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Viewing User Profile for: Advancebo
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Joined: Jan 14, 2008 01:48 PM
Last Post: Yesterday @ 08:52 PM
Last Visit: Yesterday @ 09:19 PM
Website: http://advance.wmclan.net/
Location: USA
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Your Age: 15
What Games do you play: FPS/3PS, Shooters, Adventure, Arcade, Action, Racing
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http://advance.wmclan.com/
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AIM: advancebbo
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Post Statistics
Advancebo has contributed to 11311 posts out of 289781 total posts (3.90%) in 971 days (11.65 posts per day).

20 Most recent posts:
Halo CE General Discussion » Weapons - Works in Process thread [WIP] Yesterday @ 08:52 PM (Total replies: 7354)

Quote: --- Original message by: AGLion
Those ripped textures or custom? Either way, it's pretty damn hot.


learn to interpret his sentence.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Yesterday @ 06:55 PM (Total replies: 7354)

not much of a wip.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Yesterday @ 05:49 PM (Total replies: 1382)

Quote: --- Original message by: MoooseGuy

Since my only connection to the internet right now is via iPhone


iphone sucks. you are an apple slave.


Quote: --- Original message by: Delicon20
it says it violated terms of service. they prolly thout it was a reach leak and deleted it.


i lol'd, megaupload doesnt care about little things like that.

Halo CE General Discussion » Valhalla BSP 75% (animated gif) Yesterday @ 05:45 PM (Total replies: 5)

seems off scale, smaller.


Quote: --- Original message by: 032 Mendicant Bias

ASP dmr =o


remove the extrudes on the stock, especially on the right side.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Yesterday @ 02:47 PM (Total replies: 7354)

Fix your poly distribution, you have too many polys on such a flat area.

Halo CE General Discussion » Halo Reach Discussion Sep 8, 2010 06:24 PM (Total replies: 1209)

doesn't seem very winter.


you leaked.


what does it have to do with Halo Reach? Since it was made in 2009.

Halo CE General Discussion » Halo Reach Discussion Sep 8, 2010 02:56 PM (Total replies: 1209)

Halo Reach - Deliver Hope Live Action Trailer - Extended
http://www.youtube.com/watch?v=DKRlWLDWhGI

Halo CE General Discussion » Halo Reach Discussion Sep 8, 2010 06:14 AM (Total replies: 1209)

Quote: --- Original message by: Wrath
http://www.youtube.com/watch?v=jazNKi85jJg&feature=fvwk

This trailer is *Spoiler* FREE!!


its not a trailer, its called a "preview".

http://www.xbox.com/en-US/games/splash/h/haloreach/countdown/default.htm

Halo CE General Discussion » Bipeds - Work in Process thread [WIP] Sep 8, 2010 06:11 AM (Total replies: 2870)

Quote: --- Original message by: Insane AlphaBeta
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: Advancebo
tryhard.

Look who's talking.

look whos still modding.

Modeling*
And it doesn't change the fact that you're still a tryhard.
a tryhard? he seems more like a troll =/

fite?

i beat you.

Halo CE General Discussion » [WIP]Medical Block Sep 7, 2010 09:46 PM (Total replies: 40)

Just block the flag hallway with doors, like this:


Halo CE General Discussion » Weapons - Works in Process thread [WIP] Sep 7, 2010 09:42 PM (Total replies: 7354)

why are the normals on the stock flipped backwards.

Halo CE General Discussion » [WIP]Medical Block Sep 7, 2010 06:36 PM (Total replies: 40)

Wait, so you can just go straight down the hallway to the flags? As in you can see the flags straight across? That won't make for good gameplay.

Halo CE General Discussion » DMR fire sound Sep 7, 2010 03:05 PM (Total replies: 4)

doesn't last long enough, and it sounds like there are 2 dmrs firing.

Halo CE General Discussion » Halo Script Extractor Sep 7, 2010 02:36 PM (Total replies: 67)

void is basically a do not do script. it wont run unless its changed to startup, continuous, or static.

Halo CE General Discussion » [WIP]Medical Block Sep 7, 2010 06:12 AM (Total replies: 40)

i lol'd.

Halo CE General Discussion » [WIP]Medical Block Sep 7, 2010 06:07 AM (Total replies: 40)

lighting is okay, maybe tone it down, shadowy hallways, and flickering lights.


Time: Fri September 10, 2010 4:33 AM 150 ms.
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