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Joined: Mar 29, 2009 10:41 AM
Last Post: Jun 8, 2015 06:02 PM
Last Visit: Jun 13, 2015 03:59 PM
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MithosKuu has contributed to 6 posts out of 469505 total posts (0.00%) in 3,909 days (0.00 posts per day).

20 Most recent posts:
Halo CE General Discussion » Adjutant News and Info! Jun 8, 2015 06:02 PM (Total replies: 979)

Quote: --- Original message by: SGT Arroyo
Quote: --- Original message by: MithosKuu
Running Adjutant 4.1.0.0, opening Halo 2 > 03a_oldmombassa.map
Attempting to export the Grunt

"Error extracting objects\characters\grunt\grunt.mode:
--no weights on a weighted node. report this."
ask for a ripped grunt from burby

I'm not too concerned with getting the model, just reporting like the output said to.

Halo CE General Discussion » Adjutant News and Info! Jun 7, 2015 02:24 AM (Total replies: 979)

Running Adjutant 4.1.0.0, opening Halo 2 > 03a_oldmombassa.map
Attempting to export the Grunt

"Error extracting objects\characters\grunt\grunt.mode:
--no weights on a weighted node. report this."

Halo CE Technical / Map Design » Saving Radiosity crashes Sapien Oct 20, 2010 07:44 AM (Total replies: 1)

Title pretty much says it all, I run radiosity and when I try to save it sapien crashes

from my debug.txt

10.19.10 01:37:49  tool pc 01.00.00.0609 ----------------------------------------------
10.19.10 01:37:49 reference function: _write_to_error_file
10.19.10 01:37:49 reference address: 42ca20
10.19.10 01:37:49 Couldn't read map file './toolbeta.map'
10.19.10 01:37:50 WARNING: 1 clusters in structure_bsp levels\test\rotunda\rotunda have no background sound or sound environment.
10.19.10 01:37:50 EAX: 0xFFFFFFFE
10.19.10 01:37:50 EBX: 0xFFFFFF01
10.19.10 01:37:50 ECX: 0x0012A2D0
10.19.10 01:37:50 EDX: 0x000002CC
10.19.10 01:37:50 EDI: 0x0012A2D0
10.19.10 01:37:50 ESI: 0x00000000
10.19.10 01:37:50 EBP: 0x0012A1A8
10.19.10 01:37:50 ESP: 0x0012A198
10.19.10 01:37:50 EIP: 0x7C90E514, C3 8D A4 24 ?????
10.19.10 01:37:50 EXCEPTION halt in \halopc\haloce\source\memory\data.c,#495: tag instance index #65535 (0xffffffff) is unused or changed


10.19.10 01:38:20 sapien pc 01.00.00.0609 ----------------------------------------------
10.19.10 01:38:20 reference function: _write_to_error_file
10.19.10 01:38:20 reference address: 401b13
10.19.10 01:38:20 Couldn't read map file './sapienbeta.map'
10.19.10 01:38:20 CreateDevice succeeded with refresh rate = 0
10.19.10 01:38:20 Increasing sound decompression buffer size to 1048576 bytes
10.19.10 01:38:21 WARNING: 1 clusters in structure_bsp levels\test\rotunda\rotunda have no background sound or sound environment.
10.19.10 01:38:21 local player 0, weapon (0x0), deleted unexpectedly
10.19.10 01:40:11 radiosity error: smooth triangle group too big for page wall
10.19.10 01:40:11 EAX: 0x000002E7
10.19.10 01:40:11 EBX: 0x0D342001
10.19.10 01:40:11 ECX: 0x00000210
10.19.10 01:40:11 EDX: 0x01A68416
10.19.10 01:40:11 EDI: 0x0012E520
10.19.10 01:40:11 ESI: 0x00000000
10.19.10 01:40:11 EBP: 0x0012E3F8
10.19.10 01:40:11 ESP: 0x0012E3E8
10.19.10 01:40:11 EIP: 0x7C90E514, C3 8D A4 24 ?????
10.19.10 01:40:11 EXCEPTION halt in \halopc\haloce\source\structures\radiosity\intermediate_radiosity.c,#2305: surface_index==last_material->first_surface_index+last_material->surface_count
Any solutions?

Halo CE General Discussion » Gauss gun help Mar 29, 2009 11:59 PM (Total replies: 16)

Quote: --- Original message by: Sabre
Quote: --- Original message by: MithosKuu
Forget which page you two are on, I've got a new page for you, the g_warthog from coldsnap does not contain all the files the hand held Gauss cannon needs, mostly shaders (the coldsnap g_warthog doesn't even have a shader folder) its also looking for a vehicles/gausshog/ folder, I'm starting to think this tag set sucks.


I argree, however there is one map that got it working, lemme find it...

http://hce.halomaps.org/index.cfm?fid=4063

It's in the armory.


Unfortunately most of its tags are protected

Halo CE General Discussion » Gauss gun help Mar 29, 2009 11:40 AM (Total replies: 16)

Forget which page you two are on, I've got a new page for you, the g_warthog from coldsnap does not contain all the files the hand held Gauss cannon needs, mostly shaders (the coldsnap g_warthog doesn't even have a shader folder) its also looking for a vehicles/gausshog/ folder, I'm starting to think this tag set sucks.

Halo CE General Discussion » Gauss gun help Mar 29, 2009 10:47 AM (Total replies: 16)

I downloaded the Hand held Gauss Cannon tags ( http://hce.halomaps.org/index.cfm?fid=3271 ) placed the Gauss folder inside my weapons folder, and compiled a test map with the cannon in it. Turns out the cannon requires tags from vehicles\g_warthog which were not included. After browsing the tags section all I could find was gwarthognew. Anyone know where I can find the g_warthog tags that this cannon uses?


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