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Tuaha has contributed to 668 posts out of 439477 total posts (.15%) in 1,758 days (.38 posts per day).

20 Most recent posts:
Halo CE General Discussion » [WIP][56k]Inferi Redivivus Jul 20, 2012 07:25 AM (Total replies: 93)

Me too I'd love to see it :D

Halo CE General Discussion » best enb config Dec 21, 2011 02:38 PM (Total replies: 5)

Mine does that too :C

But the brightness adjusts slower and isn't as noticeable

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Dec 21, 2011 11:39 AM (Total replies: 5210)

You can always reduce the grenade count for each type.

Halo CE General Discussion » best enb config Dec 21, 2011 02:16 AM (Total replies: 5)

k
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=0
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbs-re4.ini
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=1
EnableWater=0
EnableShadow=1
DepthBias=0
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=15
ChromePower=10
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[BLOOM]
BloomPowerDay=22
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=0
BloomScreenLevelDay=45
BloomCurveDay=3
BloomPowerNight=25
BloomConstantNight=5
BloomCurveNight=-1
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=1
FilterQuality=1
DarkeningLevel=70
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLightning=1
[COLORCORRECTION]
DarkeningAmountDay=14
ScreenLevelDay=22
ScreenLevelNight=2
DarkeningAmountNight=-1
GammaCurveDay=3
GammaCurveNight=-1
ColorSaturationDay=1
ColorSaturationNight=-1
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=15
ShadowQuality=1
UseShadowFilter=1
FilterQuality=0
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
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SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=2
DOFFocusRange=50
DOFBlurinessRange=5
[PLUGIN]
WeatherMod=0


Halo CE General Discussion » [WIP] Halo:ce or Halo:pc Texmod Dec 19, 2011 01:38 PM (Total replies: 772)

Quote: --- Original message by: Jaz
Quote: --- Original message by: Contrary Smuglord
That bloom makes it look ugly.


That's because it's enbseries. It looks good sometimes but just makes a lot of levels look loads worse.
On Skyrim, as the beta advances, the graphics are somehow getting worse and worse with enbseries. Boris just doesn't have a clue what he's doing. Somebody realised Boris is actually doing bloom incorrectly, applying blur filters to the entire screen rather than just bright spots. -.-


That depends on your configuration settings.
Edited by Tuaha on Dec 19, 2011 at 01:39 PM

Halo CE General Discussion » where you Dec 19, 2011 02:00 AM (Total replies: 12)

Could you please rewrite your question as at the moment I can't understand what you're trying to say.

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Dec 10, 2011 11:17 AM (Total replies: 69)

Nice bump :3

Are you sure you've got the correct version? (San Andreas 0.75)

If you think you do have the right version, post your specs and your ENB config.

Halo CE General Discussion » A50 on OS Dec 3, 2011 01:08 PM (Total replies: 19)

Says I need v1.08 to run Halo. Looks like your version is outdated :p

Halo CE General Discussion » A50 on OS Dec 3, 2011 12:45 PM (Total replies: 19)

Dunno, probably not.

My IDE thing is 1.0.0.0
Edited by Tuaha on Dec 3, 2011 at 12:47 PM

Halo CE General Discussion » A50 on OS Dec 3, 2011 12:33 PM (Total replies: 19)

Yup.

Halo CE General Discussion » A50 on OS Dec 3, 2011 11:50 AM (Total replies: 19)

Gives me an exception. :|

Halo CE General Discussion » My....real....Halo Model? Nov 22, 2011 11:41 AM (Total replies: 18)

Nice work bro

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Nov 22, 2011 06:28 AM (Total replies: 69)

Quote: --- Original message by: grunt_eater
It can run halo, just not with specular. Otherwise it does this really weird thing where it looks like my screen has been cracked in one of the corners and is spider webbing down all over the screen with lots of flashing colors. other then that it's pretty smooth


Yeah, there's your answer.

Sorry, your system can't really handle ENB's effects :C

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Nov 21, 2011 01:46 PM (Total replies: 69)

I dunno, it's likely your graphics card can't handle enb's effects but I'm pretty sure there's another solution for your problem.

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Nov 21, 2011 12:51 PM (Total replies: 69)

Both main and display

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Nov 21, 2011 11:40 AM (Total replies: 69)

Post your specs.
Start>Run>dxdiag

Halo CE General Discussion » Changing FOV in Halo Nov 21, 2011 06:32 AM (Total replies: 20)

Ah, thanks. Though I heard somewhere that the stuttering was caused by a very high framerate.

Halo CE General Discussion » Changing FOV in Halo Nov 20, 2011 11:54 AM (Total replies: 20)

Yes, it's because the animations made for Halo were optimized for 30 fps. For best results go to your video settings in-game and set the framerate to 30 fps.

Halo CE General Discussion » Changing FOV in Halo Nov 20, 2011 10:30 AM (Total replies: 20)

http://hce.halomaps.org/index.cfm?fid=5267

Halo CE General Discussion » [UnOfficial} ENB Screen Shot Thread Nov 20, 2011 07:17 AM (Total replies: 69)

Nope, sorry, the only effects that work for Halo are bloom and colour correction (which is a bit like tone mapping in this context). Technically SSAO and shadows work, but they both do absolutely nothing visually and cause severe framerate drops.


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