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Viewing User Profile for: Joshflighter
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Joined: May 23, 2009 06:38 PM
Last Post: Mar 9, 2017 11:57 PM
Last Visit: Mar 11, 2017 12:40 PM
Website: www.Scifi-Frontier.com
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Former CMT Team Co-Leader
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Joshflighter has contributed to 644 posts out of 462973 total posts (.14%) in 2,928 days (.22 posts per day).

20 Most recent posts:
Halo CE General Discussion » Post your Top 10 HCE mappers/modders Mar 9, 2017 11:57 PM (Total replies: 90)

Quote: --- Original message by: Disaster
Quote: --- Original message by: Joshflighter
Quote: --- Original message by: DaLode
I've split it up in categories:

1. Maniac, Pope & Joshflighter (map modeling)

1. Lodeman (best encounter designer)

1. Lodeman (best forum member)


I agree with this post.




Hi.


Dudddde where have u been! It's been too long! I have so many questions. Gahhhh

Halo CE General Discussion » Post your Top 10 HCE mappers/modders Feb 16, 2017 07:43 PM (Total replies: 90)

Quote: --- Original message by: DaLode
I've split it up in categories:

1. Maniac, Pope & Joshflighter (map modeling)

1. Lodeman (best encounter designer)

1. Lodeman (best forum member)


I agree with this post.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Nov 14, 2015 05:07 PM (Total replies: 11298)

Quote: --- Original message by: DaLode
Quote: --- Original message by: Joshflighter
where did it go?
Anyways, I cant seem to find the thread at all, so going to just show this here I guess then. Learning to concept art environments:

http://i303.photobucket.com/albums/nn159/Joshflighter/DSC_1057.png?t=1263332357


Moment of nostalgia.


Ya.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jun 26, 2015 07:59 PM (Total replies: 11298)

Quote: --- Original message by: OHunterO

Original Concept:
http://i.imgur.com/cGRDi5y.jpg

My take final renders (open images in new tab for full res):
http://i.imgur.com/brHL7ox.jpg
http://i.imgur.com/S5JJqpx.jpg
http://i.imgur.com/EAYmQLW.jpg
http://i.imgur.com/3eCPUtM.jpg
http://i.imgur.com/FB1QM4Q.jpg
Edited by OHunterO on May 11, 2015 at 02:38 AM


This is neat!

Halo CE General Discussion » Semi-Official Gallery [WIPS] Oct 16, 2012 08:43 AM (Total replies: 11298)

Quote: --- Original message by: Jesse

Been working on Foundry's hangar lights.

http://screenshot.xfire.com/s/125831848-4.jpg
http://screenshot.xfire.com/s/125831853-4.jpg
http://screenshot.xfire.com/s/125831850-4.jpg
http://screenshot.xfire.com/s/125831855-4.jpg


FYI, This is NOT the Foundry model I've been working on in max, it's still going through the in-gaming process, this is the base model by H3MT\DEEHunter.
Edited by Jesse on Oct 14, 2012 at 02:06 AM


Deehunter never modeled Foundry. That was modelled by arbiter (or arbiter1337?). If you ask around you can find out. :)
I believe the textures and UV and ingame were done by HDoan.

Long time ago. :(
Man I miss not working and just doing this stuff! You guys are lucky kids.

Btw, the above only applies if you are using the H3MT Foundry. :) Hth

Halo CE General Discussion » Weapon Concept Art Mar 14, 2012 03:17 PM (Total replies: 165)

Quote: --- Original message by: Spartan314
Quote: --- Original message by: Joshflighter
Hunter, you are comparing apples and bananas....

Uhh, they're both fruits?


I take it you never heard the expression before? :p

Halo CE General Discussion » Weapon Concept Art Mar 14, 2012 01:17 PM (Total replies: 165)

Hunter, you are comparing apples and bananas....

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 13, 2012 06:10 PM (Total replies: 11298)

Talk about bringing work back from the dead. :p

I honestly gave up on concept art, because I am not that good at it.

Glad you guys like it, would be cool if I finished it. :)

Halo CE General Discussion » Weapon Concept Art Mar 10, 2012 03:08 PM (Total replies: 165)

Keep modeling this man. I am going to be modeling this as well. It will be cool to see how you interpret the concept compared to me. :)

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 10, 2012 02:16 PM (Total replies: 11298)

Thanks guys.
@Mastur Cheer: It actually took about a week or so of real hours put into it. The total time spanned over a couple months, but I hardly would touch this for only a few hours at a time.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Mar 9, 2012 09:04 PM (Total replies: 11298)

Since I am sticking around this forum for a bit again to keep myself updated with Hunter's new work, (Glad you got going again man).... I decided it would be cool to post some of the work I have been workin at. I started off as a really crappy member on this forum ( like many others) and this is a testament that if you stick to what you do, you can really learn a lot and a achieve a lot.








Bunch of other works to show, but this is my latest "almost" complete work.
Believe it or not, old halo maps members now work for game studios. So doing mods here, to learn how to model/texture/draw isn't a waste. Anyways, back to work.

Hope you guys like wheelie. :)

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 9, 2012 12:55 PM (Total replies: 14954)

Quote: --- Original message by: Jaz
Do I spy with my little eye a Poly War?

Or is Joshflighter just as cruely 'kind' as Anonymous?


Hunter knows I am in no way being negative. In fact I love how is model is turning out, apart of those 3 holes.

@Hunter; Yea, those are the ones I am refering to. It may just be me, but I am focusing on them way to much, because they look out of place. Hopefully when you make the normals and a low poly, they won't be such a distraction.

Halo CE General Discussion » Weapons - Works in Process thread [WIP] Mar 9, 2012 12:24 AM (Total replies: 14954)

Hunter:
You are modelling those holes wrong. Either make them floaters or model them into the model. They look horrible like that.

Halo CE General Discussion » Weapon Concept Art Mar 2, 2012 08:26 PM (Total replies: 165)

Quote: --- Original message by: Sprinkle

Quote: --- Original message by: Joshflighter

Quote: --- Original message by: Sprinkle
Quote: --- Original message by: Bobblehob
The designs Im making are going towards a portfolio that is very likely to get me in to a cryengine 3 dev team to work with a very talented modeller that you know.


I lol'd.


I facepalm'd at your post.

Anyway, keep at it man! It's definitely getting better. :)


Edit; and yes, I am modelling this.
Edited by Joshflighter on Mar 2, 2012 at 03:50 PM


I facepalm'd your facepalm'd post.

Quote: --- Original message by: Bobblehob
Quote: --- Original message by: Sprinkle
Quote: --- Original message by: Bobblehob
The designs Im making are going towards a portfolio that is very likely to get me in to a cryengine 3 dev team to work with a very talented modeller that you know.


I lol'd.


If you don't believe me, thats fine with me, I will invite said modeller to confirm it in this thread.

Thanks for returning my thread to the top with your bump Sprinkie ;3


Wasn't what I was lol'ing about, more so that you quite explicitly stated you don't want people to critic your work and that you "don't care" if it made sense yet you expect to use it in a portfolio.

On a side node:

http://i.imgur.com/jQonV.png

No being wrong doesn't suck, being wrong is part of learning, if that's how you look at it it would explain why you lost your temper at neuro.
Edited by Sprinkle on Mar 2, 2012 at 08:14 PM



You honestly are making yourself look stupid.

Take a look on the first page and then to the second last. He sure as hell has been listening to crit.

So again, I facepalm at your post.

Halo CE General Discussion » Weapon Concept Art Mar 2, 2012 03:49 PM (Total replies: 165)

Quote: --- Original message by: Sprinkle
Quote: --- Original message by: Bobblehob
The designs Im making are going towards a portfolio that is very likely to get me in to a cryengine 3 dev team to work with a very talented modeller that you know.


I lol'd.


I facepalm'd at your post.

Anyway, keep at it man! It's definitely getting better. :)


Edit; and yes, I am modelling this.
Edited by Joshflighter on Mar 2, 2012 at 03:50 PM

Halo CE General Discussion » Lumoria: Episode Two. Feb 18, 2012 05:55 PM (Total replies: 1793)

http://www.modacity.net/forums/showthread.php?24324-Help-me-become-a-better-artist

No joke. :)

As for the old model, don't worry, this new one will be done again in a weeks time, hopefully. I can give this old one to higuy, but I'm not sure why you would want it, with my new revisions.
Edited by Joshflighter on Feb 18, 2012 at 05:55 PM

Halo CE General Discussion » Lumoria: Episode Two. Feb 18, 2012 01:30 PM (Total replies: 1793)

Haha, so some weird news:
I'm starting over. Going to try and improve on it. :)

Halo CE General Discussion » Lumoria: Episode Two. Feb 16, 2012 03:33 PM (Total replies: 1793)

No.

Halo CE General Discussion » Lumoria: Episode Two. Feb 8, 2012 12:26 AM (Total replies: 1793)

Today, in the future.

Halo CE General Discussion » Lumoria: Episode Two. Feb 1, 2012 11:06 PM (Total replies: 1793)

My question exactly. Higuy told me earlier it isn't. So I guess he is showing off his ripped content in this thread for no reason. :\


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