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Viewing User Profile for: Officer egg
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Joined: Mar 16, 2008 12:56 AM
Last Post: Sep 21, 2011 09:52 PM
Last Visit: Oct 26, 2011 08:20 PM
Location: The milky way galaxy.
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Your Age: 13
What Games do you play: Halo, call of duty, bioshock, metroid, mario
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Officer egg has contributed to 2486 posts out of 469492 total posts (.53%) in 4,283 days (.58 posts per day).

20 Most recent posts:
Halo CE General Discussion » Requiem - Extinction on Steroids Sep 21, 2011 09:52 PM (Total replies: 1627)

I'm happy to see that this is going very well.

I remember my attempt at an extinction remake. I still have the files for it, haha. I just kinda gave up after a while, there was just so much to work out and rework.

Good luck man.
Edited by Officer egg on Sep 21, 2011 at 09:55 PM

Halo CE General Discussion » The Art of Halo Custom Edition Sep 21, 2011 09:50 PM (Total replies: 45)

Extinction.

...

Kidding, of course. Seriously though, this is a great idea. It's a chance to showcase some of the best maps that many people tend to overlook. I remember Asterisk, that was a fun one.

Halo CE General Discussion » HALO 4 Jun 12, 2011 05:40 PM (Total replies: 224)

Sprint is amazing. Period.

Halo CE General Discussion » Debug help Jun 8, 2011 07:15 PM (Total replies: 6)

Yeah, I'm using cmt stuff for fun. That just might be it. Any fix, or should I just forget the elites?

Halo CE General Discussion » Debug help Jun 8, 2011 06:33 PM (Total replies: 6)

Just opening sapien. Can't tell what has an animation issue.

Halo CE General Discussion » Debug help Jun 8, 2011 03:01 PM (Total replies: 6)

Forgot how to put this in the convenient little scroll box...


06.08.11 13:57:19 sapien pc 01.00.00.0609 ----------------------------------------------
06.08.11 13:57:19 reference function: _write_to_error_file
06.08.11 13:57:19 reference address: 401b13
06.08.11 13:57:19 Couldn't read map file './sapienbeta.map'
06.08.11 13:57:19 CreateDevice succeeded with refresh rate = 0
06.08.11 13:57:19 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
06.08.11 13:57:20 Increasing sound decompression buffer size to 1048576 bytes
06.08.11 13:57:42 EAX: 0x00003024
06.08.11 13:57:42 EBX: 0x1269A801
06.08.11 13:57:42 ECX: 0x00003024
06.08.11 13:57:42 EDX: 0x00003024
06.08.11 13:57:42 EDI: 0x0012EAD8
06.08.11 13:57:42 ESI: 0x00000000
06.08.11 13:57:42 EBP: 0x0012E9B0
06.08.11 13:57:42 ESP: 0x0012E9A0
06.08.11 13:57:42 EIP: 0x777C0F34, C3 8D A4 24 ?????
06.08.11 13:57:42 EXCEPTION halt in \halopc\haloce\source\models\model_animation_definitions.c,#827: (byte*)translation_node_info>=(byte*)animation->data.address && (byte*)translation_node_infodata.address + animation->data.size


I can't read this stuff. Help is appreciated.

Halo CE General Discussion » most influential mappers Jun 7, 2011 05:43 PM (Total replies: 119)

Jahrain has some awesome maps.

Halo CE General Discussion » Halo CE Remake! Jun 7, 2011 05:40 PM (Total replies: 423)

Two words.

Bad. Ass.

Halo CE General Discussion » HALO 4 Jun 7, 2011 05:35 PM (Total replies: 224)

Quote: --- Original message by: DarkAvengerX
It is the start of a new trilogy! I think it is worthy of the push forward.

Yes.

I love how all we've seen is a CGI trailer for the game, and already people are saying the game is going to be terrible.

I'm unbelievably excited for a whole new trilogy. There are just so many loose ends that need to be tied up.

Halo CE General Discussion » Requiem - Extinction on Steroids Sep 17, 2010 06:20 PM (Total replies: 1627)

Quote: --- Original message by: CAG Gonzo
Extinction2? And hopefully Requiem will provide similar feelings of enjoyment. I appreciate your enthusiasm about my project.

Ah, it was an old project of mine. I did a lot of modifications on extinction, a lot of them are pretty cool actually. I just had a hard time not getting out of hand with new tags and stuff, and I found it hard to balance everything out. It got kind of messy. But some patching up is all it needs...

No problem man.

Halo CE General Discussion » Spv2 Sep 15, 2010 09:24 PM (Total replies: 45)

I've been gone a while, and I missed out on a lot, I imagine. I looked up some spv2, and was wondering if they were all betas or finals or what. Either, way I'll try 'em out, but yeah. What else has been going on?

Halo CE General Discussion » Requiem - Extinction on Steroids Sep 15, 2010 09:20 PM (Total replies: 1627)

This reminds me of extincton2, good times. I love love love extinction, it's very laid back and suits my favored style of gameplay. I still have my extinction2 scenarios...hmm.

Anyway, this looks great, and sounds fun. Best of luck, man. I loves the sentinel wall <3

Halo CE General Discussion » has anyone thought of this? Sep 15, 2010 09:13 PM (Total replies: 13)

It might be fun to learn! I never did, outside of simple simpleish maps, which was still really fun. :D

Halo CE General Discussion » has anyone thought of this? Sep 15, 2010 09:07 PM (Total replies: 13)

Like advancebo said, just make it so that like, the gun stand is the biped, and the gun is the weapon. Then you just need to make it so that when the biped holds the weapon and moves around it looks like a true sentry gun.

Shouldn't be too difficult with some modelling/animation experience. I like the idea, it has some great potential for things like firefight game modes.

Halo CE General Discussion » Single Player Silent Cartographer Contest! Apr 5, 2010 09:40 PM (Total replies: 229)

Quote: --- Original message by: DarkHalo003

I'll need to have a count of everyone participating. Please contact me in this thread or via xfire: darkhalo003.
Edited by DarkHalo003 on Apr 4, 2010 at 09:12 PM

*waves*

Halo CE General Discussion » CMT? Apr 2, 2010 09:32 PM (Total replies: 25)

I remember ya'll, lol

Including you, delicion. :P

Halo CE General Discussion » Single Player Silent Cartographer Contest! Apr 2, 2010 09:31 PM (Total replies: 229)

Goodie! :D

Halo CE General Discussion » CMT? Apr 2, 2010 06:51 PM (Total replies: 25)

Aaah. Thanks guys! Tis unfortunate that the campaign was canceled.
Edited by Officer egg on Apr 2, 2010 at 06:52 PM

Halo CE General Discussion » Single Player Silent Cartographer Contest! Apr 2, 2010 06:50 PM (Total replies: 229)

Hm...what if we add BSPs?

Halo CE General Discussion » [WIP] flood-zombies Apr 2, 2010 06:16 PM (Total replies: 79)

Looks fun!


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