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Viewing User Profile for: CRGzane
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Joined: Jul 28, 2008 08:16 PM
Last Post: Aug 2, 2008 03:29 PM
Last Visit: Aug 2, 2008 03:59 PM
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CRGzane has contributed to 5 posts out of 441956 total posts (0.00%) in 1,788 days (0.00 posts per day).

20 Most recent posts:
Halo 2 Vista General Discussion » Need help with Shaders Aug 2, 2008 03:29 PM (Total replies: 2)

Ok thanks for the reply, I'll try that out and post back If I get it working.

Oh, and by the way I just noticed I posted in the wrong place. Sorry bout that.
Edited by CRGzane on Aug 2, 2008 at 03:29 PM

Halo 2 Vista General Discussion » Need help with Shaders Aug 1, 2008 11:28 PM (Total replies: 2)

Everytime I go to compile my map I get errors saying my shaders couldnt be found. They are in C:\Program Files\Microsoft Games\Halo 2 Map Editor\data\scenarios\bitmaps\forerunner\industrial\metals

So In 3ds max when I apply the bitmap the name should be: f_im [name of shader here] right?

(BTW the shaders didnt come with the editor, but i know theres nothing wrong with them, I just put them into that folder)
Edited by CRGzane on Aug 1, 2008 at 11:30 PM

Halo 2 Vista Map Design / Technical » Does this look right? Aug 1, 2008 05:30 PM (Total replies: 2)

ok thanks for the reply.

Halo 2 Vista Map Design / Technical » Does this look right? Jul 31, 2008 06:01 PM (Total replies: 2)

I can't seem to export this to .ass, and I need to know what I did wrong so I can fix it. This is my first map btw and its more of a test map to understand things. http://i316.photobucket.com/albums/mm345/tcbite2/omg.jpg

Halo 2 Vista Map Design / Technical » Help with Bluestreak .ASS exporter Jul 28, 2008 08:26 PM (Total replies: 1)

Recently I started making my own map, but I'm new around here. I followed a great tut and made my 3d model, but I need help exporting my max file into a .ASS file. I'm using 3ds max 9 so the original plugin didnt work, I then downloaded the Bluestreak .ASS exporter and placed it into 3ds max. It starts up with 3ds max but idk how to use it. I tried using it and it exported a .ASS file that was only 1kb, so clearly this is wrong. Any help would be appreciated as this is my first map.

Edit: I figured out how to use it, but now I get a Error when i export my max file, this is what it says:

-- runtime error: Mesh operation on non- mesh: Editable Poly
Edited by CRGzane on Jul 28, 2008 at 10:44 PM


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