a different engine than SP.

Halo CE General Discussion » Halo CE Remake! Jun 8, 2011 04:56 PM (Total replies: 423)

SP engine is not Reach's. That means if you're all whiny about Reach's features, they're not in. The engine is the exact same as the old CE engine, and the bsp's are the exact same but better looking, and same goes for weapons and enemies. Isn't this what everyone wanted?

"Original CE was best, everything from CE onward sucked" etc.. Well, that's what you're getting: the exact same CE, just looking better. All glitches, warthog flips, 3sk magnum and other old stuff are the same. MP is just Reach maps, but I don't see any problems with that. It's 40$, or 30 euros in my case. Other retail games are 60 euros, and I think 50% of that is a pretty good price for an amazing Halo game, where the (original PC version, not Custom Edition)) multiplayer was pretty much full of pistolwhores (Frankie said this himself).

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Feb 6, 2011 11:22 AM (Total replies: 8490)

Looks a bit too cartoony to really look good in Halo CE to me.

Halo CE General Discussion » Halo Reach: Custom Edition Jan 26, 2011 11:27 AM (Total replies: 1552)

Quote: --- Original message by: DEEhunter
Quote: --- Original message by: anonymous_2009
dee, where you find the artists portfolio's? and names?

Surround your self with the right people.

Or you could simply look at Bungie's front page/twitter...

Halo CE General Discussion » Semi-Official Gallery [WIPS] Nov 29, 2010 03:45 PM (Total replies: 11476)

Quote: --- Original message by: crimsonshadow117

A cookie for who ever can tell me what map this is. :D
"picture of Delta Halo"
Edited by crimsonshadow117 on Nov 29, 2010 at 03:05 PM

Cookie, Now
Edited by Bokito on Nov 29, 2010 at 03:45 PM

Halo CE General Discussion » Precipice, Mega Kotick, and You! Oct 27, 2010 05:05 PM (Total replies: 18)

So much win

Halo CE General Discussion » Halo Reach Discussion Aug 18, 2010 05:28 PM (Total replies: 1379)

It looks awesome, don't know what it'll be until I get it. Maybe they'll add plot twists, maybe they won't. I actually don't realy care because the gamplay looks awesome, and ultimately, isn't gameplay the most important factor in a game?

Halo CE General Discussion » Halo Reach Discussion Aug 17, 2010 06:28 PM (Total replies: 1379)

Yeah, all fine and dandy except for the fact that they aren't real.

Halo CE General Discussion » Halo Reach Discussion Jun 7, 2010 12:08 PM (Total replies: 1379)

I think at least one of those ahs to do with the legs (thigs or something).


Looks like some random flood and sentinel AI's placed on death island...

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] May 27, 2010 10:58 AM (Total replies: 8490)

Quote: --- Original message by: CorpseManTS
idc if its a rip, Halo CE is my only chance to play with things that resemble things from halo 3 and h3 odst.
sorry slashur...


Halo CE General Discussion » tell me what you guys think May 11, 2010 10:03 AM (Total replies: 14)

It looks like you used turbosmooth or some other smoothing modifier, instead of using the smoothing system inside of editable mesh/poly. It really adds to the polygon count and looks pretty weird to me.


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