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Joined: Jan 1, 2010 01:43 PM
Last Post: Sep 16, 2017 03:27 PM
Last Visit: Sep 16, 2017 03:27 PM
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Location: Finland
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Lateksi has contributed to 291 posts out of 464307 total posts (.06%) in 2,849 days (.10 posts per day).

20 Most recent posts:
Halo CE General Discussion » Playing with an Xbox One Controller. Sep 16, 2017 03:27 PM (Total replies: 6)

Yeah, you need Chimera. Type chimera into console to get all the commands you can use. If you want to map ESC to Start button, you have to use a program like Xpadder.

Halo CE General Discussion » Semi-Official Gallery [WIPS] Jul 3, 2017 03:01 PM (Total replies: 11399)

The outside structures are magnificent, really cool!



However I prefer Gearbox's original interior lighting, it's darker and has more colour and atmosphere. The new one is just dull.





Halo CE General Discussion » What do you guys think about... Jul 3, 2017 02:35 PM (Total replies: 10)

You'd have to jump about 20 times to get to the rocket launcher. D:

Halo CE General Discussion » Operation Purgepoint (Formerly Project X) Jul 3, 2017 02:31 PM (Total replies: 86)

Project X looks promising



Voice acting is very good but I can tell it's the same person for all the voices. Environment looks great and true to Halo but I think if you had the spartans animated even a little bit while talking it'd be a huge plus. Giraffe iirc is someone who can do that.
Edited by Lateksi on Jul 3, 2017 at 02:34 PM

Halo CE General Discussion » looking for crazy maps Mar 10, 2017 05:48 PM (Total replies: 17)

Quote: --- Original message by: Bugnotnotthegreat
Anyone remember hugeass

Never heard of that map.

OP, try
http://hce.halomaps.org/index.cfm?fid=746
http://hce.halomaps.org/index.cfm?fid=3873
http://hce.halomaps.org/index.cfm?fid=3288
http://hce.halomaps.org/index.cfm?fid=3260
http://hce.halomaps.org/index.cfm?fid=2068
Edited by Lateksi on Mar 10, 2017 at 05:51 PM


Quote: --- Original message by: Masters1337
Not sure if it necessarily needs fixing, I think the PC version actually looks more realistic than what the xbox has, those waves make no sense in that environment.
You might be right about realism but I think the Xbox version looks way cooler. And this is a video game anyway.


If you enjoy "the floods" try area 53-55 and madness series. I had lots of fun on them both with friends and by myself many years ago.

As for why aren't custom maps played anymore I think it's because majority of the player base today consists of South/Central-American pirates most of whom don't even know you can download or create maps.


Are water shaders fixed as well?



Halo CE General Discussion » No more RP? Jan 6, 2017 06:28 AM (Total replies: 31)

Quote: --- Original message by: Jesse
Tell me what constitutes an RP map and I'll see if I can incorporate that into the map.

Large, detailed, you could maybe live somewhere in there, bad for regular gameplay.

Halo CE General Discussion » No more RP? Jan 4, 2017 04:01 PM (Total replies: 31)

I think the target group moved to ARMA3 or something.

Halo CE General Discussion » [PUBLIC BETA]: Dissolution Jan 4, 2017 03:58 PM (Total replies: 28)

Nice, looking forward to playing it on Sunday.

Halo CE General Discussion » plz help plz Oct 18, 2016 04:02 PM (Total replies: 154)

Quote: --- Original message by: MEGA_VKNG
Your map also went from extremely high poly to extremely low poly, you're not gonna be able to add much of anything with only that amount .-.

Unless he's like me who doesn't know modeling techniques and creates vertices in thin air to make polygons lol.

Halo CE General Discussion » plz help plz Oct 18, 2016 03:20 PM (Total replies: 154)

It's just flat.

Add some height diversity to the ground:


Add interesting things:



Halo CE General Discussion » The Problems With the Halo CE Community Oct 1, 2016 03:33 PM (Total replies: 62)

Quote: --- Original message by: The Master
Good intent, too na´ve

This. I don't want to sound like a jerk but just try to stop taking things too seriously on Halo CE community forums. At least they're not as bad as the aforementioned Counter-Strike (communities) but then again, not as mature as the Quake community for example.

Halo CE General Discussion » [WIP] Bloodlock Aug 21, 2016 05:43 PM (Total replies: 45)

Already told ya but scale it down. Also, more cover :)
Looks good, outdoor maps with terrain instead of metal or whatever forerunner material is a breath of fresh air when it comes to competitive maps.

Halo CE General Discussion » Where can I find you? Aug 5, 2016 12:10 PM (Total replies: 91)

http://steamcommunity.com/id/lat3ksi/
https://www.youtube.com/user/Lat3ksi

Halo CE General Discussion » Best 16 player multiplayer maps Jul 20, 2016 12:55 PM (Total replies: 35)

Snowtorn Cove 1 or 2 flag CTF


Woah!

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Jun 25, 2016 07:03 PM (Total replies: 12103)

Digging it. I forgot how good the AI can be and got my ass handed to me. And I wasn't even playing on Legendary.
I liked the low gravity parts in POA, wish there was more of it and it was utilized in more ways. Reminded me of Ziggurat Vertigo. https://youtu.be/JtbQQ_sO5qY?t=13m4s

Halo CE General Discussion » CMT RETURNS! New project and team details inside! Jun 16, 2016 12:16 PM (Total replies: 12103)

Quote: --- Original message by: LegitGameReviews
Hello everybody. I have been given EXCLUSIVE access to this amazing mod. Check out my review: https://www.youtube.com/watch?v=jj0J0BMJZWQ.

Stop with the robot voices they make me wanna kill myself.


Time: Thu October 19, 2017 4:02 PM 578 ms.
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